Words cannot express how much I love this artstyle. The gameplay is executed really well, although I've found it's fairly easy to get stuck. Nice work!
I love this mechanic. Although presented in a very basic way, it has amazing potential in a finished game. Dying is a bit broken and the game captures your cursor when you return to the main menu, but otherwise the game plays well.
I found the UI to be a bit cluttered, sometimes to the point of unreadability. Furthermore, the game is kind of finicky when it comes to the game over screen. I like the concept of randomized upgrades, though, and the game played well. There's some potential here.
A cool concept, although some aspects were unclear (such as what the different dice rolls did). I think with more polish and level design, this could turn out to be a pretty fun game.