Yesterday, I released the demo for my visual novel, Old Haunts. The page itself has more details, but the gist of the story centers around Hunter, a transman living in alternate cyberpunk version of Seattle. I'd greatly appreciate any feedback since I'm trying to finish this before summer begins!
SkeletonMob
Creator of
Recent community posts
My game, Killing Ouroboros, is finally done after 2 years! It's a short (~2-4hr) visual novel with an escape room section at the end. It's also super cheap (5$)! I don't want to spoil too much, so these are the only screenshots I'm able to show.
Just released the demo for my visual novel, Monolith! It's a sci-fi romance story with some light puzzle sections. The demo itself is pretty rough, I didn't want to wait forever to put it out, but I'd appreciate any feedback regardless!
https://skeletonmob.itch.io/monolith-demo
After thinking about it for a while, I'm not going to include any music in the game. Sound effects, definitely, but no music. I can't compose, and searching for music takes forever, and only a handful of tracks actually fit the tone of the game. If I tried to find the perfect music, I'd have to delay the game even further, and I don't want to do that when I'm this late in development. I may update the game after it's released, but that's probably going to be months down the line. My plans for the moment are to release the game (August), release a companion game that has all the development commentary in it (before the end of 2019/early2020), then update the original game (sometime in 2020).
My personal issues have been resolved for the most part, and now I'm back in the game development game! I've worked on a few puzzle related things and I'm also coloring backgrounds. I'm completely done with writing. The game will most likely be delayed for some time in August, but I'll make a new schedule once I know for sure.
Final development schedule for the game. Reminder that the demo can be found here: https://skeletonmob.itch.io/planisphere
Hi! I'm currently making a visual novel titled 'Planisphere' that I hope to release sometime in late June or early July. There's currently a demo out for it right now at this link: https://skeletonmob.itch.io/planisphere
Most of the info about the game and story is on that page, so I won't repeat myself there. I've been working on the project for over two years, and have only begun the final stages of production. I'm currently done outlining all the backgrounds, and I'm about 70% done with the writing. All that's left is to color the backgrounds, find music and sound effects, and program everything. It sounds like a lot of work, but it really isn't. I think the main thing with this game is that getting all the pieces together took the longest time, actually putting them together won't.
I would greatly appreciate it if you could try out the demo and leave a comment, either here or there, telling me what you think! The thing I'm worried about the most is whether the game actually functions. I know it works fine on my computer, I just don't know if it'll work on somebody else's. So please tell me if you find any bugs! I'll try and fix them as fast as possible!
I'll update this thread and the game page with updates as frequently as possible. Usually on Fridays and Mondays.
Here's some screenshots: