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sisimonis

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A member registered Dec 07, 2016 · View creator page →

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Thanks for the comment. That one of the first idea we got with critters :)

Thanks for the review and for playing !

Booooooh ;) 
Thanks for playing and commenting ! 

Thanks for playing and commenting ! 
Balancing is of the next stuff we plan to do on this game if we keep working on it ;)

Damn thanks for the detailed comment ! 
We will take all these remarks and try to make smth even better from it !

Thanks for this detailed comment, that's lovely. 

We had different comments on difficulty (both too hard or too easy) but we will surely add some level variety and a tuto to help new players ! 

Interesting game ! Really new. It's not my type of game but i can feel you put a lot of efforts on it ! Good job ;)

Good job, the tutorial is insane, as everyone says. The game is cool, i went to lvl 3 before getting cornered. 

I enjoyed making them glitch when the cage is too small, maybe i'm a bad person. 
Anyway good job, next time you will be able to do more ! 

Hey ! Thanks for playing and making such a good score ;) 

We take note of all of that, there is obivously some stuff to improve on both audio and gameplay side ! 

Thanks for the comment ! 

(1 edit)

Alright, the webversion is really worst than the download version due to some limitations :)

Sadly we don't have mac version for now 

Thanks a lot for the feedback !

Hey ! Thanks for testing it and for the feedback. Where you playing on web or downloaded version ? 

Hey thanks for the comment. 

Obviously it may need some balancing and adjustment on the difficulty but that was the initial idea. If you struggle too much  i advice you to focus the shurikens, they can attack behind you 😋

Hi ! Thanks for the comment !

The UI size was because the initial design was more like an idle game with a strong clicker aspect (like a clicker heroes or a adventure capitalist). We finally came with something where the roguelike part is way more important and indeed we should have adapt the UI ;)

You know how it is, it's hard to see this things when you are focused on the game since some hours ^^

Thanks for the comment and the critics. 

There is indeed a boss wave every 5 level 😋. For now we have only one boss because of jam duration.

Else i do agree with most of the comments you did. It definitly need polishing.

Thanks !

Hi ! 

It depends on the resolution of your screen. We haven't fixed all the UI errors because of time ofc. 

Maybe you changed monitor since yesterday ? On a classical Full HD it should not appears bugged !

https://discord.gg/hzTk2jHF

You should ask on the discord for that, they can reopen the submission for you i guess

It's ok, the goal is to do the best you can in your own time. ;)

Ooooh ok i really didn't get the stairs stuff, probably what is missing the most indeed. I'll give another try knowing all of these ;) 

I fear that the french keyboard is different so i wasn't able to, but for a jam it's ok :) 

I don't really know what happened but i pressed space bar, my character got bugged and then i restarted i had infinite money and then the game crashed. Happened twice

Oh good to know

I love the graphics, and the idea is great. I wasn't able to pick the pickaxe tho. I probably did something wrong ?


Good job !

Cute and funny game. You did great work there ! 

I died while having the bonus, it made me sad tho :(

Also it's a bit weird that you need to go in front of the hole then dodge to earn points. Feel a bit forced.

Anyway good job !

Great game ! 

I'm impressed how far you went on graphics and 3D, I feel it's laking a bit of gameplay on another hand. 

After 10 deliveries, i started to be bored :)

Anyway really good job ! Keep it up 

Impressive game ! 
A lot of features for one game, and they are clean (especially the pipe ones ;)).
Missing some ambiance and concerning the gameplay i have some remarks : 
- Increasing drill size means less ressource to farm as the plateform brakes them all, which is really sad. 

- I got soft lock because i couldn't get any material because of this

-the bombs are quite useless sadly


Good job !

Dw it's totally understandable for a jam gam :) 

I loved this game. The feeling is great, i'm a fan of speedrunner so i may be biased (or more objective, who knows). 

I just hated that the speed was going down when you hit the ground or some invisible walls, I think it was the only bad point for having a perfect jam game :) 

Good job ! 

The idea is great for a jam. You did it well good job. 

I struggled because the mouse was going out of the window and my strat was to only go up when the compas was in the right direction :) 

It's a bit too hard for me tho.
Good job !

This game is awesome good job ! 
The realisation is simple, effective but the idea is brilliant.

I added the level 24 (or 25 i'm not sure, the one with the smiley).

Some people are silly :)

One of the most impressing game i've tested yet. 
Not ont the gameplay part but more on the aspect and horror feeling working well.

My main reserves are about gameplay, i didn't understand well how my actions were doing anything ? I was trying to flash them, emp them block them behind the door but i didn't really get what was in fact helping or not. 

And i ended twice with a (really cool btw) screamer without even getting why.

Anyway pretty impressive again, good job !

The base is really great. I'm impressed you manage to go that far in the visual aspect of the game. Love the cat eyes. 

On the gameplay i have some reserves. What i figured is that it's often better to just buy 1 cost cards because i ended with brick hands sometimes with only 3-4-5 costs cards again their 3 1.

A tuto or explaination would be great as well


Keep up the good work

I cannot rate it correctly because you know why :) But i'm sure your learned a lot in this jam and you have something in your hands you can build great ! 

Keep training, keep learning and keep the spirit ;)

Simple efficient and cool game. 

It definitly misses content, even for a jam i'd say but it works !

Good job !

I see the game has a good vibe and the idea is great. I also like the visual simple aspect.
I had some difficulties playing mostly because i couldn't see anything so not the ennemies nor the other to gather so it was a bit hard to really appreciate the game like he should.

Keep training and making good work ! 

I had some fun playing this ! It's chill, fancy and and remember the flash games i was playing before.

On the critics, i'd say you would need a bigger area because it doesn't give the time to properly avoid. Also i sometimes got hit by invisible stuff (maybe hitbox issues or stuff spawning on me ?).

Also it's not very clear what gives you point and what doesn't (ex : sun ?)


Good job anyway !