Thanks for the comment. That one of the first idea we got with critters :)
sisimonis
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Hi ! Thanks for the comment !
The UI size was because the initial design was more like an idle game with a strong clicker aspect (like a clicker heroes or a adventure capitalist). We finally came with something where the roguelike part is way more important and indeed we should have adapt the UI ;)
You know how it is, it's hard to see this things when you are focused on the game since some hours ^^
Impressive game !
A lot of features for one game, and they are clean (especially the pipe ones ;)).
Missing some ambiance and concerning the gameplay i have some remarks :
- Increasing drill size means less ressource to farm as the plateform brakes them all, which is really sad.
- I got soft lock because i couldn't get any material because of this
-the bombs are quite useless sadly
Good job !
One of the most impressing game i've tested yet.
Not ont the gameplay part but more on the aspect and horror feeling working well.
My main reserves are about gameplay, i didn't understand well how my actions were doing anything ? I was trying to flash them, emp them block them behind the door but i didn't really get what was in fact helping or not.
And i ended twice with a (really cool btw) screamer without even getting why.
Anyway pretty impressive again, good job !
The base is really great. I'm impressed you manage to go that far in the visual aspect of the game. Love the cat eyes.
On the gameplay i have some reserves. What i figured is that it's often better to just buy 1 cost cards because i ended with brick hands sometimes with only 3-4-5 costs cards again their 3 1.
A tuto or explaination would be great as well
Keep up the good work
I see the game has a good vibe and the idea is great. I also like the visual simple aspect.
I had some difficulties playing mostly because i couldn't see anything so not the ennemies nor the other to gather so it was a bit hard to really appreciate the game like he should.
Keep training and making good work !
I had some fun playing this ! It's chill, fancy and and remember the flash games i was playing before.
On the critics, i'd say you would need a bigger area because it doesn't give the time to properly avoid. Also i sometimes got hit by invisible stuff (maybe hitbox issues or stuff spawning on me ?).
Also it's not very clear what gives you point and what doesn't (ex : sun ?)
Good job anyway !











