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SirJamesD

46
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A member registered Sep 01, 2020 · View creator page →

Creator of

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Such a fun game, I really hope you keep working on this. My mind was buzzing while playing with all the different directions you could take it. Excellent job!

Simple, addictive, fun! Nice work

Cool concept and design. Impressive to get something like this out in such a short period. 

Good job making a game; with a bit more polish, I could see myself playing this for a long time. The first thing I'd add is an indicator of what direction the map would rotate, as I always needed clarification.

Great concept; controls were simple and easy to figure out. Nice work!

Wow they really suck at golf :P. That was simply fun, good work

That was so great! I loved the theme so much and creating an overpowered rat was so fun!

Nice work completing a game jam!

Thanks for playing!

Thanks for playing and your feedback :) 

This is a fun twist on a classic concept. Great game!

That's so fun. Kinda simple, kinda not. I liked the puzzles. It made me think, and I got a few chuckles along the way.

Good job!

Haha, hopefully you got to enjoy your stromboli after the game!

I originally had it as the left mouse button instead of space, but my finger was in so much pain going to bed on Friday night after clicking thousands of times so I made the change. I thought of making it an optional choice for the player but didn't want to inflict any pain on anyone :p 

This is a fun twist on Tetris. The art is fantastic, and the cards consistently give the player exciting decisions. 

Thanks for letting me know about the glitch and trying the game. I'll try to figure out what's causing it but haven't found anything similar yet.

Thanks for playing!

The game is super creative and feels good to play. I could see some great potential with this concept, e.g. bonus points for specific scenarios like when one car passes another or screenshots at the end of the run of good pictures the player takes. 

Excellent execution given the time constraints. 

That is just a neat game with so much potential. The final level is clever. I only realized each AI brain was different part way through that level, so maybe indicating that to the player earlier could be good (it's possible you did indicate it, but I just missed it :p ). 

This is the first game I've played this game that I want to see a follow-up to. The art is excellent, the puzzles are fun, and the brain switch mechanic is super clever.

Great job!

My first thought in reacting to this game is The MOOD! Then I looked at the title and chuckled :D. You did a great job setting up the mood and vibe of the game. From the logo to the title screen to the audio. Really good! 

I also enjoyed finding different combos of enemies to throw at the Slayer; my favourite was putting four chickens behind a bomb and having them launch it.

Great work, everyone!

Thank you so much for playing and writing those kinds words. That makes me so happy to read. 

I originally had it as the left mouse button instead of space, but my finger was in so much pain going to bed on Friday night after clicking thousands of times that I knew I needed to change it. I thought of making it an optional choice for the player but didn't want to inflict any pain on my players :P 

That was intense. I loved it. The levels were set up well such that it felt like all my actions mattered to kill the hero! :P

The coins' colliders could have been a bit smaller (I recommend box colliders that fit the coin when it's flat). I thought I could make it between coins a few times, but then they would kill me before I even reached them. 

Thanks for enjoying the chaos!

I originally had it as the left mouse button, but my finger was in so much pain going to bed on Friday night after clicking thousands of times that I knew I needed to change it. I thought of making it an optional choice for the player but didn't want to inflict any pain on my players :P 

The timing I knew was tricky; I was paranoid that players would be bored if shapes appeared slower. But you're probably right that I could have given them more time.

Thanks for playing; I just deleted my scores. I guess that's a little unfair, as I've had a decent amount of practice over that weekend. 

I originally had it as the left mouse button, but my finger was in so much pain going to bed on Friday night after clicking thousands of times that I knew I needed to change it. I thought of making it an optional choice for the player but didn't want to inflict any pain on my players :P 

Hi, thanks for playing; if the visual bug was the same as other commenters have pointed out, then I'm looking into it to prevent it from appearing in future games I make—no idea what caused it yet, though.

Thanks for the feedback on the difficult jump. In hindsight, I could have made a star system to alert the player that the number of expected points in levels 2 and 3 is 10 for one star through 25 for three stars. So instead of feeling like the difficulty is changing, it's just that the goal is changing. 

Haha, thanks :) gotta go fast!

That was so fun. Good job, definitely a great concept and executed so so well. Nice work!

Nice working getting a completed game loop done in 48hrs! The game has a lot of potential as a chill puzzle game.

That was a very unique and fun concept. I got excited at seeing the cover art and the game did not disappoint, great job! 

The atmosphere was great. Did you really create most of the art during the jam? That is really impressive! Overall great vibes

That's a unique twist on the theme. Really good job getting the game complete in 48 hours!

Good job, I really like the idea of controlling the level and enemies. This is a fun little game!

Very difficult but the controls were really smooth and the difficulty worked for the type of game. Nice take on the theme

This is excellent. I could see this being a full out game. Really cool idea and great execution.

Great work, the idea is so fun. I got a nice chuckle out of birds feeding people bread, really good use of the theme. And learning how to dodge the birds was a fun challenge. 

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Fun game, the graphic are so cool!  My high score is 26, what did everyone else get?

This was a fun concept. I like the combination of elements. 

That was fun and I survived!!! I think a slightly longer immunity between losing health would help with the difficulty a lot. But really good game

This was such a fun puzzle game! I really liked how steady the difficulty increased from each level. 

My best  time was 2046secs. Definitely not an easy game but kept me engaged the whole time.

This is an amazing game. I had so much fun playing it twice! I think the tutorial could be slightly better as it took me a long time to realize that the pillow was going in the direction of my mouse but that could just be me not paying attention. Overall absolutely stunning game!