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A member registered May 10, 2017 · View creator page →

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Hey, thank you for the feedback! In terms of adding puzzles and exploration - some things just wouldn't fit in the current style of the game, since it's based on replayability whereas puzzles are only interesting the first time you solve them and become tedious afterwards. Surely, something could be done in this regard, especially to improve exploration, but it's not as simple as it might first seem.

As for being able to influence the parts you receive, this is something that could be addressed once we have a little bit more parts. We don't want players to get the perfect build every time, we'd rather you guys and gals work with what you've got and make creative use of your current situation. When more zooids become available we could allow to slightly influence the RNG in one way or another, but not too much.  There is also the idea of adding a sandbox mode where people could just go nuts with whatever designs they could think of. The non-linear hub idea is interesting, but it would require us to tailor all of the levels to scale according to the players' progress. If the levels stay the same, the challenge would become a bit of a grind, though it does have the benefit of allowing everyone to advance at their own pace.

We're working really hard to get Sipho ready for release and we hope that with time we can make the game bigger and better. Thank you again for all the feedback and ideas :)

Haha! Fun fact - internally we refer to this bug/feature as "Don Quixotting". 

Oh wow, these are absolutely amazing! Would love to see them in action :)

Hi! We've identified an issue with the Metal renderer and released an updated OSX build that should fix the crash. You can find the build here:

Thanks for the info! Perhaps downloading the game directly via browser would work? (You can find the download links here: If that works, then this might be an issue with the app, if it doesn't work then it might be a problem with the uploaded archive.

Please let us know if it worked - we'd really appreciate that!

Hmmm looks like the data archive is missing. Was the game properly extracted from the archive? How did you download the game? Could you please try downloading and extracting the game again?

Hi! We'd love to fix the crash, but we need a bit more information in order to  understand why the crash is happening. What operating system are you running on? What are your specs? Did you extract the archive before trying to run the game? Are there any crash dump files in the folder where the game executable is? Every bit of information helps!

Hi! That's really odd, could you tell us what were you doing before the issue? Were you in a normal level or in an arena with a single boss enemy? Do you remember how the enemies looked/which level was it? Did this happen after entering a whirlpool? Did this happen after you pressed "continue"?

We've only ever had this issue with loading a previously saved game, but that should be fixed. We haven't seen anything like this on our end,  so any further information would help us a bunch :)

Sipho community · Created a new topic Feedback wanted!


The game is under heavy development and we're looking for some feedback on what works and what doesn't. If you have any observations or opinions about our game, we'd love to hear them. Feel free to comment or start your own thread. Please help us shape this game into something that's fun and challenging!