📖 Story & Gameplay Loop
You wake up inside a pitch-black, isolated cabin deep in the middle of a dense, terrifying forest. An eccentric, hyper-aggressive elder named "Boukhris" has trapped you inside. The front exit is completely barricaded with thick wooden planks. Your only ticket to freedom is to carefully scan the environment, scavenge for dynamic item pickups, and use a crowbar to break the window barricades before escaping towards the lake shore.
On the shore sits a physical wooden boat. The moment you step onboard, the gameplay loop seamlessly transforms, forcing you to navigate the boat's water physics using advanced buoyancy mechanics to reach the deep safe waters before Boukhris delivers his fatal knockout punch.
🕹️ Controls (Default Layout)
- W S Q D: Character Locomotion / Boat Physics Navigation (Optimized for French/Moroccan Keyboard Layouts).
- E: Interactive Key (Reusable Object Interface for Doors, Crowbars, and Pickups).
- Tab: Pause Menu (Responsive Graphics, Audio, and Systems UI Settings).Link: https://simox100.itch.io/the-butcher-boukhris
Discord:https://discord.gg/MzkSREEMJ










