Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics


A member registered Aug 02, 2015 · View creator page →

Creator of

Recent community posts

Ok, new Steam keys for Neofeud have been added!

Sorry about that! I'll be adding some more keys soon, and I'll update this thread when I do.

Thanks for getting Neofeud, and letting me know!

Thanks for the kind feedback on Neofeud and playing the game! Also, thanks for reporting the bug!

Sorry about that, and thanks for reporting! Will look into it.

Valentbr - I've just added a new Mac version of Neofeud that should work with your version of macOS. The new Neofeud Mac download should work with macOS 10.8 - 10.15. I believe you have Mojave (10.14).

The old Mac download is still there as it works with macOS 10.6 - 10.13, in case there some Mac users with older versions of the OS.

Special thanks to General Public for helping create the new Wineskin package!

Hm, ok thanks for reporting and sorry about that!  

The vial of blood is added and often goes to page 2 of the inventory, if you haven't yet checked there.

If you still have issues here is a walkthrough of the entire game:

In Itch the "Neofeud - Itch Client Version" launcher option is version 1.3 even though it doesn't say a version.

Hm, there's no flag to hide in the Itch Client. I tried switching the files around and adjusting a few settings.  Try checking to see if the Itch Client Version works in client now?

Ok, I've added a file "Neofeud - Itch Client Version" that should work in the Itch Client. Maybe give it a try?

Wow, sorry it has been such a rough time with this!

Hm...  If you haven't already, perhaps re-try the other suggestions (temporarily disabling anti-virus software, etc) now that you've moved Neofeud to the Applications folder?

There are some errors that Wine causes that are system specific, if you give me your specs I might be able to help with that.

(1 edit)

Hi there!

Thanks for trying out Neofeud. Unfortunately I believe the saves from the demo version won't work on the full version.

You may be able to quickly get to where you left off in the game by increasing the speed option in the options menu, but I would recommend setting it to default again to avoid instability once you get there.

Thanks again!

As I recall, the 1.3 version has a couple of bug and typo fixes but no major changes. I would say that if you have no issues with playing Neofeud version 1.1, you should just stick with that build.

I hadn't realized the new Itch app wouldn't run version 1.3, but I'll look into figuring out what went wrong when I get a chance, thanks.

Hi there! Sorry if you had trouble running with the itch client.

I just did a test and it appears Neofeud will run in the Itch client, but you need to install the "Alternate Download" version of Neofeud when you are prompted to install. This is for running Neofeud on Windows.

Are you attempting to run Neofeud on Linux or Mac? If so I may have to investigate getting Neofeud to work for Mac/Linux properly on the new Itch Client.

If you're having another issue or error attempting to run Neofeud, let me know and I'll do my best!

Thanks for getting Neofeud!


Hi there! Yes, I'm planning to create a Linux version of Neofeud 2 as well. (Also Mac)

Sorry that you had trouble running the game! Does it say which file is unable to be found?

Oh no! I'm going to be streaming Wednesday around 9:00 PM PAcific Time and then Saturday 1:30 PM Pacific Time


It is a travesty no doubt. I think game worker organizing to take control back from their employers is an important and major step. I'm glad that Game Workers Unite, and other game worker unions seem to be on the rise.

Thanks a lot! :)

Sorry about that, what kind of file would you need?

Thanks a lot CaptainD!

First up, Neofeud is 50% off on and Steam right now! All revenue from sales of Neofeud (I am the writer/artist/programmer/etc.. all the money goes to me) is going to go straight into cleaning our water catchment tubes which are full of leaves, and so the water comes out the color of pee and smells like old dogs when we wash our clothes, lol. :) ;_;

I'm also relying on revenue from Neofeud 1 to complete Neofeud 2. So every purchase of Neofeud 1 goes to crowdfund the second!

If you've already got Neofeud, you can also get the Neofeud short story collection here:

And you can get the Neofeud soundtrack, winner of "Best Music 2017" in the AGS awards, on Itchor over here on Bandcamp:

Next, here are some of the latest work-in-progress screenshots from Neofeud 2:

I will be livestreaming some work on Neofeud 2 at 12 PM Pacific time this Sunday! Come stop by and say hi, especially if you are an indie dev, as I like to give shout outs to fellow creators. :)

Next, here's my reaction to Cyberpunk 2077, including my analysis of the term "cyberpunk", and what makes a work cyberpunk on three different levels - surface, substance, and true cyberpunk.

Also, myself and Neofeud were recently featured in a Polygon article! Polygon is one of the largest game and media sites, so this is pretty cool! :)

"Christian Miller released Neofeud, which melds politics and social ideas in a cyberpunk world. He says the way big companies address divisive issues is 'a little a silly. They want to say, "we’re just making fun entertainment." It’s disingenuous'"

In light of recent events in the US, in particular the horrific events happening at the border, I do think it's worth noting that these sorts of human rights violations have been going on for some time. The soul of Neofeud was about me expressing my experiences as a POC growing up in an American ghetto, then working as a STEM teacher and social worker for underserved youth in the inner-city, trying to keep kids off drugs and out of gangs - many of them homeless, parentless, and immigrants.

This review goes into some of the more intense subjects dealt with in Neofeud, in particular, the abuse and separation of children from parents in non-white, poor, immigrant communities, and the complex situations that end in every day people doing horrible things to others. How people rationalize it, and how society, in particular the state and corporate powers that benefit from the abuse, cover up the ugly dystopian reality.  In addition, here's an interview I did with Eric Meyer of Indiegraze, going more in depth into my personal story and the making of Neofeud.


Thanks for playing man!

Neofeud community · Created a new topic Report Bugs Here


Ok here's my full William Gibson interview! 

An illuminating deep-dive into "cyberpunk" and the atemporal torch-passing of subversive sci-fi mindfuckery from British New Wave to CP to Black Mirror and Ned Beauman.

Topics include: -cyberpunk as co-optable movement vs subversive tendency  -misfit matchmaking on the WGB -Ray Bradbury in sleeveless jean jackets  -the evolution of the semiotics and culture of cyberpunk -techno-shintoism and Buddhist robotic dog burials -the inside-scoop on Johnny Mnemonic -and more, from the master himself!

Hi yokoxyy, thanks very much for buying Neofeud. Sorry that you had trouble running it, though!

Do you have Gatekeeper or any sort of anti-malware that might interfere? I heard one Mac user had to set Gatekeeper to allow apps to start from anywhere (temporarily) or Neofeud wouldn't load.

You may also want to try this:

There is a problem in Wineskin GPU detection code with High Sierra changes.
By default your wrappers may crash or fail to launch.
Currently you can work around this by launching, going to Set Screen Options, and uncheck the Auto Detect GPU for Direct 3D option, and the wrapper should work normally.

This thread may also be helpful Mac:

Please let me.know if you still have trouble, and thanks again!


Just interviewed William Gibson, the godfather of cyberpunk, and some might argue the internet itself! The future is unevenly distributed, but the author of Neuromancer et al. has graciously fenced some atemporal sci-fi-continuum to Silver Spook!

The podcast will be coming to my Youtube Channel here:

Thanks a lot pitepera for the kind feedback. :)
Still working hard on Neofeud 2, doing a lot of writing recently. It's coming as soon as humanly possible!

This looks really interesting! Huge cyberpunk fan here, and I will be keeping a close eye on this. Will give it a try when I get a chance.

(2 edits)

The Neofeud Soundtrack, winner of  "Best Music" award in the AGS Awards 2017 is now available on Itch! :D  It is also on sale right now!

The Neofeud soundtrack consists of 46 tracks clocking in at 2 1/2 hours of music. It was composed by Christian Miller, the one-person developer of Neofeud. Inspired by everything from Bladerunner synthscapes to 80's 8-bit nostalgia, from orchestral grandeur to machine-raging rock and industrial, the Neofeud soundtrack reflects the stratified cyberpunk world of the game itself.

Neofeud - Full Game

Track list: 

  • 1. Krome Street 05:11 
  • 2. The Six Billion Dollar Baller 03:26  
  •  3. Neofeud Title Theme 03:24  
  •  4. Neofeudal Machination 04:23  
  •  5. The Zenith 04:15 
  •  6. Coastlandia 03:03  
  •  7. Sentient Services Fight 01:50  
  •  8. Terrestrial Blues 03:08  
  •  9. Sunshine Apartments 03:32  
  •  10. EXTerror 02:40  
  •  11. Robopocalypse 01:00  
  •  12. Humanoids 03:25  
  •  13. Leviathan Cometh 04:03  
  •  14. The Garden of Forking Paths 05:31  
  •  15. Attack of the SWAT 02:05  
  •  16. The Arcade 04:42  
  •  17. Arcade Tense 02:12  
  •  18. Arcade Interrogation 01:18  
  •  19. Superposition 05:49  
  •  20. Renegade Time Travellers 06:12  
  •  21. Death of the Creator 05:32  
  •  22. Memories of the Maker 02:57  
  •  23. Attack of the Artist 00:31  
  •  24. The Stratoplex 04:47  
  •  25. The Iconoclast Queen 03:20  
  •  26. The Whole Truth 03:12  
  •  27. Coastlandia Sleuthing 04:36  
  •  28. General Coch-Jobbs 01:07  
  •  29. Big Trouble In High City 01:03  
  •  30. Flight of the Overthrowers 00:30  
  •  31. Apocalypse Soon 02:22  
  •  32. Goertzel's Revenge 00:56 
  •  33. Duel of the Nephilim 01:11  
  •  34. Oasis Country Club 06:08  
  •  35. The Fulcrum 03:33 
  •  36. Fulcrum Fight 01:10  
  •  37. The Purple King 00:23  
  •  38. The King Is Dead 01:17  
  •  39. Coup d'Etat 00:59  
  •  40. The Facility 04:57  
  •  41. Welcome to The Garden 03:19  
  •  42. Paranormal Cell 03:49  
  •  43. Ghost Dawg In The Machine 04:26  
  •  44. Beginning Of The End 03:50  
  •  45. Proto-J's Sacrifice 00:47  
  •  46. Neofeud for The Throne 03:39   
  •  47. Arcade Showdown 04:42

So first up: 

And here is the continuation of my tutorial of how to put together this cyberpunk city scene in AGS with animations! 

Silver Spook Live At The AGS Awards! (Neofeud for GOTY! :)

I will be livestreaming the Adventure Game Studio Awards this Saturday March 24th at 20:00 CET from my Youtube channel with live commentary. :)  Neofeud has been nominated for seven awards including Game of The Year, Best Writing, Best Art, Best Characters. I hear the voting was extremely close, so it's anybody's competition, though. :)

In addition, here's the latest stream where I celebrate St. Patricks St. William Gibson's Day and do some live adding of characters to Neofeud 2 and dialog writing. Special guest Mrs. Silver Spook makes a cameo appearance and also does some live improv voice acting for the characters as well!

Neofeud bilboard ad or Blader inner style projected on the side of a skyscraper like the geisha. :)

Work-in-progress on a Neofeud 2 character design, "Egalite Enforcer". (She's not a giant robot, just trying to see how she blends color/value wise into the scene :) ) 

Neofeud 2: Novus Ordo Seclorum city in progress! I spent about 16 hours straight painting this and not quite done! DX But I am at least not beating myself up over having writer/painters block with this scene for about a week. Which sucks when you're the only person on the dev team, as you can't blame the slow progress on anyone else!

If you'd like to support this one-dev cyberpunk adventure game being completed, please consider getting Neofeud 1.  :)  There is also Patreon:

Greenscraper autonomous aircar system test! :D (From the sequel to #Neofeud) 

Here's the latest stream episode, where I delve into my art process, show some of the latest material on Neofeud 2, talk about the podcasts and feature some music by Primordia's James Spanos, Dimi Kaye, and my friend Scott Smigiel!

The Silver Spook Podcast has also been featured on the front page of Exilian, an awesome democratically-run online community! 

In this episode, Christian "Silver Spook" Miller talks to James Spanos, a game designer who worked on indie gems including Primordia, Cat Lady, Downfall, Until I Have You, and and an upcoming Wormwood Studios project. Topics include:

-Primordia, including interesting backstory on why Crispin "spins", the voice of Clarity, and what it's like to have people from around the world creating fan art of the game. -Some news on Wormwood Studios upcoming projects "Fallen Gods" and "Strangeland". -Until I Have You, James' solo-project and a great cyberpunk platformer that pays homage to everything from Strider and other 80's platformers and CP anime like Ghost in the Shell and Akira. -James' contributions to Cat Lady and Downfall, and some insight into how lead designer Rem Michalski's often rough experiencing working as a nurse and frequent coffee/smoke breaks helped take Cat Lady to the next level. -A wide range of cyberpunk and adjacent films, books, games and anime including Neuromancer, Idoru, Johnny Mnemonic, Terry Gilliam's Brazil, District 9, Perfect Blue, Metal Gear Solid, GITS, BR & BR 2049 (& many more) and the ways in which cyberpunk has been and remains relevant to society, the human (or trans-human) condition, and civilization. -Synthwave, and composition (both James and Christian composed the music for their own one-person projects).

Sorry that some of this interview was washed out by a sudden thunderstorm, drowning out our Greco-Hawaiian cyberpunk insights, like tears in rain...

Wormwood Studios:

Until I Have You:

James' Twitter:

Support Silver Spook Podcasts and Games on Patreon:

Check out the rest of the podcasts:

Get Neofeud on!

Get Neofeud on Steam!

Check out the website:

Silver Spook Games Facebook:


Silver Spook Games' next project "Dysmaton":

Come one come all!  It will be streamed from my Youtube channel here:

I think they have great leadership and a great philosophy! And certain design decisions (like giving creators more control over how their content is displayed, being very indie-friendly, etc.) have helped a lot.

I really hope Itch keeps growing, it's my favorite game distribution platform.