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Siegfried Croes

212
Posts
2
Topics
553
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A member registered Apr 22, 2016 · View creator page →

Creator of

Recent community posts

I realized that there were just not that many Gamebuino owners, so I felt like I was making a game nobody would be able to play. That's why I made it a web game instead, something EVERYONE can play :)

Hey there, this game wasn't made for GBJam, it's not an actual GB game (it's made in Unity) and I'm not planning on sharing any of the assets :)

Thank you very much! Really appreciate the kind words :)

I assume you've found it by now but all controls are explained on this game's page (you can open the tool selection screen with Space).

You'll find the solution eventually and if not you can always take a look at one of the many playthrough videos on YouTube :)

What webbrowser are you trying to run it in? It should work in Chrome, Firefox or Edge.

Thanks for playing! I really wanted to go for an authentic Game Boy feel/aesthetic and the textboxes just were that way ^^' If I ever continue work on the sequel I'd definitely make it better :)

I really don't know :P

Thank you very much for playing! I'm really glad you enjoyed it so much :D

One day I'll make/finish a sequel ;)

Thank you very much for playing! Really happy you enjoyed it with your partner :D

Thank you so much for playing! I'm really happy you enjoyed it :D

Thank you so much for playing and for the kind feedback! Really appreciate it ^_^

Thank you so much! :D

Ah yes, that's what I thought :) I went for an experience as close to a real GB game as possible, haha. A sequel would be in widescreen so it would fill up the screen and then the text box will be bigger too so less scrolling.

Thanks again!

Thank you very much for playing, the kind words and feedback! Could you tell ne exactly what would make the text box better? Are you talking about it being annoying to scroll through? And when it comes to the screen size, you're talking about it not being widescreen?

I'm sure you already found it but all controls are explained on this page :)

Thank you very much! I probably won't be adding anything new to the game apart from some bug fixes and making it playable on mobile.

Thank you very much!

Thank you so much for playing and the kind words! I still have a sequel in the works but development has been slow for the past year as I've been focusing on commissions but I plan on working more on it next year :)

Thank you very much, happy you enjoyed it! :D

Thank you very much for the kind feedback! I'm really happy you enjoyed all of it :) The next game will be in color for sure ;)

Thank you so much, really happy you liked it!

Thank you so much again!

Thank you very much for playing! 

https://siegfriedcroes.itch.io/cats-and-coins

Still need to watch it but sure will eventually. Thanks in advance for checking out my stream! Currently working on a goal widget and will get back to working on my game afterwards :)

Thank you so much for playing and steaming it! Can I rewatch it somewhere? :) Development on the sequel is a bit slow as I'm focusing on commissions atm but I hope to work on it more soon. I do development streams at times if you're ever interested in seeing progress (you can find me on Twitch as SiegfriedCroes) ;)

Thanks a lot!

Curious to hear what I could change to make it "flow better" in your opinion :)

Thanks again, so happy you like my art!

Yes, you can in the settings (sepia, black and white or OG Game Boy green) ;)

I'll try and not take too long with the next game haha :P

Thank you very much for playing it on stream! I wish I had been there so i could've told you that you missed that investigation table haha, the hints in chat were correct but those events don't trigger yet without knowing about the investigation.

I'm glad you liked the graphics (and overall polish of the game), they were made by me specifically for this game and aren't available as an asset (saw someone asking about it in chat).

As you noticed during the credits the game was indeed made for Ludum Dare though I did spend A LOT of time afterwards polishing it :)

Thanks again and look forward to the sequel ;)

Thanks a lot for playing, so happy you liked it! Sure hope you'll try and finish the level ;) The second one is a lot easier (just collect all the coins) but the third one is brutal!

Thanks a lot for playing! Glad you liked it :)

Ah yes, the non-linear one :D It was the first level I made, quite happy with how it turned out :)

Sorry to hear it's not working... I haven't been able to test the latest Mac build as I don't own one. I did look it up and it seems like a known issue with a recent version of Unity... I'll look into whether it's fixed in the new 2020 LTS version.

Thank you very much for playing! Really happy you enjoyed it and liked my absurd sense of humor :)

Thanks!

Thanks a lot for playing and making the video!

Thank you so much! Yeah, sorry for that. I never implemented a save system cause the game is so short and I felt it wasn't needed. My next game (the sequel to this one) will be longer and will definitely save your progress ;) And I'll do my best to make it even more funny and charming too :D

Thank you very much for playing and making the video! Really happy you liked it :)

Thank YOU for the nice comment! Look forward to the sequel :D

Haha, thank you very much! I'm really happy you enjoyed it :D

You can expect lots of references to this game in the sequel, that's why I updated it to make it more playable and remind people of it :)