Awesome mechanics! You could really make a whole game out of this .
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Hello, thank you so much for the feedback.
Sadly I lost the editable some time ago in a corruption incident.
any chance I find the files in a backup I'll be sure to send the textless version of them
Esta bueno el juego, me gusta que sea procedural, pero me pregunto por que no hay manera de contra-atacar? Es bastante frustrante estar a una moneda de ganar y que en el camino haya enemigos que no se puedan derrotar.
De todas maneras, buen trabajo.
Fun game, the art really works with this one, and the animations are really nice. One thing that I'd love, is if the screen would shake when you destroy enemies, also combining space bar and spamming the mouse button really turned the gun into a machine gun, which is always fun!
I'm not taking part of this Jam because I won't be home for some time, but I have done two jams so far, the last two weeks (Weekly game jams) and I really liked the experience, because I really takes you out of your comfort zone and forces you to start working on things and stop overthinking every little aspect of your game. And sometimes you think a feature will be easy to implement but when you get to work, you realize that thing will take you a couple of hours instead of minutes and I really like that feeling. Also the theme limitation is amazing because you make games about things that you never thought you'd make.
I'm just really happy that I'm able to join a game jam and have a product at the end of the week or after just a couple of days.
If you want you can check my latest entry 'Lucky Scraper' in my profile.
Have a nice day!
Thank you so much for your feedback!
I know, the shift key is kinda a must so I might add like a little stamina bar or something like that.
Thanks for playing and I hope to see you enter today's jam as well because I quite enjoyed your submission too!
Thanks for the feedback! Yes, that is one big design flaw haha, but I had to rush the development because I knew I wouldn't be home by the end of the jam. I'll try and add that later though.
Thanks again for playing!
Yes, my mother also told me the text was hard to read.
It's true, there isn't a reason not to stop shooting except for the fire rate, but since it's a really small delay between shot it isn't a problem.
I used the commodore 64 palette because I thought it made things easy to see.
Thanks for the feedback!
Really nice game! The idea is really fun, and the physics add something really interesting to it. Even though I didn't win, I still enjoyed it.
I also uploaded a game to this jam, if you want you can check it out.
I really enjoyed it, eventhough I can't seem to be able to place the flare. (Not sure if the timer has to be on zero)
I also uploaded a game to this jam, if you want to check it out you're more than welcomed to do so.
I hope to see you participate in the next one!
The game is fun, though I recommend you pack the .exe and the .pck into one forder, and then zip it, because I had to download both files, make a folder and move them into it for it to work.
Well done though!