Glad to hear you had a good time! :)
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Neat idea! I just reaaaally wish there was a way to lock certain items in place or at least have some more friction. It's super tough to build anything tall when the smallest angle causes it all to slip
The presentation is really nice on this, so good job on that. Unfortunately I couldn't really figure out how to correlate their needs with the items I gave them, or whether the items actually helped at all. I also wasn't sure how I was supposed to figure out which clues to use for new cryptids.
Cool idea, though I couldn't figure out how to properly feed the pet? The items just dropped inside the house, but it wouldn't pick them up. Could see this developing into an almost animal-crossing kinda thing with some more work though!
It was really neat to see it grow up, though I wish it was clearer what the interactions are and whether they're successful? I was quite confused and couldn't figure out whether what I did changed anything at all.