Thank you so much for playing it! :)
Shalauna
Creator of
Recent community posts
This was SUPER interesting! I really enjoyed the blocky pixel like art style, it complimented the data/scientific themes wonderfully. Kinda reminded me of like spread sheets and stuff. :)
These having to choose a sacrifice games are always interesting. I only got one ending so far, but I fully intend on coming back and trying again. Great job!
Thank you!!!
The crinkly effect is because I paint with a custom gouache brush. And good catch with the hair thing!
Yeah, the gui and ui stuff was a bit daunting for me, I'm new to renpy so I had to google every bit of customization and just didn't have the time there. It's the first thing on my list to fix as I continue working on it.
Thank you again for playing, I'll be checking out your game soon. :)
Great Job!!
The whole thing looks and feels so professional. And I loved the designs and art style! Especially that Life and Death looked like aliens.
And that opening scene really was truly incredible! Sucks you right in!
The only thing I think could be improved would be in the Marauder's route. I played that route first and kept getting a bit confused. First going in understanding that everyone was immortal, but then he talks about killing people a bunch and it wasn't super clear that they were still 'living' in some way. So it seemed like they were immortal but could still die to wounds and such. That was answered very nicely in the barkeep's route. (My favorite part of the whole game was the barkeep talking to the undertaker <3) But I think emphasizing the continuous existence after death and the horror that is in the Marauder's route would help first time readers. :)
Really fantastic work all around though.
And that lovely camera panning was inspiring. Kinda want to try that in my own work now.
(I know you didn't ask for constructive criticism, but you were so helpful to me I wanted to return the favor. I hope it wasn't unwarranted. )
(And I might take you up on that partner thing, But I need a some time to rework my story a little. I'll reach out to you later ok.) :)
Thank you so much for such a kind and thoughtful comment!!!!
I really appreciate it. I'd be happy to read and rate your vn. :)
Thank you for the feedback as well. You probably understand well that when you work on something for a while sometimes you become blind to it's flaws. The jarring tone shift was something I hadn't noticed in the slightest, I'll be sure to revise and expand this part of the story so it doesn't lose that emotional feel to it. I kinda started rushing and got a little panicky about not having something done in time. And all your text recommendation is great, I wanted to change the font but I'm kinda terrible at picking fonts. Lol.
I was really nervous to share this but your comment alone has made all the panic worth it. :)
(I hope you'll consider leaving a rating on it. No pressure though.)
Thank you so much for playing it! That makes you to first person to ever play something I've made! :) Thank you for the feedback, I'll keep working on this and make sure that the settings is easily accessible. As for the skipping that was intentional. I was trying to use fast text to help convey the emotion in certain scenes. Was that terribly annoying? I think it works really well in the mirror smash scene, but everywhere else it might not do what I was wanting it to do.
