Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

Sergio Cornaga

A member registered Jan 12, 2014 · View creator page →

Creator of

Recent community posts

2 comments · Replied to hubol in 2 comments

I didn't experience it when it wasn't working, but this version is working perfectly for me.


You can do it in real life!

It sounds like you might have delved deeper into the secret inner workings of this game than anyone else!

You should probably change this to a working link if you want to make sure you're included!

(1 edit)

The link for Morfosi might need to be posted by the unidot-studio account in order to be picked up by the script?

You might need this to be a "working link" for the script to pick it up?

The game exited with this message as I was browsing my poetry library, just after I had finished Bittersweet:

Adventure Game Studio
An error has occurred. Please contact the game author for support, as this is likely to be a scripting error and not a bug in AGS.
(ACI version 3.21.1115)

in "GlobalScript.asc", line 13581

Error: Error running function 'repeatedly_execute_always':
Error: Null pointer referenced


Available for $1! đź‘Ť

Rollman, I still can't seem to buy or download you here!

I'm afraid this doesn't seem to be working. You have to claim the game to an account in order to download at all, and when I do so, only the regular version is listed, not the VR version.

I love games that conform to this definition, thank you for adding to the pool!

That link's wrong! This is the one you want.

This game is his afterlife.

Hey, your Steam link goes to Fran Bow!

That's not especially feasible nor something I personally wish to do, but thanks for your comment.

Wonderful, hope you do wind up updating it eventually. Clicking and dragging seems completely non-functional on Firefox, but it does work on Chrome!

Please bring this back to itch!

There's a typo on the front page for this promotion: "Are you not attening the Game Developers Conference?"

This is excellent! But is it supposed to fade to black forever after I go through the "other door"?

Lovely game. I found the Wumpus but had no straight answer to the question presented. I know there are swathes of text I didn't get to read. Was floored when I noticed how extensive the day/night system was. Being unable to punch the koi was disappointing, but probably the right move. The phrase "returning to the first game" in the description is a typo, I think.

You can play non-retouched versions of the entire series online here, or try Submachine Universe to get a feel for it.

These are pretty exceptional. I especially enjoyed Tasty! doesn't seem to contain an executable, just source files? Oh, and BUild is included twice. I also think it would be easier to deal with if the zip file just contained folders instead of more zip files… but maybe "easier to deal with" isn't what you're going for!

(1 edit)

Given that some people want to see this number and others do not, I still think something like an option to turn it on would be a good approach if it can't be altered in a way that pleases both parties. Also, unrelated to your point, but I thought you might like to know that "doggy dog world" is a popular eggcorn for the phrase "dog-eat-dog world".

I wonder if just renaming this variable something other than "rank" would be enough to address this issue? Is there a word that just indicates position in a list without connotations?

Did this jam originally used to run until February 19th? I was hoping to submit something on February 8th, so I'm a little sad the deadline seems to have been moved back.

The title/link for Handväska! (4th most tipped jam game) is missing.

Hey. So… did you intentionally write a remark about the game that exactly resembles the rude ones brought up in this post? That's a pretty hurtful thing to do, and if you didn't mean to I hope you'll think more about the possible impact of your comments in the future.

I have no trouble believing that the games you mentioned were positively received. I'd argue all of them are very aesthetically palatable and were never likely to be subject to the kind of treatment talked about here. For hundreds of games I've seen on this site, just scrolling to the comments is enough to reveal an embedded YouTube video where the title or thumbnail alone shows that it's capitalising on how weird/messed up the game is. Even when it's done so in an appreciative way,  some people lament the shallow nature of this kind of criticism, and I'd find it pretty sad if it became the default way of reacting to unconventional art.

The demo is bigger than the full version! How did that happen?

Hi! Some of the language you've used strikes me as needlessly hurtful and insulting, but from your video I get the impression you actually engaged with and enjoyed this game a fair bit. I actually love this game, and ultimately ranked it as #14 out of the 200+ games I played in 2016 for a recent GOTY poll, but this probably reflects my weird taste more than anything else.

Also, small chance this is me misremembering, but I think the game goes on a bit longer than where you stopped playing. I fell through the floor slightly less than you did, so that last time could be a legitimately unintended bug. Oh, and since you mentioned liking that visual effect of falling through the floor in (mostly) Unity games, I thought you might be interested in Bottomless Pits in Games, where myself and others have taken such appreciation to strange new places.

Unfortunately, kiss blowing is not supported in-game. But you can do it with your actual body and the recipients in the game won't react in any way, just like in real life!