I didn't experience it when it wasn't working, but this version is working perfectly for me.
Recent community posts
The game exited with this message as I was browsing my poetry library, just after I had finished Bittersweet:
Adventure Game Studio
An error has occurred. Please contact the game author for support, as this is likely to be a scripting error and not a bug in AGS.
(ACI version 3.21.1115)
in "GlobalScript.asc", line 13581
Error: Error running function 'repeatedly_execute_always':
Error: Null pointer referenced
Lovely game. I found the Wumpus but had no straight answer to the question presented. I know there are swathes of text I didn't get to read. Was floored when I noticed how extensive the day/night system was. Being unable to punch the koi was disappointing, but probably the right move. The phrase "returning to the first game" in the description is a typo, I think.
These are pretty exceptional. I especially enjoyed Tasty!
Coprses.zip doesn't seem to contain an executable, just source files? Oh, and BUild is included twice. I also think it would be easier to deal with if the zip file just contained folders instead of more zip files… but maybe "easier to deal with" isn't what you're going for!
Given that some people want to see this number and others do not, I still think something like an option to turn it on would be a good approach if it can't be altered in a way that pleases both parties. Also, unrelated to your point, but I thought you might like to know that "doggy dog world" is a popular eggcorn for the phrase "dog-eat-dog world".
Hey. So… did you intentionally write a remark about the game that exactly resembles the rude ones brought up in this post? That's a pretty hurtful thing to do, and if you didn't mean to I hope you'll think more about the possible impact of your comments in the future.
I have no trouble believing that the games you mentioned were positively received. I'd argue all of them are very aesthetically palatable and were never likely to be subject to the kind of treatment talked about here. For hundreds of games I've seen on this site, just scrolling to the comments is enough to reveal an embedded YouTube video where the title or thumbnail alone shows that it's capitalising on how weird/messed up the game is. Even when it's done so in an appreciative way, some people lament the shallow nature of this kind of criticism, and I'd find it pretty sad if it became the default way of reacting to unconventional art.
Hi! Some of the language you've used strikes me as needlessly hurtful and insulting, but from your video I get the impression you actually engaged with and enjoyed this game a fair bit. I actually love this game, and ultimately ranked it as #14 out of the 200+ games I played in 2016 for a recent GOTY poll, but this probably reflects my weird taste more than anything else.
Also, small chance this is me misremembering, but I think the game goes on a bit longer than where you stopped playing. I fell through the floor slightly less than you did, so that last time could be a legitimately unintended bug. Oh, and since you mentioned liking that visual effect of falling through the floor in (mostly) Unity games, I thought you might be interested in Bottomless Pits in Games, where myself and others have taken such appreciation to strange new places.