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SeaPhoenix

164
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A member registered Aug 21, 2017 · View creator page →

Creator of

Recent community posts

Thanks for letting me know! I'm currently working on a new game (on a different topic and with different characters and gameplay mechanics), but I generally wait till later in the development process to post updates, when things are more certain. I'll update this thread if and when I create a new game or devlog!

Thanks for the feedback - glad you enjoyed it!

Sadly, I have no plans to make a Mac version of this game. As you mentioned, there are issues with porting, maintaining and testing different versions (especially when new MacOS updates are released), plus there's the Apple Developer Program fee to take into account.

Thanks for this plugin! I'm using MZ and I've been using the previous version of this plugin with no issues but with version 1.2.1, I get the following error in the console (in a blank project with no other plugins): 

Uncaught SyntaxError: Unexpected token P in JSON at position 0
    at JSON.parse (<anonymous>)
    at TDDP_PixelPerfect.js:236
    at Array.forEach (<anonymous>)
    at TDDP_PixelPerfect.js:236
    at TDDP_PixelPerfect.js:357

 Unfortunately, no, there isn't a larger version of the painting, but I'm glad you think it's cute!

Thanks for posting - it's good to hear that you enjoyed both games!

Spoiler alert: I've been thinking of a way that you can make Branka happy in a future update. :)

Ok, thanks! I'll take a look at the SteamworksPlus plugin and use Google translate.

I'm using RPG Maker MZ and NW.js (updated to 0.49.1). Thanks for the suggestion - does your SteamworksPlus plugin also work with NW.js? Just wondering because the Itch page says NWjs: [× No]. :)

Hi! Thank you for making and sharing this plugin. I've been able to use it successfully for Steam achievements, but there's one small issue that I was wondering if you had any insight into. When the game is played in fullscreen (through F4 or a plugin), but it doesn't fill up the entire screen so there are black bars on the top and bottom (or left and right), when a Steam notification pops up on the lower right, it doesn't fade away completely and you can see it in the black bar area. This happens with achievements too. It'll remain there for the rest of the game unless I Alt-Tab or exit. 

I'm not sure if this is something the plugin can solve, but if you have any suggestions for how I can get rid of this, I'd appreciate it. Thanks in advance!

 

Glad you found it, and I'm happy to hear that you're enjoying the game so far!

Please don't feel guilty at all, you were a great playtester! :) I was hoping there wouldn't be any major bugs, of course, after so many hours of playtesting and going through a few rounds of different playtesters, but I'm glad people are taking the time to report them so that I can fix them.

Thanks for your review! I'm really happy to hear that this game and the prequel helped get you through tough times (though of course I wish that things weren't tough to begin with), and that you enjoyed both of them. I personally prefer games that don't require two hands to play, so I'm glad this came in handy :) for you too. Hope your hand feels better soon, and all the best!

Thanks for reporting this! I'll fix this in an update soon (within the next couple days).

I've been working on The Hidden Art of Innkeeping for the past 3 years and just released the game!

The Hidden Art of Innkeeping is a cozy indie game where you manage an inn. Meet fun guests (including wannabe adventurers, inventors with a pet turnip, a vampire, a pirate, and more!), unlock delicious dishes, and configure rooms and amenities as you transform an old farmhouse in a seaside village into a luxurious inn.

Immerse yourself in a fantastic historical setting, where typewriters and Jane Austen novels can coexist with fairies and gnomes, and where people have hedgehogs and turnips as pets. Discover new areas and hidden treasures, uncover secrets, and rejuvenate the struggling village!

Link: https://seaphoenix.itch.io/hiddenart

Playtime: 7-12 hours for one playthrough

Price: US$7.99 with a weeklong launch discount of 10%

Trailer:

Aw, thanks for letting me know! I'll be releasing the game very soon, at around 9 am Pacific Time!

If you encounter any bugs in the game, please post them here. Thanks!

Thanks - I'm happy to hear that you're excited about it!

Glad to hear that! The game's going to be priced at $7.99.

That's nice to know - thanks for letting me know!

Aw, thanks, fizzlymike!

Thanks!

It's nice to hear that you're looking forward to it. :) Thanks!

Thanks for commenting - glad you enjoyed it! It's interesting to know that I have a style! :)

I was rescued! I thought this was fun, and I liked how everything gradually fell into place - great job with that! Have never been so happy to see canned food too. :) The [thing] in the forest appeared only twice (on Day 6, maybe, and Day 8?) after I saw it for first time - is that intentional? I did get a little worried I was going to starve, though it turned out ok.

Not sure if this is a bug, but cooking food in the fireplace seemed to work only if the fire was lit immediately before cooking. If I lit the fire, went out and did stuff and came back, combining the pot and food would result in "You have to be at the fireplace" message even though I was standing in front of it.

Congrats on getting this done!

Thanks for playing! It turns out I inadvertently removed the text speed option while adding some other settings, so I'm glad you mentioned it. I'll make sure it's there in the full game.

Thanks for playing, and for letting me know! Good to hear there were no issues.

Good to hear that you loved it! Don't worry, there won't be an achievement for getting rid of the [redacted], though you'll see slightly different results depending on what you choose. :)

Hi all! I just released the demo for The Hidden Art of Innkeeping. It's a cozy indie game where you transform an old farmhouse into a luxurious inn. Meet interesting guests, unlock delicious dishes, configure rooms and amenities, discover hidden treasures, and rejuvenate the struggling village! Feedback welcome.

Link: https://seaphoenix.itch.io/hiddenart

Thanks for taking the time to report this; I'll fix it in the next version. And thanks too for your comment in the blog post - I'm very happy that you liked the demo and appreciate the support!

If you have any feedback or bug reports regarding the demo, please post it here. Thanks for playing!

Only the adventurer can defeat the dragon; you're not able to do it yourself.

Aw, thanks for letting me know! I'm glad you've enjoyed my games!

Aw, thanks for the enthusiasm and the support over the years! I do hope it'll be good. :)

Sorry to hear that you're having this issue! Unfortunately, I haven't encountered this bug before and don't know what's causing it - I see online that some people have had problems with their mouse registering a double-click when it's a single click on Windows 11, but it's during general use, not specific to a particular app. The only things I can suggest are:

1) Change the mouse's double-click speed: https://www.elevenforum.com/t/change-mouse-double-click-speed-in-windows-11.6126. You could try setting it to "Fast" and if that doesn't work, try "Slow". It's relatively easy to change back when you're done playing the game.

2) Play with the keyboard. I know that may not be ideal :( but I can't think of a better solution.

Hope this helps!

Thanks for taking the time to share your feedback!

The savefiles can be found in the following folder: C:\Users\(Your username)\AppData\Local\User Data\Default\TheLostArtOfInnkeeping

Thanks for the feedback and the playthrough! Appreciate your taking the time to transcribe the thoughts you had during the video.

Congratulations to the winners - great job! - and to everyone who participated as well!

Thanks for the feedback, lots of good ideas here!

I thought this game had an interesting concept and the gameplay and the visuals, including the dialogue boxes, were very cool too. Good job! Glad you're thinking of working on it further, and the quality-of-life changes you mentioned will definitely help.