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SDFTDusername

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A member registered Jan 16, 2020 · View creator page →

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no it isn't

aw man :(

its a pretty fun game and well made for a recreation. my highest highscore is 73


since my laptop doesn't have a GPU and uses the CPU integrated graphics instead, i had to launch the game with 

"GiraffeRun.exe" --rendering-driver opengl3

and that caused some problems such as the grass disappearing, a black line appearing on the ui, the game lagging for a bit at the start, etc.



other than that it's a pretty fun game, the assets and stuff are really well made. i do have a few suggestions though that could make the game better:

  1. start off with about 1-2 bombs being spawned per second, and the amount gets slowly increased. right now it gets increased too fast
  2. start off with the giraffe walking at the regular speed, and then starts to gradually run faster
  3. decrease the bomb's hitbox, sometimes i still get hurt even if the giraffe's head isn't touching the bomb

and that's about it, i like the game

this game actually has serious potential, this is really fun. i like how you just throw the snail towards buttons to open things up. i really like this game, those areas that block the heart is really smart

(1 edit)

pretty nice game, i like the movement and the enemies. the game does seem to lag in the browser, but that's probably my browser not really handling games well in linux. there also two bugs where I cant restart with R and that it sometimes gets stuck while loading the game. would be also nice if I was able to go down faster with the down arrow key or S key. also it would be nice to have a main menu, its a bit weird having the game immediately start after loading. other than that I like the game, nice job!

thanks!

i could make the submarine point to the cursor, seems a bit slow though. thanks for rating though!

thanks!

thanks! i tried making the maps as fast as possible because i didn’t have a lot of time, so it’s a bit scuffed. i’ll try out your game later 

the whale was supposed to be a moving platform, also i could make a more update version of this game. thanks for rating this game though!

didn’t really have a lot of time though, but thanks! i’ll check out your game later

its like the submarine trying to go to the surface of the water, makes it a bit harder to move which keeps the difficulty at medium. thanks for rating!

thanks!

i could try making the submarine point to the mouse, seems a bit slow though

didn’t have a lot of time left so i couldn’t really fix that. thanks for rating though!

i think it would be nicer to make the submarine point to the mouse, that seems a bit slow though

i think it’s because i always kept increasing the player velocity even though it’s being blocked by walls

i didn’t have a lot of time left, also had a lot to do so i couldn’t really make much

the game is pretty good, i like the music and pixel art but there aren’t that much checkpoints and mostly feels frustrating when you die and then teleport way back. you could also made the camera view bigger so that you can see what’s nearby you. but it’s a pretty good game and it was mostly fun

it allows you to create more than 10 cloud variables, but they wont be shared across the players and only the first 10 is used. but you can use the other unused cloud variables for things like local storage and saving data on the computer

good game but i think the first enemy is a bit cheating, it can move the gun and itself faster than me

thank you! I do tend to set the volume of my speaker low and high but what do you mean by hammering the animation? Not really good at English since its my second language.

i like the voices and options, it fits the theme and a really great game

thank you! im not really great at coming up ideas so this is all I had. 

i was thinking of making the graphics a simple black and white style, without pixel-art to stand out a little bit. since this is my first gamejam the second gamejam could have more graphics

fun game and concept but there are bugs where i don't immediately spawn on death in the location where i saved by pressing L and that the player respawns before the needle getting in animation begins.

pretty simple game, easy and nice. the tiles do seem to have a gap between them and  you can see the background color

thank you! this is also my first gamejam I made and I haven’t really coded anything much before that, it’s pretty hard trying to finish a game in such a small period but I believe that gamejams can help me get back to making games and prevent myself from immediately stopping development just because It’s hard, too lazy, boring, etc

thank you! i might make an improved version of this but still keep the game jam version available, also quite funny that someone else already suggested for checkpoints.

thank you!

fun game, i like that you used pico-8 as the game engine and idea of changing bodies is pretty cool

thank you! i'll try your game

(3 edits)

- ADD A SLIDER TO ADJUST THE SPEED OF THE BALL BETWEEN -100 TO 100.

- THE HEXAGONS ARE HARD TO KILL. CAN YOU MAKE THEM EASIER TO KILL BY TOUCHING MY PETAL WITH THEM?

- CAN YOU INCLUDE AN EVENT WHERE A STATIC CUBE (STAYS IN THE SKY) APPEARS IN THE SKY THAT BOUNCES THE BALLS OFF?

- HOW CAN I INCREASE THE FONT SIZE OF THE TEXT IN GODOT?

- HOW DID YOU ADD UI ELEMENTS TO THE 2D CAMERA IN GODOT?

- IT WOULD BE GREAT TO HAVE A SLIDER TO SELECT THE NUMBER OF BALLS IN MULTIPLAYER MODE.

- IT WOULD BE GREAT TO HAVE A SLIDER TO CHANGE THE SPEED OF THE BALLS.

- CAN YOU ADD A CHECKBOX TO DISABLE THE GAME OVER SO THAT I CAN STILL CONTINUE PLAYING THE GAME EVEN IF THE BALLS TOUCHED THE GROUND?

- CAN YOU MAKE IT SO I CAN EXIT THE GAME AND RETURN TO THE MAIN MENU BY PRESSING ESC?

it's a fun game, has a lot of levels, and about every 5 levels there appears a new mechanic. really great puzzle game! the theme also fits very well

pretty hilarious game, the theme does kind of fit the word system and the system is pretty well made

i love it, it's a really fun game and it fits the theme very well. 

the theme doesn't really fit the game but other than that, it's a pretty cool game and it's funny that you kill snakes with coconuts and it does that little bonk sound

fun little game, especially the minigames. but the same ending happens even if i completely get everything wrong, other that that i like it

thank you!

it's a pretty nice calming game, but it's a bit hard to see when there's a lot of buildings. i do like the objectives you have to do (place buildings near other buildings, etc) and pretty hard enough to be fun