Just posted a devlog listing all the music used and where!
scitydreamer
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Here's the stats for the Mythological Slime. tbh, I'm kinda surprised you're having a lot of trouble with the Grotesquerie since I nerfed it a few updates back. I... actually don't have any other advice to offer. I watched a stream of someone going through the fight (10:17:32) and she basically used the same strategies and got it first try even before I lowered its HP a bit.
Sorry for the late reply, maybe you've figured some of this out...
1. The cards just open the way to the Attic, Innocent and Mascot slimes.
2. tbh?? Surprised you haven't killed it yet since that's the ideal strategy for fighting it
3. You just gotta make the most of your buffs here. Have a buffed Julius machine gun as soon as the Grotesqurie's groupies come back, and make sure to keep it bleeding. At the very least, if you can't take out all of its groupies, reduce the amount of health it recovers.
4. hee hee hee consider playing the game with the fewest enemy kills as possible :)
5. Yeeep, you already got everything else, the Devourer's the only thing left.
I haven't played Dragon Quarter, but melessthanthreedid! The Nightmare Slime is based off the nightmares from their game Lucah: Born of a Dream, which they say was partially inspired by Dragon Quarter.
Yeeah, sorry for being late with a reply, I've had a bunch of stuff in mind. I've been thinking on this, and yeah, this was too big of a change to make. How else could Zoey accidentally kill Ramona's friends without confused Working for the Knife shenanigans
In general I've been thinking about a rebalanced endgame that encourages getting super busted lately... maybe a proper hard mode where you're required to go nutty with things...
For one thing, make sure to keep bleed up on the boss when available to make sure it consistently takes damage. Secondly, make good use of Bullet Spray when enemies are summoned. If possible, when the Slime Mass starts attacking twice, consider hard focusing a shotgun on it, because it’s close to death. Make them dead.
I source all my music from Loyalty Freak Music, here’s where some of the songs are from:
https://chezmonplaisir.bandcamp.com/album/you-know-where-to-find-me
I'm really confused? The code for the event does not force you to move after that, and none of the other events in the same room ever moves you left. I have no idea how this could happen, and you're the only one that's reported this happening (and based off steam achievements, I know people played through the route unlocked through her). Can you bring up menus? You can actually fast travel from within the forest.
Thank you for the review! I think some of those problems were addressed in the Steam build, but dang it reminds me that I should update the itch one on my day off.
But now, you gotta fight that last rat king and head to the graveyard for one last reward that I say is worth chasing.
But of course, there’s also that alternate route to chase…
I want to report an issue that the fog of war's had for me that I noticed even before the update you made (thanks again for that, btw). If you get into a battle with fog of war active, the map stops updating except for events on the map. The weirder thing is that after leaving the map and going back in, the map updates the areas I went to during the period it wasn't actively updating, so it knows that it should be filling those areas in. I recorded this video to demonstrate it.