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SaxOps1

30
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A member registered Jan 14, 2017 · View creator page →

Creator of

Recent community posts

Thanks for the great feedback! More juice would definitely be great to add!

Thanks for the feedback!

Thanks for watching! Honestly the scoring system was thrown in during the last 30 minutes, so no thought went into it lol, but the main goal was really just to scare off all the hunters without them finding the knife or skull.

thanks for the feedback!

Haha 100% the code is very "jammy" lol. Teaching the game more is definitely something we would have loved to improve! Thanks for the feedback :)

Thanks for playing and giving us such great feedback!

Thanks for checking it out! It's a bit confusing but the hunters have a scared meter that goes up when you scare them, and will eventually run out of the house when it fills up. The floating characters was because of our pathfinding being a little wonky 😅

Check out our devlog for the game! 

Thanks! Wish we had more time to bug fix and make interactions clearer, but that's how jams go unfortunately. For reference, you need to turn off the lights to scare the hunters :)

Thanks for playing!

Thanks for playing! Spooky games ftw

Cute art! But maybe a little slow paced for me

Haha yep, we definitely took inspiration from those, plus some Ghost Busters and Pac-Man ;)

Wow I hadn't heard of that game, funny the similarity!

Woah I love this, really great design!

Wow, really great puzzles and execution of them, i loved the animations too!

Funny idea!

Not bad! Would have like for the blocks I placed to not reset every run

I got the HP down to -1 but didn't win :(

Funny game! I caught all 210 humans :D

Cool idea, but the interface could use some work

Cool game! Would love to see more

Creative idea! I had trouble beating the invader but I liked the style

Great idea - I wish there was some more variety in the combat but I liked it!

Nice one for just a single night!

Thanks! If we had more time we'd definitely have liked to explain the mechanics more, but hope you had fun!

Thanks for playing! Our AI implementation ended up a bit jankier than we'd like but we still found it fun in the end!

So cool!

Thanks for the feedback! I definitely wanted more of an "intro" but ran out of time to do it, but I agree

Thanks for playing! The score appears in the same place as the timer, which I guess is a bit confusing. I was never totally satisfied with the car controller too, but I'll try improve it in the future!