On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

SassySnorlax

15
Posts
1
Following
A member registered May 02, 2020 · View creator page →

Creator of

Recent community posts

Updated v1.1 - now with Joypad support!

StretchMasterP, you're quite the charmer. Thank you, I'm glad you like it :)

I'm glad you enjoyed it. Celeste surely had it's part to play in a level or two! However, the player movement was largely influenced by Hollow Knight. I'm thinking if I come back to this game, I'll probably implement a diagonal dash, which is definitely Celeste inspired.  As for the difficulty,  yes it's quite challenging.  You forget how good you get at your own game when designing the levels =/ But my intention is to make it fair; that with a bit if repetition,  the player can start feeling like they are developing the skill to overcome tough challenges. My execution in this can surely do with some improvement :) 

Just gonna add - there are only 6 levels, hope you come back and try again ;)

Took a while to get the hang of things. To be honest, I was very close to giving up and moving on the next game, but I'm glad I stuck through it and figured things out because it was fun after that. The biggest obstacle in the game was trying to get other cars moving as I intended. Unexpected behavior in a game can sometimes be frustrating, especially if you know what to do but the execution fails. I might have done something wrong, but I had to click on the blue and green icons every time I wanted to place a "time bubble". I would prefer to click the icon once and place all the bubbles of that color in one go, maybe even mouse-scroll to cycle through blue / green. Other than that, great idea for a game. Just gotta fix a few bugs and quality of life issues. 

That was a good few minutes of fun! It's a good balance between challenge and fairness and the quirkiness adds a nice touch. Well done!

Awesome game! The puzzles were unique and intuitive and kept me interested. Well done!

Thank you. It surely was a fun process thinking of different ways to implement the time freezing mechanic to suit the  puzzles. I think I might return to this one day - I still have quite a few ideas for levels. Glad you liked it :)

Thanks dude! I'm assuming you meant that the sound FX stopped working, as the game doesn't have any music (I wish I had the time for it though). I'll have a look at it. It might be a ...err... bug in the game : l

Thank you :) This was my first time playing around with pixel art. I'm glad you liked it!

Nice game! I loved the music :) If you feel like learning more about movement controls, there are good videos on Youtube where people break down the controls in Celeste - I found it very helpful. 

Thank you! I'm glad to hear you liked the controls. It was probably my favorite part of making the game :)

Thank you! I appreciate your comment on the movement controls. I spent quite a lot of time on it :)

Great game! I liked the design of the puzzles - challenging but fair and feels rewarding.  I'm surely coming back to this one.

I've re-uploaded the game in zip format. Also - forgot to disable a cheat before my initial export of the game, so that's fixed as well as an important tutorial. Enjoy!