Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Samoulele

21
Posts
1
Topics
6
Followers
3
Following
A member registered Aug 05, 2017 · View creator page →

Creator of

Recent community posts

Thank you !

Thanks ! Appreciate you liked it !

pretty fun concept !

Hey!

I totally agree with you about the music. I just didn’t have the time to implement that, haha.

Fun fact though: the tracks actually use the exact same chords and notes, but the mood changes depending on how I play them. It’s another way of showing that, while we all share similarities, our chances in life can be very different.

Pretty cool concept and some good juice added to it ! Though the secret passages comes a little too ealry in the game, which is frustrating to play so early.

Pretty cool stuff !

Really good work ! Well polished considering it was made in such a  short time !

Really good work ! Well polished considering it was made in such a  short time !

Hey thanks ! I followed a tip from an animator who said it would help me to  find 2D images like "walk cycle", "jump cycle" so I could use them as references, he was right !

Really good work !

Thanks a lot !

Thanks ! Tried and rated your game pretty good work !

Hi, just released this game i've been working on the past year. Feel free to play and discuss about it, so i can improve it !

It's basically a game that mix Tower Defense and Survivor genre. I found the idea interesting so i decided to make the actual game Haha !

Here's the link : https://samoulele.itch.io/td-survivor


:)

Thank you ! 


Thanks !
You are definitely right, we tried to do it but we ran out of time haha

Really cool idea, can ba a bit confusing at start but eventually you get the hang of it ! haha

Really good graphics !

Way harder than it looks hahaha

(1 edit)

I really like the Idea cuz i'm a music Guy lmao, but it's a little bit too hard for me, since the cube takessome time to move it's not synced with the beat. I would have loved it in term of gameplay if the cube was just telporting so we can just play by the beat.

Merci pour le retour,

Nous n'avons pas pu le dire durant le Tuto, mais le Score est directement impliqué par le changement de taille (en jeu le score augmente drastiquement si on est grand), Nous avons voulu laisser le choix au joueur de relever son propre défi :

Faire le jeu en petite forme, forme intermédiaire et grande forme change la difficulté du jeu, selon sa prise de risque le joueur pourra être plus ou moins récompensé. Ainsi, nous avons donc voulu récompenser les joueurs qui prenaient plus de risques en augmentant leurs scores et en leur donnant de la vie supplémentaire.