Suuper polished and smooth, I love the animations and style. Really nice job!
sammo_4gun
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Interesting story!! Don't want to spoil anything for anyone else, but I personally was a little bit confused by the ending? The difference between Damian/Damien was quite hard to follow sometimes haha. However there were a lot of dialogue choices and I love the different achievements for replayability, great work!
A really cool game, honestly really good design on some of the enemies/attack patterns, fun to play! However, I say this as a lover of screen shake, I think there was a bit too much screen shake, and it would've been nice to scale down the amount of health on some of the later enemies. Good job overall!
So simple, but it really made me think! I think this concept is a GREAT interpretation of the theme, and you can probably extend this to make a really interesting game. If you allow for more selective rolling back to previous levels, you can make a really deep puzzle game. Super creative and cool, and the polish is super nice on top of it :)
Wow, this game is really promising! I love how smoothly the portal-esque effect works, entering through doors and then looking back and seeing something different is freaky... However I got stuck a few times by either being pushed down a bit or pushed up a bit which meant I couldn't go through doors anymore, which means unfortunately I didn't complete the game. The music was great though, with some more time it would be so cool to see the mansion also have enemies you have to run from, that'd be terrifying :D
Such a beautiful vibe. The music, the art, the effects, the story.. it all works together really well. It took me quite a long time to catch all the fish, catching the same ones over and over can get a bit frustrating, but honestly I think it kinda added to the vibe as well. Really really good job for 36 hours!!
Appreciate the feedback! I agree, the slow walk of the character is important for the 'vibe' of the game, but it does make it a bit boring sometimes when you have to wait. Like if she accidentally turns around, it can be quite annoying. Maybe advertising the reset button more in the game would have made that a bit easier to deal with so you can reset more quickly :)
Thanks for the kind words though!






