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saintshenanigans

8
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A member registered Mar 12, 2022 · View creator page →

Creator of

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AI witch hunting is incredibly damaging to the dev community and can quite literally end careers. Let's not do this.


anyway, you're calling out the cover image for a font pack. Even if THAT is AI, it's just a bad judgement call that could be easily rectified. Do you have any proof that the actual assets are AI generated? I'm looking through the files now and they look like standard sprites.

This is a really interesting concept! I think our concepts ended up a little similar which is pretty interesting - This game is a whole lot of fun and I wouldn't hate playing a full version, the only thing at all that was difficult was just remembering where everything was in the other realm, I wonder if there's a way to make a mechanic for that without sacrificing the puzzle part of the game? Great work!

This is a cool blend of action and farming sim! I can see cool mechanics for it involving the crops you grow and their hp or effects they could have on you or the enemies! The only bits of criticism I can give are polishing details - it is a little confusing how to select a seed to plant since there's no hover shading on the buttons, and the attack animation windup ended up getting me hit a few times, and then getting hit seems really scary every time like you're about to die - you could maybe lerp the visibility of the screen effect with the % of the players current HP maybe?


all in all though very fun and I liked it!

It WAS super tricky! I spent a ton of time working on that alone, but in the end the final implementation was pretty simple... levels were super rough cause I'm no level designer, but I think it ended up halfway decent! I ended up with a system where I could lay the tilesets on top of each other and just toggle visibility while painting. Thank you for playing!

This was a cool shooter, I really like the auto shooter style, but I did have a lot of trouble aiming, probably just because I'm on a computer - it would probably play really well on a touch screen. I did have some trouble hitting the enemies though, since the bullets only travel to the reticle, but besides that it was a lot of fun to play and I enjoyed it even though I'm not good enough to beat it!

This is a well made game, but SUPER hard to play from my PC, I would have liked to try it out with my phone!

the only real issue I can complain about is on level 3, the move stick clips under the level wall, but besides that everything works well and I could see myself playing this on a touchscheen a whole bunch!

This is a cool game, I really love the art style and the character animations! I struggled to get past the wall jump in level 2 though, because the jump mechanics made it really tough to clear the spikes, and the dash button is a little hard to reach on keyboard. The level design in general is really nice though!

I also noticed another small problem where if I play on mobile, the jump button instantly uses all of the jumps, at once, and might even happen twice because he jumped extremely high.


I had a lot of fun!

This is a fun little platformer! It's got an easygoing theme, and it was a fun little challenge to beat it on PC with a mouse - there were a few things that gave me some trouble, after level 1, the jump feels much smaller, and I had a lot more trouble clearing obstacles, and on level 3, the character collider feels very big and makes it hard to move around. Also, I think you can set the filter mode on your textures to No Fillter (point) and it will make them look a lot more sharp. Great game!