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saintshenanigans

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A member registered Mar 12, 2022 · View creator page →

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This is a really interesting concept! I think our concepts ended up a little similar which is pretty interesting - This game is a whole lot of fun and I wouldn't hate playing a full version, the only thing at all that was difficult was just remembering where everything was in the other realm, I wonder if there's a way to make a mechanic for that without sacrificing the puzzle part of the game? Great work!

This is a cool blend of action and farming sim! I can see cool mechanics for it involving the crops you grow and their hp or effects they could have on you or the enemies! The only bits of criticism I can give are polishing details - it is a little confusing how to select a seed to plant since there's no hover shading on the buttons, and the attack animation windup ended up getting me hit a few times, and then getting hit seems really scary every time like you're about to die - you could maybe lerp the visibility of the screen effect with the % of the players current HP maybe?


all in all though very fun and I liked it!

It WAS super tricky! I spent a ton of time working on that alone, but in the end the final implementation was pretty simple... levels were super rough cause I'm no level designer, but I think it ended up halfway decent! I ended up with a system where I could lay the tilesets on top of each other and just toggle visibility while painting. Thank you for playing!

This was a cool shooter, I really like the auto shooter style, but I did have a lot of trouble aiming, probably just because I'm on a computer - it would probably play really well on a touch screen. I did have some trouble hitting the enemies though, since the bullets only travel to the reticle, but besides that it was a lot of fun to play and I enjoyed it even though I'm not good enough to beat it!

This is a well made game, but SUPER hard to play from my PC, I would have liked to try it out with my phone!

the only real issue I can complain about is on level 3, the move stick clips under the level wall, but besides that everything works well and I could see myself playing this on a touchscheen a whole bunch!

This is a cool game, I really love the art style and the character animations! I struggled to get past the wall jump in level 2 though, because the jump mechanics made it really tough to clear the spikes, and the dash button is a little hard to reach on keyboard. The level design in general is really nice though!

I also noticed another small problem where if I play on mobile, the jump button instantly uses all of the jumps, at once, and might even happen twice because he jumped extremely high.


I had a lot of fun!

This is a fun little platformer! It's got an easygoing theme, and it was a fun little challenge to beat it on PC with a mouse - there were a few things that gave me some trouble, after level 1, the jump feels much smaller, and I had a lot more trouble clearing obstacles, and on level 3, the character collider feels very big and makes it hard to move around. Also, I think you can set the filter mode on your textures to No Fillter (point) and it will make them look a lot more sharp. Great game!