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Rudieri

90
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17
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A member registered Mar 08, 2020 · View creator page →

Creator of

Recent community posts

I was truly impressed by the scale of this project; it's incredible what you've accomplished. That being said, I must admit I'm not a fan of the art style. I understand the concept, but you could use trees with a better appearance and add some post-processing effects. The user interface can be a bit confusing at times, but honestly, I haven't found any problems in the game that a little refinement wouldn't solve. Keep up the good work!!

it is a really fun idea, I just wish that it had a "endless" mode, just 1 country per day is so little...

The UI is good, I didn't think that anything was missing, the clue system is perfect, it adds more fun to the game.

I loved the visuals, it feels really cozy. I think that it could be more rewarding to explore the world, right now there is not much incentive to go for any tree that is further away in the map. I also found myself strugling to grab the fallen trees, because I usually click 1 extra time after cutting it, so my character just throws away the wood log.

The game's concept is very good; I particularly enjoyed the character's movement. I see a lot of potential in it; you could add some improvements to the survival style, perhaps the arena size could be larger or even change during the match, which would add more dynamism to the gameplay. The hitboxes are a bit strange; I often died before fully touching the enemies. Overall, it's a lot of fun!

Thanks, that's some really good feedback. I'll be trying to adress most of it on the next versions of the game, mainly regarding the cheats mechanic. I'll try to add possibilities to the player to be able to use them at his favour or outsmart the AI.

Thank you, and now you know that probably he is dead for a reason 

Thank you, the sightseeing is my favorite activity

I'm glad you enjoyed, there is some discrepancy between the web version and the PC one, but I'm happy with both

Thank you!

Thank you, and yes I should have added a way to recover the van, but I ended up with a scope higher than what was possible

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I enjoyed this game a lot. The arstyle keep me captivated and I was grabber by the vibe and storytelling, it could use more polishment, but for the lenght of the jam I think that is a solid entry.

Cute, fun and cozy! I liked the idea, the game looks very polished and the vibes are spot on

Beutifull, I took a bit of time to understand the puzzle but in general is very cool and polished

Cute & Fun, Amazing!

I loved it!! Everything around this is amazing! The artstyle, the feeling, I would love this to turn into a full game.

The art is amazing, the sound is also really good, but the distortion effect makes a little hard to identify the objects in the scenario, trying to focus on some of the stuff on the corners made my eyes hurt a bit.

Will the jury vote rankings be public? I'd like to know how my game performed in the jury's review.

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Thank you for your feedback Im glad that you liked the gameplay and vibe,  not sure if you played the web version or the download version, so it might be a bug, but at the beginning there is an explanation about the direction to deliver the cargo, it is marked by a smoke effect and progressing with the delivery's present the player with a short story in the world, nothing to complex but I tryed to keep a cozy day-to-day vibe for the game.

I really liked the idea, it is fun and super creative

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The game looks amazing, at first thought I was wondering if it is submitted also for the "fishing horror game", it would have been perfect, also the last fish is... something

I would like to join de discord, but none of the links work

My expectations were not high because of the lack of screenshots and the menu, but at the end it is was a very entertaining game, good job.

Nice graphics and sound effects, I would also like a visual hint about the waves lifetime

I liked the graphics and the atmosphere, unfortunatly the game lags too much in the browser for me to play, it wold be great to have a downloadable version

The cute art style and the fishing/spooky combination are interesting, but I think the way the waves are implemented made me feel a little nauseous.

The graphics are cute and the game seems to be really well done, congratulations! I would add some screenshots on the game page to attract more people.

Really cool idea, it could use more polish but for a gamejam is a great project

Coll Idea, but I was also stuck in the first level, maybe it needs a clearer description on how can you interact with the level

Really cool game, the cover image dosn't sell the idea really well, but for now is one of my favorites from the jam

This is amazing, great job man!


Short Gameplay Video

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Gameplay video

Hey Everyone, I'm a native portuguese speaking offering free help for translation/localization

 I'm a Developer with some free time looking for a cool project to help, I have experience with Unity 2D and 3D, feel free to contact me via discord (rudieri)

Hey, not sure if you need, but  I'm a Developer with some free time looking for a cool project to help, I have experience with Unity and a little on Unreal, feel free to contact me via discord (rudieri)

Hello everyone, as the title says I'm looking for projects to help, I'm currently a professional Unity developer (but I also Know Unreal), working mainly with mobile games, but I've always wanted to develop more for PC and Consoles, so if you need help with your project I'll be happy to help. happy to help you free of charge, only now I will have to dedicate some time to work as well. I've already published 2 games on Steam and I've also done some gamejam projects that you can check out on my itch.io profile.

Thank you, the problem is on webgl only, and is related with the save system, I'm trying to figure out how to deal with it

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Thanks for the feedback, the crash looks to be related with my save state system is not working propperly on the browser, I'm trying to figure out whats is happening.

Thanks for the feedback, about the dialogue to retry a stage it is a problem on the webgl version, as my save state system is not working propperly on the browser, I'm trying to figure out whats is happening because some other people are also having trouble to advance from the 1st game, but in the downloadable version most of the dialogues will not play after the first intro.