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A Virtuous Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1 | 4.667 | 4.667 |
Overall | #4 | 4.067 | 4.067 |
Design | #4 | 4.133 | 4.133 |
Audio | #13 | 3.700 | 3.700 |
Fun | #15 | 3.567 | 3.567 |
Originality | #29 | 3.700 | 3.700 |
Topic | #50 | 3.367 | 3.367 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game! After playing once I had to play it again to see what happens if i didn't help anyone.
Pretty good result.
Web version is unplayable at this state... Looked at the comments, tried the desktop one, much better.
The look of the visual is very pleasing but I find it harder to get a good appreciation of the distances and the shapes arete (peak) with the cell shade. Especially for a platformer
Thanks for playing! It's my first 3D game so a lot of lessons were learned from this so thank you for the feedback! The web version really is a pain to deal with. I really couldn't find a solution for the buggy mouse, though it does seem to work for some people, including my own PC, which is just really annoying :( I understand the problem of being unable to judge distances because of the shader (which is actually unlit). This actually prevents me from being able to use shadows though I did think of a workaround for that. Unfortunately, I was unable to implement the workaround because I was running out of time. Since I was doing everything for the game, it was very difficult to get everything in. Anyway, thanks for playing my game! Notes were taken so thanks again for the feedback!
This was a really cool game. The art was vibrant and I like the fact that you decided to keep it simple and not add too many colors. The theme was integrated in a very unique way. My only suggestion for improvement would be to make the movement a bit more tight. I feel like this would especially make the part right after second checkpoint(where you first introduce the slanted tiles) really enjoyable. Overall a really great game though, loved it.
Thanks for playing! I loved putting a twist into the theme :P I do agree that the movement needs some tweaking so I'll be updating that after the jam's ratings end. Thanks again for playing and thanks for the feedback! I appreciate the very kind words!
This was a great game. Took me over 2000 seconds to complete while also keeping it fun!
Thanks for playing! Wow! that was a long time. Sorry for that XD
GREAT GAME!
You're great ;P
Really love it!
The movement sometimes felt weird, but overall it was almost perfect! Good job!
A very lovely game! The visuals and music were great, (though the latter was a tad high pitched) and you took the theme in a very creative direction. I could easily see this being a sort of meta commentary on video games in a fully fledged game! My only real suggestion is to tighten up the controls a bit. Great job!
Thank you so much! Yeah, music could use some improvement ;p I wanted to put a good twist in the game jam's theme so I did this :P It could still get a few more improvements because the jam's theme was only apparent in the ending but lesson learned I guess! And yeah, I do agree the controls need to tighten up a bit so I'll make some improvements after the jam's ratings end. Thank you so much again for playing! I really appreciate the feedback!
The game has audio and graphics which are amazing, although I discovered a bug: if you stick to a wall while falling down you can stand at the part of the wall where it goes from pink to purple. It could be small collider issue.
Thanks for playing! I see what you mean. I'll fix that ASAP. Thank you so much for the feedback!
Wow just amazing artwork and great concept! Its just that the movement was a little wonky.
Thank you! Yeah, the movement is a little bit wonky and could use just a bit of tweaking so it could suit most people who play it. Anyway, thanks for the feedback!
As I was playing this game thinking about what to write, it was going to start "I hate this game in the best way possible" I will continue with that same thought process I had as I played the game, just as the dev and for anyone else who has reached the end, you'll know what I mean. If you haven't finished, go play, then return.
"Wow this is a beautiful aesthetic. The colors work so well together, the music is great, and...oh...this is TIMED? Oh you are on Kiwi! Im going to get the fastest time and I will not stop until I do. (Skip forward) HOW DO YOU EXPECT ME TO NOT SAVE A CAT IN A TREE. All I want to do is explore and accomplish everything you have put here. (Time warp) Hmm, Longcut or Shortcut. Well you've already put me off track with the cat, long it is, ugh. OH! A PUZZLE! I love puzzles :) (Time warp) Ah I see you've lost your ball, no worries, ill casually stroll over and get it for you! I'm in no rush anyways. (Time warp) Blah blah, my time is whatever, cool, I don't even care anymo...oh...oh :)"
I genuinely laughed at this long paragraph of your train of thought. HAHAHAHAHAHAHAHA
That was more or less how I wanted the player to experience the game. I designed it such that the player would choose. I'm sure that there would have been things that could have been improved on the game but I'm glad it turned out fine :D
I will try to give a constructive full comment, but I will start with "This game is just great". Overall the game is five stars for sure, this great color palette, relaxing music across the games difficulty, level design and incredibly smooth controls, I just love it. I really hope you will continue making it and bring this to something like "Getting over it", good luck, you did awesome job).
Thanks for playing and thank you for all the kind words! I'm not sure if it's an all 5 star game but it's certainly something :P
Found the web version hard to play but I remembered playing a web game before where the sensitivity was way too high so instead I tried the windows version. For people saying they found the player too fast to move, I recommend playing one of the downloadable versions for a better experience. Absolutely loved the graphics, but the music didn't quite fit. I think if you used gentler sounding instruments it would've been amazing. The platforms were a little tricky and sometimes I couldn't see where I needed to go next, but I managed to work it out so it wasn't that big of a deal. A jumping and landing sound would've been nice. The theme interpretation was a little lazy and cheesy but hey it was a great game regardless.
Thanks for playing! The web version really does screw the game up! I spent hours trying to fix the problems that only occurs in the web version but to no avail. I see what you mean about the music. It's kind of difficult to create calm sounding music in Bosca Ceoil because of its limitations to dynamics. I can't really change the volume of the instruments throughout the song and I'm kind of stuck with just one "volume". That said, I think that the music itself can still improve which is entirely on me so thanks for the feedback! As for the platforming, I had to cut a few corners in platforming which would have made the experience much better but alas, time was not on my side. Definitely learned from the numerous feedback I got which is great :P I kinda like putting twists into themes but I guess having the twist only apparent in the end was a blunder in my end. Anyway, thank you for the lengthy comment on my game! I'm glad you took the time to write an entire paragraph down since not everyone would do such a thing :P Thank you for hosting this jam and playing my game!
There is a free online software called Beepbox which might be worth looking at for making the music. I would be very interested in seeing an improved version of the game when the rating ends!
I haven't heard Beepbox so I'll take a look later. Thanks for the suggestion!
A really great game! the graphics are stunning and wonderful! The gameplay is cool, but sometimesit fells like it slides to far, but still an amazing experience!
Thanks for playing! Yeah, I'll tweak the movement a little bit after the jam. Thanks for the feedback! I'm glad you enjoyed it!
Fun and frustrating game. I like the art style but I think a shader with shadows or something would make it easier to get some depth perception for the platforming
Thanks for playing! Yeah, I would have added shadows in the game but I didn't have any time left. :( The art style of the game requires me to code in a workaround for shadows because it's not "automatic" per se. Anyway, thank you so much for playing!
the game is mesmerizing and really cool, however, the controls are a bit frustrating. Overall good one! keep it up!
Thanks for playing! I'll tweak the controls after the jam! Thank you for the compliments :D
check out my game if you want :)
Sure!
I really liked the art style of this game, though I think the movement might be a bit slippy (or I'm just bad) !
Thanks for playing! Yeah, It's a bit slippery in the air so I think I'll tweak the movement after the jam. Thanks again for playing!
I loved this game, the art is amazing, the gameplay is simple but the level design makes it super fun, besides having a beautiful message and being super original
Thank you so much! I needed to make it a beautiful game to convey the beautiful message :P It would have been a better game if I had more time but oh well! Thank you again for playing!
Really fun ! Although I didn't quite get the puzzle.... Great work tho !
If you want a hint! Look at how the trees are positioned. ;)
this game is just too pretty, the color palette, the UI , the shading, it's all just mwahhh. love love love the ending. i would definitely watch a tutorial on how you made the visuals.
Thanks for playing! I'll be uploading a video on it soon! Though, I'm not sure about the tutorial because I don't think I'm a good teacher :P Anyway the secret is... Unlit shaders. I'm sure there would be some resource online to help you on that! It's quite simple! :D
subbed and can't wait for your vid, meanwhile i'll be playing around with unlit shaders. i'm watching your 3 colours vid rn and dude i swear you can make tutorials as you have a very clear voice all u need to worry about is structuring it right which should be easy since everybody is doing tutorials now so just copy ur favourite. can't wait to see what you come up with next, good luck man.
Thank you so much! Thank you for the support :D You just put a wide smile on my face :D I'll decide on making tutorials in the future. Right now I have to balance some other work outside of game development :P But anyway, thanks you again so much. You really made my day :D
you're welcome man you really earned it. you should check out miziziziz on youtube since you're a godot user too, i don't even use godot but i like the way he explains things and he also has impeccable taste in colors like you(idk if that's a godot thing but it's a weird similarity), anyway good luck with everything man, hope it all goes well.
Bro this game made me so damn angry lol the controls where extremly slippery and slidy, the ending was a little cutee and very original. but damn this game is INFURATING lmao
Thanks for playing! I'm sorry to hear that! I'll be tweaking the controls a little bit after this jam so thank you so much for your feedback!
today is the day after and im clamer XD now and the game was very nie to look at and the color theme was very nice
I'm sorry for making you infuriated yesterday XD I'm glad you were able to finish! Thanks again for playing!