Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Rocketlex

14
Posts
156
Followers
3
Following
A member registered Nov 21, 2015 · View creator page →

Creator of

Recent community posts

This being just a demo, there isn't necessarily a "true" ending.  With that said, the most obscure ending is probably the one you get for finding the Red Doll and returning home at night.

That or the vending machine ending, though that one's more of a joke.

Ah, yes!  That was indeed the issue!  Works great now.  Thanks!

Unfortunately, I keep getting this error when I try to load my game with this plugin active.  Even without any calls.  Not sure what's wrong here...

Thanks for the feedback!  And yeah, that spirit of “investigation” is exactly what I was going for.  So…I’m not sure I want to answer all your questions here, but you’ve given me a lot to think about for how a future build should communicate things.

I’ll just say a few things, since you’re curious.

-Yes, there are things that are randomized with each playthrough.  Nothing major.  Mostly just extra lore.


-There’s no one NPC that triggers the nighttime endings.  It’s sort of a culmination of things.  Just remember, the townspeople are watching what you do.


-Similarly, breaking the clock can have a number of triggers, but this one I’ll explain.  It means you’ve entered a code you couldn’t have possibly seen the hint for, yet.  Essentially, it’s the game letting you know you’re sequence-breaking.  You’ve “broken this timeline,” as it were.


Thanks again!  So happy you liked it!

(1 edit)

Breaking the clock has a very specific meaning and reason it appears, but a lot of different ways to trigger it.  It doesn’t have anything to do with any of the endings, though.


As for what triggers the day change, I don’t want to say too much.  Just be sure to listen to the man in red whenever he appears.  If he gives you a warning, be sure to listen.

That’s a bug unfortunately.  Don’t worry, though, there’s nothing useful (or important to an ending) back there.  (It was just an outfit unlock.)

Thanks!  Yes, there are five endings in this demo, but a couple are really obscure.  This is a game about deep-buried secrets after all.

And while this game isn’t scrapped it is currently on hold.  Like Sanity Check Ch.2 (also on hold), the scope of what I wanted to do kinda got away from me.  But I’m working on something a lot more reasonably-sized at the moment, so watch this space!

Nah, it's free.

Pretty good. Made an RPG Maker game.

Hello.