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rnas

14
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A member registered Aug 11, 2023 · View creator page →

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This is an actually good game idea! Started raging pretty quick on level 2 ahaaha, it trains your memory so at least there is that :)

Good job!

Really nice game for a 12h effort! I would have liked having some form of powerup to restore my health, or maybe use the heaven phase  as some form of healing phase in between monster waves in hell. But other than that, mechanics were clean and the music matched the tone!

The arts and music were very well chosen for this game! The gameplay is also really fun. I just had a hard time with the reload time for weapons. It seems to reload faster when I'm not moving and it takes forever when I run around, trying to not get hit/shot by enemies. Idk if it was voluntary but maybe a way to reload faster could be added?

Other than that, you did a great job!

Fun game to play, I managed to do 9 rooms. I love the monsters mechanic and the puzzle-type gameplay. And also, amazing art and really unique idea. Great job :)

That was so fun to play! I like the concept. There is a slightly tiny bug (or maybe it was voluntary?), I would pass through some of the obstacles mid jump. But other than that, loved the music, art and day/night switches :) 

Thank you for your detailed feedback :) Yes, I did use Time.timeScale = 1f to try to fix the bug, but it still wouldn't work. I think I have more of a game state change issue. For the music I'll look into it as well.

Thank you! Ah that's a weird bug indeed, I'll look into it :)

Really fun to play and the art is well-made. Great jam submission!

Thank you! Absolutely, the animation and sound upon damage would be a good addition.

I love this little game! The character is really cute, and the overall art very well-made and assembled. The gameplay is also fun :) My only challenge is that if I get stuck in a level I need to refresh the page, is there an options menu to simply restart the level? Other than that, great work!

Cool game! Maybe keeping track of the highscore would be a nice addition for players to out-do themselves as they learn? 

Thank you! Yes, I agree the control definitely need some tweaking and there is a lot to improve.

Truly original idea, and it's pretty fun to play when you get the jist of the game! The interface is also really neat. Well done!

I just found a small bug (or maybe it is intended?), whenever i click resources, I can spam "collect antimatter" and "refine fuel", then eventually I can sell the fuel quite fast which provides me with a lot of resources and credits.

Thank you for the feedback! it means a lot :)

I think you are right about trying to allow interactions only when the player is in the same dimension as the object. Will do that and see how it goes :)