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ripened peach

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A member registered Mar 15, 2015 · View creator page →

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Oh, excellent. Glad to hear it. :)

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I'm sorry to hear that. If you open CakeMix, then go to Settings/Advanced, look for the button that opens your local data folder. Inside that folder you'll see a Player.log file.  Email that file to ripenedpeach[@]gmail.com (remove the brackets), and I'll take a look and get back to you with a solution.

yup, what a pain. I kept seeing notifications that there was a new comment and it was that 90% of the time.

I'm going to turn off comments for this, because every two hours or so there's the same spam post for the same spam site, from different spam accounts. I keep reporting and deleting, but it's getting to be a little much.


I do hope you enjoy the demo, and I hope to see you over on my Patreon. Thanks so much for the response so far!

In the full version you can write your own ladies sexy wrestling scenarios with three count pins, mucky mud, super slams, and more.

easy-peasy!

The Character Creator is all player driven right now. Sliders, buttons, etc.

The AI is aware of various character features (hair style, skin/hair color, body type, etc.) and will use those in stories when it wants to. I plan to add some things where a player can change the character's appearance with AI.

There's an experimental one right now you can try. Try typing this in the input box:

>breastsize 30

Change the number for various breast sizes.

But yeah I'm thinking of more ways to play around with it like that.

The default LLM that downloads if you let it (without canceling) goes into a folder that Unity is most comfortable with. If you want to use your own LLM from somewhere else on your hard drive, you can go to Settings/Advanced and load one on that page.

Thanks! If you go to Settings/Advanced, there's a button to open the local data folder. When that opens, look for the llm folder. It's in there. You can also load your own LLM from anywhere on your hard drive, if you don't want to use the defaultlocation/llm.

I'm thinking about adding male models, but right now it's focused on females. It's a possibility, though.

I don't currently have a Mac, but I did some game work in the past on one and will likely get another when I can. If I do then I'll look into making a Mac version, for sure.

Thanks for the report. I don't have an AMD card to test on, but looking into it I see that yeah, deleting/renaming the hip folder moves things to Vulcan, so I'll look into maybe a message in game that gives instructions for that or something more elegant if possible. In the mean time I'll make a note on the game's page here. Glad to hear it runs well once that's taken care of, though.

Interesting idea to go back in history. Not sure if the smaller LLMs could keep up with that but I like the idea. I'll give it some thought.

Thanks again for the report!

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Future Love Space Machine shadowbanned

https://ripenedpeach.itch.io/future-love-space-machine

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Taking a closer look at the errors you posted, I'm going to guess that you're using an integrated Intel graphics card, which typically is not powerful enough for some games. I'll take a closer look though if you can send the output log.

Do you have an NVidia or other graphics card in your computer? If you DO have a better graphics card, please see this page for info on how to set FLSM (and other games) to use the better gaming card when launched: https://www.techadvisor.co.uk/how-to/pc-components/how-set-default-graphics-card-3612668/

I'm currently working on a patch to try to make it work with Intel cards, so if you want to wait a day or so (or maybe even later today) then I hope to have that ready.

Thanks for your patience!

When you are on the main screen, does the version say "1.059.031"? If not, then it's not the newest version. If you could send me an output log that would be great.

To send an output_log: Please open Windows Explorer and find the location where you installed FLSM, which should be the "steamapps/common/FLSM" folder. Next, find the folder inside that location called "FLSM_Data" and double click to enter it. Inside that folder you will find a file named "output_log.txt" or simply "output_log" on some computer setups. If you could attach that file to your reply to this email, I will take a look.

Excellent, thanks for bearing with us. :)

We're uploading a new build right now, so please try that in an hour or so. It fixes the load problem. Sorry for the inconvenience!

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The game uses an installer which is why it doesn't work with the itch launcher. When we first put it on itch that launcher wasn't available. But... we are working on making it work with it and hope to figure that out soon (it's not as straightforward as the Steam launcher).

To update the game, just download the free download from the itch page. That's it. The full download of the "core" game is the updated version. Once we get it all set up with the itch launcher then the patches will be smaller, but for now it is a full download.

If you've already installed the Extra Goodies to unlock the full version then there's no need to reinstall them.

If itch is not seeing that you purchased, then I'm not sure why that is. When you go to this page, do you see your download links for the game?

The 1.058.03 was a typo, yes. I just fixed it, thanks!

This update is on Steam, yes.

Yup, if you've got the Steam version it will update (as long as you have autoupdate turned on in Steam, that is). If you've got the non-Steam version then the game will inform you of when the update is ready, or you'll get notified by the place where you bought the game.

thank you, jdragondawn! :)

I'd tried all of that except the anti-virus software, so I just turned that off (I'm using ESET, btw) and boom! That worked. Thank you!