Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

R's Game projects

74
Posts
1
Topics
5
Followers
50
Following
A member registered May 11, 2016 · View creator page →

Creator of

Recent community posts

"Maybe if l lie here it will fix itself"


Why is she me?

Congradulations on winning 1st place! I had a feeling this game was probably going to be the goat. Good job!

I do love me a good rythem game, and having the cute Liz and risa only adds to it! Little bit of desync but i enjoyed it still once i got used to it

Welp, missed out on playing this while rating  was still going on. Oh well, i'll just have to play afterwards and give my thoughts then!

Bold choice making a deck builder for a jam, those often tend to be more tricky then they first seem.


I suppose i have a repeat of what some of the others said. The lack of music and sfx kinda took away a bit from the atmossphere.   Anding some ambience would help at least for the feel of a cold quiet place.


And of course the tutorial. The first thing i thought was "I ain't rememberin this lol" ...Thankfully the rules were simple. 

  • Play 13 rounds
  • Bigger number wins heart.
  • Stay between -4 and 4 hearts,  
  • Have positive hearts at end of game.

Simple to grasp, but it would have been nice to have a displayed menu to refernce this stuff, or a tutorial with 'learn as you go' 


Still, i can't help but admire trying to make a deck builder on your own, thats' a deceptivly difacult task. Nice job all things concitered, and li'd love to see what you'd build up next!

(1 edit)

I just love little details in games so i wanted to add my own. I just wish i was able to sneak in more of them. 
(I had  sound bytes of all the girls saying 'Flower' but couldn't figure out where to use them lol)
except as the chatter noise lol

 A fun, simpl e little game. But yes i also have to parrot that even i got tired of so much mayo lol.


... for some reason i got in my mind  "Mouthwashing" But its just Mayonase and now i completly forgot whatever comment i was about to say. That would... certainly be diffrent... *it'd probably all spoil over some time though... unless in the cold of space i guess?*

I played this game early on in the jam, i wonfer why i forgot to rate it.  Anyhow, it was a fun game. I kinda made the common mistake of just chaining any girl up before sseeing i had to be spesific.  but that was only a one time thing. Still was a fun littl e combiner game. 


even if i did often end up with to many girls that werent needed for the recipe lol

A fun cute little game!. The littl esoundbits are  a joy and its fun to play it over and over and see how much further you get the more you get used to it!


just wish i was better at it lol

playing this gam ebefore ratings close out, i'm starting to see why this one was played so much. Its like fire embeelm but with Oshis!

.... Admitedly that's still just fire embelem, but still!

Very impressive for a one person project!

More then i expected. A game with a nice story and suprising depth as it seems to remember your choices. definitly fits the theme well. Does feel incomplete with out any  images or even audio. While i can respect the moteif that the darkness gave It'd be nice to have at least some ambient noise and maybe some shadows of broken objects. Still, a very nice game and i just wish there was more of it.

A cute, simple little platforming game that kind reminds me of mario sunshine. Very much expected game jam jank, but it's intresting to play and is over quick. Though of course it also ends just as suddenly as it starts. honestly not much to say here that hasn't been said in previous commons. Still, good job for a single person project, and good luck with whatever you try next!

A pretty decent game! The art is nice and it's intresting to go though the same levels but with diffrent powers so it feels diffrent. I also like the alternate routes you can go in a level as well


I do have a few nitpicks. I feel the game could do with more tutorial prompts as i never thought to press E to talk before finding cali. 

Also sometimes platforming can be fairly tricky and feel a bit floaty.  Sometimes i don't land of a platform that i swore i landed on. it's a bit rare but it happens


but all in all, it was a nice experince and a fun way to spend  a few minites,  nice game, espeicaly if it was a solo project

I wish i was good at video games, still, this game was very fun! the diffculty really added to the psyco vibes!


...Yeah i couldn't beat it so what?

So I just came back and tried to get all the endings, but... well, is it me or is it a bit harder then i remember it lol? I remember first time i played i think i got the true(?) ending without having to try, but now i can't seem to get it for the life of me (including one where i swore i did it correctly, but maybe i misremembered I got so many yanderes just trying to lol) I assume its when you max trust and affection at same time?

And also i'm going to assume   that ??? might be some other combination, but i kept getting yandere ending trying to get the true(?) ending so i'm tosisng in the towel. Still, nice game!  I just kind of wish it waas easier to tell  what stat a choise raised, or something to help getting the gooden ending, but that might just be me getting unlucky. Very cute game still regardless! very glad i got to play it!

Unlike My other team member I consider myself fairly good at mine sweeper.  And I loved playing this, even on my phone, despite the games here but being designed for Mobile.

The music is beautiful, the art is pretty, and the characters mechanics work to make this just a nice, p pleasant game to slowly work down like a sudoku puzzle over tea. The abilities help when your confused with the last few spots

Anyhow, I do have the same complaint others have, that the contrast between mines and not mines, especially as you clear more of the screen to show the picture, kind of blurred. I heard that you changed the !!! To !?.  I'd love to check the game when it's given a few updates.  If possible, I'd love to play a mobile version, but I understand That's asking a lot. Still, nice game, world love to play more in my own time once tweeked a bit

(1 edit)

I also don't know if anyone encountered this bug in the comments, but one night after buying upgrades I was unable to enter the house and ended up  passing out. I did feel a bit bad for not winding up Cici and felt like i was punished for something that wasn't my fault. (also , sometimes it  feels like the punch hitbox is too small  and i don't hit enimies right next to me. that's probably mentioned in other comments however so i wqont linger on it ) still, the whole thing was pretty nice otherwise, the timer being more forgiving then i expecting. Still, loved the game still!

I took a break from my crippling fantacy life ddiction to play this game some more, that's all the praise you need for it. Its a fantasic peice of work with  amazing dialouge, lovly astetics, and i love a bit of farming. Even if it can be a bit grindy but hey, i live for the grind. at least in video games..

(1 edit)

A nice chil game. the music and seeing the opponents hand made it feel like a methodical  chess game where you're trying to stay ahead of their game for as long as you can. I liked it, a nice game to vibe with.

.. yo the loss ending didn't have to go that hard. It just came out on me out of no where.

... Yabairis really did win.


Hope has decended, and is comming for you.

(2 edits)

Very simple, yet very polished and satisfying. A simple block puzzle game that i could easily see myself picking up and playing on my phone to waste some time. All the design of a goood puzzle as well.  all in all deceptively deep, well done!


... it look me longer then i care to admit to beat puzzle 5...level 7... oh...

KAAANNAAAADDAAAAEEEEEE!

An awesome throback to the badge arcade of a bygone era. The plushies were adorable, the text  cute, and all and all this game just had a nice vibe to it.

Loved them all ! ... except KANADEEEE!... Not  nessesarily cause it was the hardest, but because it lagged heavily, parteicualy when the purtple peices where flat on the green part., sometimes it even caused the crane to go right though  the badg- i mean plushies.

That being said i only say tha tbecause it sticks out as the only sore spot in the whole game, othe other ones were wonderful! 

Also, all the plushies have whismical little flavor text.  I love items with silly little flavor text, got to be one of my favorite genders.

Definitly worth modding my 3DH for this and booting up HoloLie to relive the days of the plush arcade.

Now i get to use these plushies to decorate my game shelf menu!

(1 edit)

A cute little game! reminds me of a game i made myself a long time ago. the sprite art was real cute! Impressive you  managed to make all this by yourself! a shame it got cut short  due to deadlines and such, but is that not the nature of game jams?


I suppose I do have some of the same takes Nyt3 did , such as  it felt like you needed Ame a lot more then you  then you needed  gigi, such as a lot more jumps wide then high, save for a few cliffs. The game also felt a bit odd without any music or sfx

The whole game   was charming in a prototype way, such as a dialogue asset and a moving platform that moves without the player. and a whole bunch of little things like that. Seeing this game is like seeing myself learning to makes games all over gain. Keep at it, in the next jam you join i'm sure you'll be able to make another ambitious game.

Good luck out there!

First run: "Stop interrupting me idols i'm trying to simp!"
Final run: "PLEASE interrupt me idols! I'm giving myself carpel tunnel by simping to hard!"

Got it! i'll be sure to check it out again sometime, good to see devs passonate about their game!

Jdon My S-  Jdon My S-Jdon My S-Jdon My S-Jdon My S-Jdon My S-Jdon My S-


...Oh ... Oh the game! Sorry i got distracted.

We must lay the witch! ... i mean um, in the name of justice i will purge all evil! Great game! I had a lot of fun hacking and slashing.

...something more through? well , i got nothing but...

Here's is this diary page i found.

"My name is Elizabeth rose bloodflame. I siege this ruined land to run out the delightful devilish witch has been driving people mad with her voice, i have come to put a stop to her fetching foolish  ways

As i progressed though the dungeon, i found myself getting stronger, my resolve tampering me like a fine blade. It also soothed my aches, so as long as i didn't get too reckless in a fight, i would  persevere.  I could  focus my anger, my thirst for righteous justice. But it is true what they say, a quest of revenge begs 2 graves, so i  focused on  focusing my power though my blade, and   increasing its  size and warding abilities. Those blasted yet deceptively cute birds shall plague me with their  spells no longer!

They have deemed to call my blade, the surname of 'Hawk'. Not its name, but i find its charm. Stings like  talons of a hawk, and just as persistent.  I don't know who this 'Mike' is however. According to the birds this Mr. Hawk was a large individual. Strange, but i mustn't dally on this. I will slay these  monsters with the added power of Sir Hawk Mike!

Then the encounter. I finally caught up with her. Beautiful beastly blasted demon. I admit, I could not help but feel a twinge of pity, she never wanted this. But, it is the nature of knights and monsters to clash. And clash we shall- STOP BLOCKING MY VIEW OF THE LOVELY LADY YOU BIRDS!... I mean... Stand down evil doers! Justice shall be swift and through.

I continued my assault. and my assault i mean  smacked all the monster from the other side of the room with my The Hawk of Sir Mike. Yet, it didn't seem fair though. The demon, perhaps she could be persuaded? at least, i wanted to look her in the eye as i finished her. I got close, and kept hitting her , hoping i might knock some sense into her with close contact, but nay. in my burning heart, i knew what had to be done. I ended it, and freed the land once more. It was a victory, yet it felt hollow. I wish things could be different, but allas, they are not.

Oh well, I take my leave. Have felled the Demon, with the Hawk of Mike.

End diary entry.

"

...My team is right i really should stop writing past midnight.

Cute and fun game, has potential! pixel art looks pretty nice as well! would have loved to play more of it, cant get enough  of Gigi!

Came over when i heard this game had more game in it! Played the updateed version, and i must say it really does add to the experience. The visuals are definitly improved and updated, and the second time around i could definitly see where i had to go and what i had to do with the updated textures, and the ending images were beautiful. A lovely game, still a lovely experience!

Weird, scuffed, and  all over the place.


I'll take your entire stock
...*Squats intesify*

Tragic your SSD died, but unforunatly that's just how life plays out huh? sorry about that, maybe next time. hopefully you were able to  recover your files


Discovered a... minor bug. I  can definitly feel how this game is unfinished, but so is the nature of game jams. Hey, it's a grand accoplishment you got something done at all,  so good job on that!  Jams are all about learning new things after all!

A great game,  hard to believe it was made merely in 2 weeks.  Its a cute point and click  game reminiscent of games past. Or professor Layton maybe. The puzzles toggle something that hits my adhd brain just right. And theres a save system so   no pressure to finish it all in one sitting, which id good cause there' sa sizable chunk of great content. 

I've played i think 30 minutes of this and there's nothing about this i don't love. The story, the music, the art, the point and click. It all comes together to game something that feels professional. I'd highly recommend this game in general, especially if you're worn out from a long day.

If you're reading reviews to see if a game is worth playing right now or later. Yes, its worth playing now, and there's a save system so you can play as long or short as you like. It is time to Autofist.

Thanks, On top on working on menus, i did write the ending. Watching Kroni, i wanted to it be reflective, somber but also hopeful. I felt that Kroniini evolved past being gloomy or putting up airs though her time in Holo so i wanted to reflect that.  Did i mention i hecking  love Kronii? (Sadly not as much as Kronii loves kronii, i know my place)

I have no sleep and i must cook.

Oh howdy here I go getting all the ending s, how much of an emotional roller coaster could it be anyway? clueless

As I'm away from my computer I'm on a quest to see which games I can play on my phone, and this one I was able to beat entirely on my phone! Nice game! Simple yet fun, and the vocal sfx were amazing no matter how many times I had to listen to them due to poor aim!

A simple, yet charming game. A nice game to relax with, especially after the stress of a game jam

If i were to nit pic however, i would say that in some places , its hard to tell where the platforms are, and on slopes sometimes the game doesn't detect that mumei is on ground, and will only give her  one of her two jumps

And also, the ending seems unfinished, but it is the nature of game jams to have loose ends innit?

However, other then those issues, it was an enjoyable time, and i can see the care and charm that went into this game. The Dialogue, the sprites, and epically the evolving music. All comes together to really bring the atmosphere of this game together.  A good time and a nice opener to start playing all these jam entries.

The game is good, I suck at it.

It's

 Funny, I was thinking of this game just the other day, I was wondering what came of it. Good luck with the demo and I look forward to seeing how much you added!

Thank you folks for feedback on our game. Sorry in advance for any difficulties or unclear instructions. unfortunately we  had difficulties in development and could not correct or fit in all we wanted. Still, thank you for taking your time to look at our game regardless!