Personally, I would like if this was more like a Zelda like with the crafting mechanic; no timer, and whatever you craft can be used to your advantage.
Reverse Studios
Creator of
Recent community posts
Great idea, I love how you use faux gravity to move bullets. However, you have a ton of health in the game, a bit too much. If you click anywhere on the title, the game will crash. And the bullet rotates way too slow, all of my tries either were so slow they hit me, or they were too slow and would miss the enemy, making imprecise shots. It is almost unplayable with how slow the bullet rotates. I would recommend speeding up the bullet's rotation, and you might get a great game.
Edit: Sorry, you might get disqualified, this is a game made last year.
I am thinking about making a platformer game with RPG Maker MV with my friend Trevor. (there is a plugin for everything nowadays) But since the time limit for the game is one hour, can we make a demo version for the judges, followed up by the full version? Thanks!
- Brent
PS: Can the full version be paid if so?

