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Reptilligator

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A member registered Mar 25, 2021 · View creator page →

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Your SDK version might be out of date. This can cause earlier versions of physbones scripts to break if you don't update. You can also reassign it by copying the values, removing the script on the base of the tail, adding the physbone script back, and pasting the same values.

If your system settings are low, or are using this release on a non-PC platform, that can lead to additional issues. 

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Please DM me on my socials about your case - If you have the email address you used to purchase it over there, I can issue a code to unlock the release here for you on itch.


You can find my socials on https://reptilligator.com/

I am drawing a fine line as to what's acceptable.

I can't guess the ages of your friends, and I don't want people using my releases in public spaces  for the same reason.

If you were to have a third party handle an SFW edit, I would not be able to verify that every NSFW aspect has been scrubbed. Adding clothing on top would not remove the normal/diffuse textures that contains the genitals/nipples, and for most clothing edits people don't edit those out. There are also bones and vertex groups associated with those components that would need to be removed. If someone were to clip their face into your clothing they would probably see those aspects, and if you removed the geometry in that area, you would still need to scrub those NSFW normal / diffuse details from the textures in case someone has a debug avatar that can find that information when it's not supposed to be visible. 

Apologies if i was blunt earlier, it's a lot to explain. 

Here would not be the place to ask me this, please make a comment on one of my listings or DM me through my socials instead

I'd like to provide a  discord server invite and custom roles for people who purchase an asset from my store, so it's easier to keep track of who has what assets within the server and I can ping specific roles within the server about updates, changes, or feedback

Would also be helpful for a publisher who has multiple itchio games/assets to have specific channels, accessible with the custom role added by purchasing a game/asset

After the current emergency sale I'm running (ends in 7 hours as of posting this) I plan on switching things back to card payments. Payoneer payouts are currently still pending after nearly a month so I had to pivot to direct payment methods for the duration of the sale so I can afford to pay for necessities. 

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I've initiated a payout (ID: 168680) 26 days ago. The payouts page lists to please wait around 10-14 days for someone to take a look at it, and it's been 12 days past the expected date. I'm wondering if someone can take a look at it.

I've contacted support via email and haven't gotten a response within the expected 1-3 day wait period, either. (I had also sent another email as a reminder for the initial email after that 3 day period just in case, and it's been more than 3 days since the second email without a response to either email)

In another post in the Questions & Support page, it mentions that I should double-check the tax information tab, and I have, it says "Validated" so there doesn't seem to be an issue on that end.

Are payouts backed up this month, or did someone miss it? I don't seem to be the only one having issues at the current moment. I rely on itch.io for my primary source of income so having to wait this long for a payout puts me in an extremely tight spot

I'm not taking commission work right now ^^;

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The four-skin sausage does have retraction shape keys, but they don't extend past the start of the glands since the glands themselves are a separate mesh and doing so would reveal a hole in the geometry

It's a bit of an older release though. All of the dicks in this pack were made when I was still using Gumroad earlier last year. (Honestly I should get around to making a new pack with my current skillset)

The one in the "literal bag of dicks" is an old pack containing two basic humanoid ones as well, but that those don't have foreskin retraction shape keys.

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Clear the blueprint ID and try again. (its in the avatar descriptor script) It may also help to disable any vpn connections while uploading to prevent issues with the upload process.

I've verified on my end that it uploads, but I did see that the upload guide is slightly out of date.

There's been an update to the creator companion since I made this release that provides more options when setting up avatars.

When presented with the project setup options, you should select Unity 2022 Avatar Project. 2019 won't work.

The setup file is placed inside of the vrchat archive. The setup process is very simple, and should only take a few minutes

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I see you've posted this exact comment in a few other places within the span of the last 20 minutes or so - I include instructions on how to import the contents within the listed supported applications in the setup and showcase videos.

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Don't repackage these in a commercial release. You can include custom textures for them and state that those textures are intended for use with one of these, but do not redistribute the model data, substance data. or any other contents from the archives.

with that said you can use them to advertise your custom textures in the release, so while you cant resell my assets, you can make them "compatible" with matching textures and scripts, so you can have the user purchase the dicks here, drop in the file on their machine, and it'll fall into place

Select the option again in the radial menu and it should hault playback on that animation

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I highly advise against using my models in public vrchat spaces if you don't know how to completely scrub the nsfw components/names/etc from the model, texture, vertex groups, and bone data.

You can use Marvelous Designer to make clothing, but blender has its own tools for creating clothing and its free, there's lots of youtube tutorials for creating clothing.

My models are for adult eyes only. Do not use my avatars around minors. 

More than fine! That's what I made her for <3

No, all of my releases are configured for the PC version of VRC. 

Porting quadrupeds into vrc is tough to get working right with full-body tracking while still enabling quadrupedal locomotion, yknow?

The only clothing this model comes with are the wraps on his arms & legs

No, this one only has female bits back there - I do want to explore a male version, just at a later date.

No plans at the moment, but it's under consideration. My rigs are all manual without any automated solutions so simply using this exact same rig on the female mu2 release isn't possible. I'd have to recreate the controls.

No, you'll have to animate them yourself. 

there is a preview video available to view in the demo section ^^

The assets are primarily packaged in Blender files - The assets can be exported and configured for unity, but they are not pre-configured to be drag-and-drop. You will have to manually port them in.

Yeah! Just make sure to provide credit ^^

You'll have to adjust the physics settings, or use an external addon such as VRCfury to get that set up. I don't pre-install external add-ons in my releases anymore to ensure total compatibility with the standard PC VR setup process.

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Twitter links sometimes bug out and dont direct you to the post - If you browse the media tab on my twitter you should be able to locate the promo video easily, its not too far down the list.

The setup instructions are within the archive in the file location i specified in my previous reply. you will need to purchase to view the setup process - Something to note, though: This avatar is set up for PCVR. Its not made for standalone Quest use. 

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Hey! There's an included video file ( VR Chat.zip/VR Chat/Video Guide.mp4 ) that details exactly how to upload the avatar to your account. The entire process takes somewhere around 15 minutes or less depending on your internet connection speed.

The promotional video on my Twitter shows footage of the toggles the avatar is set up with.
https://x.com/Reptilligator/status/1772285797883863370/

I don't offer clothing / SFW versions - They are strictly made for adult eyes (18+) only, and I don't want people using my models in public areas.

hi hi!

The shaft is not toggle-able.