Best take on hamster wheel I've seen in a good while, quite creative! Great work!
RenanVieira
Creator of
Recent community posts
Hi. I'll probably go with your suggestion for the reset button and triangles, and also make the ground extra elastic.
My highest score using your trick was around 400. hehe
Also, "fun and so simple" is exactly what I have been looking to do. Thanks a lot for playing and feedback! Will play yours now. :)
Best game I've played this far, super simple and elegant. Two quick thoughts: - I just realized there was sound reading the comments. I'd try to make it more clear in the description (since it's late to change the game). - I think I'd like the game even more if I didn't have to click so much. But this is nitpicking UX. Overall, it's really an amazing 5/5 game.
Excellent use of the theme and graphics. I wasn't a fan of the permanent wobble effect, but the art is really very good. The music was very soothing too. It must have been tough to make the mission system in time. One thing I'd like to see is clearer instructions. I'll play it again now and try to understand why my red meter was getting always so big. Great entry. Well done!
At first, I didn't fully get the concept and the alignment to the task... But once I knew (by reading the comments/description) that enemies are attracted to the croak position, that's perfect. Really awesome concept! ___ Two suggestions: making these rules/goal clearer ingame and make the game a little bit easier (by reducing the enemy range and making the frog get back quicker to a jumpable position). Very well done!












