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rblumer

22
Posts
12
Followers
31
Following
A member registered Aug 01, 2019 · View creator page →

Creator of

Recent community posts

Solid concept! Collecting new bone structures to turn into other animals was a neat idea, though there wasn't much use for the cat form once you get the mouse form as far as I could tell. It would have been fun to have to switch between forms.

Some of those early jumps in the vertical area below the clock were nearly impossible - seemed like I had to use coyote time to pull off some of those long horizontal jumps. Detection for warps didn't always seem to work - sometimes I would press E and nothing would happen. Wasn't always sure where I was supposed to go and there were lots of leaps of faith because I couldn't see where I would land.


I enjoyed the narration and the art was very cute with a kinda watercolory unfinished look that was appealing. And the end screen art was beautiful! Nice work everyone!

Good luck with your game!

Thank you! No future plans for this one - it's just a quick exploration of the rhythm game genre. Thanks for your follow :)

Thank you so much! While this project has fallen a bit to the wayside in favor of other stuff I'm working on, you can expect more stuff with this writing style in the future. Thank you for following :)

so tiny <3

Very cerebral. Music and sound design was amazing. I liked that there was a calm little room as a reward at the end of the game

to add to this, one glitch I found was walking to the end point in level two with one magnet would cause you to no longer be able to move around with that magnet. felt like the distance you could get repel was inconsistent too. woulda been nice if you could move around the magnets a little faster, also. neat idea tho.

Great! The best part is that you cannibalize parts as you kill enemies. I feel like the difficulty ramps up a bit quickly and might be more manageable with a different kind of level design - smaller rooms to start and some checkpoints, maybe! This game is definitely worth expanding on!

Great mash-up. I love that you get to control the shape of the "paddle." Found an issue where the ball got stuck bouncing between the top of the screen and the blocks.

I had a couple ideas to increase the complexity, but yeah, basically this was the tutorial puzzle. Wish I could have gone a bit further, but still not sure how challenging I could have made it... Anyway, thanks!

Really good polish. Level 10 was so hard but I felt like my brain got a little bigger when I finished it. Incredible puzzle design. Only thing I'd knock is originality because I've seen this type of game before many times, but I really enjoyed it.

Thank you Zex!

Thanks for playing, sorry about the blank screen. Can you send an email to rieson.blumer@gmail.com ?

Thank you :)

Oh, I see, sorry about that. I had actually never tested the game on mobile before (the game will probably look and work best on a computer). That said, I just tried it out on my phone (I have an iphone and was using google chrome) and it worked all right for me. 

My guess is that it's not allowing you to scroll down after entering your first name. You should see an option below the letters to select either "clear" or "done" but it looks like those options aren't showing up on your device. Not sure why tho.

Thanks all the same for playing it and showing some interest in it. Definitely let me know if you're able to get it working.

Hi! Sorry about that. I'd like to figure out what the bug is, if you can help me with a few more details. During the name bit, did you enter a first name and a last name? And then you weren't able to press continue after that? Or did you get a blank screen or something like that?

oh god they hit the ground so hard :(

Switching jump modes like this is a really cool concept. One thing that would be cool is if the lantern changed colors depending on what mode you're in. That would help you reinforce the wind-earth-fire-water switching thing. Also, I wasn't sure how to use the fire-dash. Some on-screen instruction or a tutorial would help a lot. Cool game though!

If loving you's bad, I don't wanna be good.