
RawFormula
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A member registered Jan 04, 2016 · View creator page →
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itch.io Community » Game Development » General Development · Posted in keeping motivation for making visual novels?
itch.io Community » Creativity & Art » 3D Art · Replied to Sidhant Majumder/TurboTheDev in characters you can easily re-create
not planning to use them, so raw files available for free
50k tris obj file
https://drive.google.com/file/d/1GC3h0w3wnk23fS-PXY1ArMfwjIljxeAv/view?usp=drive...
chinese 1


itch.io Community » Creativity & Art » 3D Art · Posted in Structure - A Procedural 3D House Generator
itch.io Community » Game Development » General Development · Posted in unity3D specialized systems and tools
itch.io Community » Game Development » General Development · Posted in unity3D specialized systems and tools
tested
ComponentCopyTool .cs
component copier for unity3D
[needs to be put in Editor folder]
using UnityEngine;
using UnityEditor;
public class ComponentCopyTool : EditorWindow
{
Transform source;
Transform target;
[MenuItem("Tools/Component Copy Tool")]
static void Init()
{
GetWindow<ComponentCopyTool>("Component Copier");
}
void OnGUI()
{
GUILayout.Label("Copy Components", EditorStyles.boldLabel);
source = (Transform)EditorGUILayout.ObjectField("Source", source, typeof(Transform), true);
target = (Transform)EditorGUILayout.ObjectField("Target", target, typeof(Transform), true);
if (GUILayout.Button("Copy Components"))
{
CopyAll();
}
}
void CopyAll()
{
if (source == null || target == null)
{
Debug.LogError("Assign source and target.");
return;
}
Component[] components = source.GetComponents<Component>();
foreach (Component comp in components)
{
if (comp is Transform)
continue;
UnityEditorInternal.ComponentUtility.CopyComponent(comp);
UnityEditorInternal.ComponentUtility.PasteComponentAsNew(target.gameObject);
}
Debug.Log("Copied successfully");
}
}itch.io Community » Creativity & Art » 3D Art · Posted in [3D] [3D DESIGNER] [low-poly] 3D Artist Looking for Indie Project to Join
sorry I dont use discord
here's some work of my:
https://payhip.com/rawmedia/collection/all
what kinda genre are you interested in? would you look at it like you part of the team for a game - maybe you do own version in an engine?
I have a couple ideas (that why genre is important)
in my view the setting/look and story is important. setting for game environment, story for character design and audio.
-- simple ideas (all with physics):
- Truck racing in desert, Boat racing on ocean, Taxi driving in city (tech not yet ready)
-- a scene from a movie - reproducing in game (but no copy, reimagining, no IPs). not gonna talk about it in public which scenes
-- story game around a character: shark hunter. guerilla soldier. gang biker. hitman.
-- and mi have mi own IP, sumo stuntmen
itch.io Community » Creativity & Art » 3D Art · Posted in Can someone help? (making a 3d model for a horror game.)



























































































































































































































