Absolutely incredible. Great art, perfect experience length. Real solid complete game. This would be very cool in Unity or any engine. But compressed to 64kb?? Hats off to you sir =)
Ravenmore
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Awesome way to tell a story!
If I may suggest something: just felt too much grinding inbetween. Either shorten the pauses or add an autoplay button, or change the mechanic more often.
Unless the repetitiveness is part of the message, either way put me off. I mean like: I really want to hear the story, but also not mash buttons for 20 minutes.
Hi! Damn that's very concerning. Let's figure this out.
I just downloaded the file and everything seems correct...
To confirm:
SpaceRage.24.04.2025_Deploy is the correct file.
Inside you should have folders called "Enemies" and "Enemies_Parts".
The free version is SpaceRage_Outdated_Archive which only contains 4 enemies (although with many animation frames - the mines rotate)(comparing to the 21 ships + all their parts of the paid version).
It's larger because it also contains PSD sources.
Are you able to download all of the archives or only SpaceRage_Outdated?
Oh, and sorry about the download speed. That's not in my control, not sure what's up with that - yesterday the pack has 10x the usual traffic, maybe that's related.
Pardon the confusion:
The free space assets have a new home here: https://ravenmore.itch.io/free-space-shooter-assets
Edit: Merged this back into one project, for ease of access.










