Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ravenmore

139
Posts
5
Topics
721
Followers
6
Following
A member registered Sep 28, 2014 · View creator page →

Creator of

Recent community posts

Very unique! Hated the memory mechanic as predicted :D I guess the biggest part is: once you forget, the whole rest of the game is screwed, no way to recover.

Thank you for the update. 

I have restructured the projects some months ago, I wonder if this messed something up. It really shouldn't though, so just a theory...

Anyway, I've confirmed your purchase and sent you an access key to the files, using the email provided with the purches. Hope it works!

(3 edits)

Hi! Damn that's very concerning. Let's figure this out.

I just downloaded the file and everything seems correct...

To confirm:
SpaceRage.24.04.2025_Deploy is the correct file.
Inside you should have folders called "Enemies" and "Enemies_Parts".

The free version is SpaceRage_Outdated_Archive which only contains 4 enemies (although with many animation frames - the mines rotate)(comparing to the 21 ships + all their parts of the paid version).
It's larger because it also contains PSD sources.

Are you able to download all of the archives or only SpaceRage_Outdated?

Oh, and sorry about the download speed. That's not in my control, not sure what's up with that - yesterday the pack has 10x the usual traffic, maybe that's related.

Next patch when??!

Excellent museum! I was expecting less modern art pieces, and more Sweet Potato facts and education, nonetheless the admission price matches the experience well, so I was thoroughly satisfied by the experience!

The sound is so good! HOW?!

Excellent work =)

Very manifesto-y! Nice work.

I've peaked at 4 :X I assume the most obvious ones, not to spoil anything in the comments.

Very cool!

(1 edit)

Verycool, but can't drag ingredients on mobile. Add dragging and this would be amazing for a short form mobile game :-0

Very cool, let me know what kind of ores you need =)

What kind of colors do you have in mind?

Screens look good, congrats on publishing your project =) Some solid focused work, right there!

Congrats man, not easy to finish & publish :D

As a rule I don't download things from here, but if you ever manage to get it running in the Web Player, let me know! 
Again, congrats =)

Just thought I'd let you know - itch.io flagged you for investigation for "potential suspicious activity". I got a warning trying to go to your Youtube page.

I wish this wasn't the cracked version.

Am I the Lord of Rune yet?

Oooh cool, thanks =)

Grog? Is Grog like rogue?

Same! Just ran into this, newly uploaded gifs don't animate.

It certainly is one of the games of all time.

The music is so unique! Coding, Art AND music, impressive!

Awesome =)

I had the same issue, worked on first run, then stopped. Yes, definietly using Z and X.

Probably best to change that image to something from this asset pack, it's confusing :-0

Cant play on mobile, stuck on entering name, mobile keyboard doest seem to work

Thx!

(1 edit)

Pardon the confusion:

The free space assets have a new home here: https://ravenmore.itch.io/free-space-shooter-assets

Edit: Merged this back into one project, for ease of access.

Hi! I need to update the pack, likely create a new one for the free tier only.


I made some changes related to the Halloween sale and forgot to enable the free tier again :-0 I'll update this later today and let you know.

Thx! Will check it out!

So, after 4 years, how's the roadmap progress?

It says this is not the final version...so where is the latest version?

Thank you!

I highly encourage to leave a rating (helps others find it) and let me know if you'd like to see changes/updates/extensions.
Have fun and fingers crossed :)

Good luck with the release, amazing work!

Yes, the package contains all enemies.

The second one contains the same assets plus an example Unity project using these assets.

Yepp! Everything you see is in the 10$ package.

The  20+ one is exactly the same in terms of assets, plus coded into a Unity project.

(1 edit)

I created them myself using an 8bit style audio creator. I think it might have been jsfxr?


Glad you like the pack =)

Happy to hear this is getting a Steam release! :) Fingers crossed!

Very very cool!