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Development Roadmap Sticky

A topic by Flashpoint Studios created Mar 13, 2021 Views: 2,741 Replies: 2
Viewing posts 1 to 2
Developer (322 edits)

Note: naming convention updated. COMPLETED FEATURES/ENTITIES/AIRCRAFT ARE NOW REMOVED FROM THIS LIST!

Aircraft (player flyables): 79

  • Flagon (FS-15)
  • XFY-102-1  (early model)
  • Deltoid (XFY-106)
  • Flanker (FS-27)
  • Superbolt (YF11-2)
  • MiG-35 (MGA-35)
  • F-15 (XF-15A)
  • Su-37 (FS-37)
  • F-22 (XFY-22)
  • F-15 ACTIVE (XF15-AC, Variant 1 - Eagle)
  • XF5F-1
  • X-36
  • Boeing Model 263
  • Convair Model 200
  • YF-23
  • SU-47
  • MP1.44 (not confirmed yet)
  • XFV-1 // FV-3 (FR fighter)
  • NA-335 (not confirmed yet)
  • Vortex (fictional USAF thrust-vectoring fighter with bottom air intake and forward swept wings)
  • Aeroshark (F-20-like with bottom air intake and shark mouth, twin vertical surfaces on trailing edge delta wing)
  • BAE Systems Tempest
  • Checkmate
  • F/A-XX (Overture)
  • FCAS
  • Hornet
  • Super Hornet (Variant 1 - Hornet)
  • F/A-18 HARV (HARV, Variant 2 - Hornet)
  • Boeing D-180
  • Boeing 908-535
  • Convair 201
  • MiG-23PD (Variant 1 - MiG-23)
  • VJ-101
  • Yak-141
  • Hawker Siddeley P.1154
  • Mitsubishi T-2 CCV (Venturi)
  • V-507
  • FMA-IA36 AF
  • MiG-27SH (Variant - MiG-23)
  • Lavi
  • Rockwell Saberbat
  • F-16CCV (ViperCCV,  Variant 2 - F16)
  • F-16FSW (Scorpion: Variant 3 - F16)
  • F-16AT (Deltaviper: Variant 4 - F16)- Falcon 21
  • F-16XL (Vanguard:  Variant 5 - F16)
  • F-16MATV (Vista, Variant 6 - F16)
  • F-16X (f16.net) (Variant 7 - F16)
  • Sukhoi S-37
  • Yak-43
  • MiG-21PFM (MiG-21 original variant) - WIP
  • MiG-21Bis (MiG-21, Variant 1)
  • MiG-21 Analog (MiG-21, Variant 3) 
  • Super 7 (JF-17 Variant 1)
  • CL-346
  • CL-1200 Lancer (YF-27 Lancer)
  • F4D (Lancer original variant)
  • FJ-4B Fury (f86 carrier variant)
  • XP-71
  • Sukhoi Shkval
  • YF-4E (variant of F-4, CCV installed)
  • Super F4
  • A10
  • HALF Tejas Mk1 + Mk2
  • HAL TEDBF
  • FC-31
  • FXConcept
  • KFIR
  • USSR Twin pusher
  • Singapore Skyhawk (A-4S with F404, variant of A4)
  • NGAD
  • Mirage III
  • Mirage 4000
  • Mirage IIIV
  • EWR VJ 101
  • Bel D-188
  • HAL AMCA
  • YF-29TVC (2d vector, variant 1)
  • YF-29TV3 (3d vector, variant 2)
  • MGI-29OVT
  • Flygsystem 2020
  • Qaher-313
  • Boeing 818 TFX
  • Mirage Balzac V
  • British Aerospace EAP

























Aircraft (AI only): 76

  • X2AJ Super Savage
  • Pond Striker
  • Rockwell HiMAT
  • P-3
  • A400M (unconfirmed)
  • B-58
  • YB-60
  • Douglas model 1211-J
  • Model 462
  • Model 464
  • AC-208
  • TU-144 Charger/SuperSonic transport
  • B1B Lancer
  • TU-160 Blackjack
  • XB-46
  • XB-42
  • Bartini A-57
  • 747 CMCA
  • L-1011 CMCA
  • 747 Nuke carrier
  • 747-500 [propfan]
  • Lockheed P-7
  • McDonnell Douglas P-9 LRAACA
  • V-280
  • Myasischev M-50 
  • M-50 Nuclear-powered variant
  • Myasischev M-6
  • A-planes
  • IL-28
  • B-57 Canberra
  • Martin XB-51
  • IL-30
  • IL-46
  • Martin XB-48
  • Tu-12
  • Tu-14
  • Tu-16
  • Tu-22
  • Tu-22M
  • Tu-28
  • Tu-98
  • Douglas Model 423
  • Sukhoi T-4
  • Sukhoi T-4M
  • T-4MS "Izdeliye 200"
  • A5 Vigilante
  • Mirage IV (NATO)
  • Tu-128
  • Yak-28
  • B-66/B-66B
  • Lockheed L-1249 Super Constellation
  • KJ-1 AEWS
  • B-50 Superfortress
  • B-54 Ultrafortress
  • B-54 Tanker conversion (as variant of B54)
  • Hughes XF-11
  • F-15 Reporter
  • Izdeliye 71.2 "Crane"
  • Yak-44
  • N-9MB - trainer
  • USSR conventional (puller) 4-engine wing
  • TU-1
  • TU-2
  • TU-6 (tactical reconnaisance, improved speed)
  • Lockheed XB-30
  • Shaanxi KJ-200
  • TU-2LL
  • TU-64
  • TU-4Z
  • Overseer
  • Tupolev 487 (M501 engine)
  • Ilyushin IL-26 (M501/TV-2)
  • Sukhoi S-70
  • Mikoyan Skat
  • RQ-180
  • XB-59
  • Convair LRHB
  • Martin B-68
  • R3Y Tradewind tanker
  • NK-93/NK-63 powered heavy bombers
  • AC-119 Stinger Gunship






















Planned features (completed features are removed):

  • Nuclear weapons
  • Pilot ranks
  • Laser/railgun weapons
  • Multicolor flares (intensity/color corresponding to flame temperature, different substances produce different colors)
  • Thermobarics
  • Anti-runway warheads
  • Different fuel types including zip fuels (researched)
  • EMP Blast (nuke in space)
  • Active CTRMSRS, directed blast to destroy AA missiles before impact.
  • Electro-Optical guidance systems
  • Chaff
  • Semi-active missiles














AIR-TO-AIR MISSILES (USAF)

  • Sky Scorcher
  • Sky Sword
  • Shredder (enhanced shrapnel, YF31 collection, enriched warhead)
  • Meteor
  • MICA
  • Thunderclap
  • Superfalcon (slightly enlarged, white colored falcon)
  • R530
  • R530D (Super 530)
  • SRAAM
  • Raytheon Peregrine
  • IRIS-X
  • AIM-260
  • AIM-23 (MIM 23 Hawk)
  • Bendix AAM N-10 Eagle
  • AAM N-4 Oriole
  • Red Top
  • Fireflash
  • Firestreak
  • A-Darter
  • Skyflash
  • AIM-68 Big Q
  • Supersprint ( short range, high acceleration)











AIR-TO-AIR MISSILES (USSR) 

  • R-97 (fictional)
  • R-99 (fictional)
  • Vympel
  • Gryphon
  • Piranha
  • Decimator
  • Sauron
  • Python-5 (Python)
  • Mako
  • Skynova
  • AAM-5 Mitsubishi
  • Altar
  • Astra
  • Slicer
  • Samurai
  • PL-15






AIR-TO-SURFACE (USAF) 

  • AGM-45 Shrike /anti-radiation
  • ALARM/anti-radiation
  • APACHE
  • Hellfire - radar
  • AS-30L
  • ASMPA
  • Brimstone
  • AGM-65 Maverick
  • AGM-88 HARM
  • Harpoon
  • AGM-12 Bullpup
  • Brazo

AIR-TO-SURFACE (USSR) 

  • Rudram-1
  • KSR-2



Rockets (USAF)

  • M260 pod (carries Hydra 70)
  • M261 pod (carries Hydra 70)
  • SNEB pod
  • LAU-3 (Mk 40 FFAR, 6.3 kN)
  • LAU-33 (Mk 40 FFAR, 6.3 kN)
  • LAU-60

Rockets (USSR)

  • S-8


Bombs (USSR)

  • FAB-500
  • FAB-1000
  • FAB-2000
  • FAB-5000
  • FAB-9000
  • FOAB
  • RDS-4 - 5kt
  • Molotov bread basket
  • PBK-500U
  • KAB-500kr


Bombs (USAF)

  • Mk81
  • Mk82
  • Mk83
  • Mk84
  • Mk12 (14 kt)
  • Cluster bombs (30lbs fragmentation // P-51)
  • Bazookas // P-51
  • GBU-39 SDB
  • T-12
  • MOAB
  • MOP
  • BLU-82
  • M-121
  • M-117
  • BLU-72

Guns (USSR)

  • Gsh-6-30
  • Gsh-6-23
  • Gsh-30-2
  • Gsh-30-1
  • N-57 pod
  • N-37 pod

Guns (USAF)

  • Mk-11 20mm pod


Surface-based systems (USAF)

  • SAM-N-8 Zeus


Surface-based systems (USSR)

  • S-300
  • S-400
  • S-500
  • S-550



Maps

  • Pyramids
  • Plains (with rivers)
  • Cliffs
  • Skyline
  • Wasteland
  • Volcano
  • Floating islands
  • Desert-ocean coastline/North-Africa
  • Norway / norway scenery








Liveries

  • Val-halla (p-51)
  • Thunderbirds
  • Blue Angels
  • Tiger meet
  • 999 - F104
  • Black/gold - MiG-17
  • Black/grey/white - MiG-17
  • IJN (Rising Sun) - F4
  • Alt F4



Bosses

  • Killer Ray
  • North American X-10
  • Diamond Regime
  • CL-1201 (unconfirmed)
  • Ghostrider (Flaming F-4)
  • Rocket fighters (Weaponized X-1 squadron launched from B-29s)






    Special weapons

    • THOR Missile (Kinetic weapon, flies through airplanes until its booster runs out, spawns lighting & thunder effects)
    • ODIN Missile (Nuclear EMP)
    • APOLLO Missile (Hypersonic short range)
    • TRIDENT Missile (Triple warhead short range)
    • HADES Missile (Nuclear shaped charge)
    • POSEIDON Torpedo (10kt mid-range torpedo)
    • NEMESIS Missile (Multiple missiles attacking from different angles)
    • GLITCH (thermobaric missile)
    • Vampire missile (thermobaric)
    • Maverick missile (AG)
    • Harpoon missile (AG)
    • Shooting Star (USSR missile)
    • Implosion weapons (?)
    • Antimatter weapons (?)
    • Electronic countermeasures
    • Nuclear-tipped bullets
    • Orbital kinetic weapons (Causes white flash with spark rain on impact)
    • GAM-63 Air-to-surface
    • Cruise missiles / exploding drones / recon drones


    Ground-based entities/weapons

    • Nike missiles (Ajax, Spartan (nuclear), Zeus)
    • AA tank
    • AA turret
    • Convoy vehicle (cargo)
    • Convoy vehicle (fuel)
    • Convoy vehicle (ammo)


    Developer Notes

    • Check CN for additional/hidden entities

    So, after 4 years, how's the roadmap progress?

    Developer

    Not much was added from this list. In fact the game has turned out entirely different from what this roadmap would suggest. There are now large airports with AI aircraft navigating about, new gamemodes, more detailed cockpits with a pilot rig moving the controls, proper landing gear for each aircraft (they kept breaking beforehand), new maps. And, finally, there are missions.