I was not expecting to have spent the last... 2 hours on getting all 10 endings (even though I had to look one up that I was so close to getting but simply couldn't). Gotta say that for being one of your first games made in a jam it's quite competent. Not perfect since some of the characters like those chocolate dudes or even Pastille weren't great and some of the endings come kinda from nowhere.
However what I consider to be the "canon" ending left me quite satisfied as a wrap to Syrup's character development. I value that, so good job :)
That was a really nice adventure nonogram game. I'd have liked if the browser version had a way to look for what puzzles I was missing as well as the grid being divided into 4x4 squares. But it's ok, I enjoyed it and went through it in 2 days along with those renditions of classical melodies.