Patch notes:
- Added new rank to the German faction
- New cutscene when you get promoted
- New outfit
- Training area to the north gets unlocked
- VR Training automaticaly gets triggered when you rest
- New option to the schedule system
- VR Training lets you distribute weapon skill points every week
- New random dungeon (In development)
- New enemies
- Items in the loot window start unidetified. Pick them atleast once to identify them
Few words about the dungeon. It is heavily unfinished and looks boring, but mechanic wise, it should be close to complete.
- You can enter the dungeon by talking to the mission officer once you get promoted. Then talk to the soldier near the gate.
- Each dungeon has randomly generated layout ranging from 6-16 rooms. The system picks from roughly 120 different rooms.
- Your starting location in the dungeon is random. So is the goal location.
- To finish the dungeon, you have to finds the goal object and interact with it. Then you have to return to the room where you started and use the ladder.
- Enemies use default random encounter system. You enter combat roughly every 30 steps. You can escape from combat at any time.
- Each room has roughly 60% chance to have a loot chest. You can see the total number of chests in the dungeon when you open your first one.
- Loot uses the luck system from the kobold dungeon. Loot list is roughly the same.
Next patch will focus on tying everything together. I will add one new cutscene that pushes the main story forward and I will clean up every system and interaction with the German faction. The mine close to their base will become accessible, dungeon rooms will start getting face lift and proper enemy encounters, loot table will get updated, friend recruitment window will get fully implemented and so on. Ofcourse, I will fix any bugs you will report.
One more thing. If you use the anonymous messages to report a bug, please try to describe it as best as you can, idealy send links to some screenshots. Thank you.







I will now do some testing to make sure it doesn’t explode, but I’m 100% certain there will be some bugs present at release. That’s why I will release this update as a testing version. This means that you should back up your saves. Everything else will remain the same and the entire game will be playable like it was before.


