yo i wonder who made some of the music for this they must be super awesome and also really cool
Pyro143
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Hello! Mac user, using HS 1.0.1. If I click play, or open, or save (pretty much anything to do with Finder) Heaven Studio crashes. Here's all the information you might need. If there's anything else, let me know!
Crashed Thread: 2 AssetGarbageCollectorHelper
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Abort trap: 6
Termination Reason: Namespace SIGNAL, Code 0x6
Terminating Process: Heaven Studio [1716]
Thread 2 Crashed:: AssetGarbageCollectorHelper
0 libsystem_kernel.dylib 0x00007fff70d15e26 semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff70b7baed _dispatch_sema4_wait + 16
2 libdispatch.dylib 0x00007fff70b7bfbf _dispatch_semaphore_wait_slow + 98
3 UnityPlayer.dylib 0x0000000107acc9a8 0x10698e000 + 18082216
4 UnityPlayer.dylib 0x0000000106e29990 0x10698e000 + 4831632
5 UnityPlayer.dylib 0x0000000106e2e079 0x10698e000 + 4849785
6 UnityPlayer.dylib 0x0000000106f1ad49 0x10698e000 + 5819721
7 libsystem_pthread.dylib 0x00007fff70ddd109 _pthread_start + 148
8 libsystem_pthread.dylib 0x00007fff70dd8b8b thread_start + 15
Hello!
I seem to be having a problem when compiling a project that is migrating to 3.0 from 2.0 - is there anyway anyone could help?
Here is what the error says, it is at the very end of building.
Compiling: src/data/script_s11_init.s
src/data/script_s11_init.s:166: Error: <q> missing or improper operators, terminators, or delimiters
removing obj/script_s11_init.o
1
Warnings:- src/data/script_s11_init.s:166: Error: <q> missing or improper operators, terminators, or delimiters
- 1
For more information, I am running this on a Mac.
Thank you for your help!
Guess what! The GBC version is here! https://pyro143.itch.io/gtbgsdx-demo! Also, you might want to beat the game and see the very end! (hint hint wink wink)
The same thing is happening on Mac. I feel like it might be something about the folder it is going into because when I create a new project on the desktop it works fine but when it is created in a folder it takes forever to load.
Edit - forgot to mention that the same thing happens for both blank and sample projects and I remember this happening on 1.2.1 as well
I saw in the video, you asked if your ATK and DEF not going up was a bug, but that is not the case. What the level up system does is divide the level by 2 (except for level 1) and then rounding down. At level 4, your ATK and DEF should both be 2. However, watching your video, I noticed 2 bugs, those being the player battle effects showing the player, and also that the DEF started at zero. I will make a manual for the game, do not worry. Also, CRT increases every 5 levels. Thanks for playing my game!