Good idea.
Pusio
Creator of
Recent community posts
Pretty good game.
The font is a bit hard to read. In early 2024 I've made a game that used similar font and got a lot of feedback from friends about text readability. After that all my future games use modern fonts. It is a question whenever you want to sacrifice user experience for an artistic vision or not. In my opinion keep this game as is, but in future try to plan around more readable fonts.
I somehow managed to win on the 2nd try. I wish there were some clues or deterministic way to find the light bulb, as it was now I was just wandering randomly. I would write some quiz questions on the wall, with possible answers written on paths you can take.
As a project it is good, but as a game it lacks players agency. Sorry If I sound rude, I'm not trying to critique, I just want to add some constructive feedback.
Thanks for the game.
I have 3 games on itch, none of them are indexed. Oldest one was uploaded 2 months ago.
https://pusio-kot.itch.io/rc-master
https://pusio-kot.itch.io/beeutiful-summer
https://pusio-kot.itch.io/bound-in-the-wizards-scheme
Ticket: 206491
I totally forgot about mapping arrow keys as an alternative to WSAD. I will update the game after the voting period ends.
About the missing tutorial for boxes.. At the beginning I just made springs, spikes, ice floor and tar floor, then created few levels. Few hours later I realised "this is boring". So I added next stuff, few levels later I got bored again, and added something new again. That's why there is no tutorial for buttons, platforms, doors and boxes. On my checklist "make tutorial" was already ticked off when I created those new mechanics.
Some feedback:
There isn't much drawback in holding shield up most of the time (other than not being able to walk). Maybe if it prevented me from shooting I would put it down, but again for that I would need an alternative way to defend myself. Like dash ability. Or health regen items to overheal damage.
Yes, this is fair. I planned to create levels 36-40 that had darkness, and your car lights constantly drain battery. But I haven't slept for the past 2 days, so at the end I gave up, uploaded what i had and went to sleep. I slept for 16 hours 🙀. Those deleted levels are the reason why on credits screen there is a new music track called Midnight Drive. It was meant to play during levels 36+ (credits ended up being level 36).
Now that I finally woken up it turned out I only needed to reposition point lights 0.5px into the car to fix all bugs I had with tilemap occulusion...