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pumpkinrider

35
Posts
1
Topics
A member registered Sep 14, 2025

Recent community posts

Does the game let you give 'female potions' to the recruitable NPCs in town? I wanted to ask that. There's a couple I like that have extra parts downstairs that I'd like to remove. 

Thank you very much for your reply! I wish you a very happy and blessed day. Are you also suggesting that someone could fix unity engine problems by updating NET runtime library files? 

I want to ask if BepInEx helps the normal game just run smoother? The newer version of Portals of Phereon crashes and won't start on my laptop. I wanted to ask what tweaks will work to get it to work? And I hoped someone might have advise on it. The older client downloads used to work on my laptop. In fact, there's no reason this game shouldn't work....


I hope someone might have a troubleshooting guide for it. its an interesting game. 

I thought there might be a few skills you could add to the game to make it more fun to let you do more. Its OK if its really hard to work them up. But an example would be... time management skill (shaves time off activities you do. Like level 1 saves you 5% off time used doing something then tack on 1% saved for every x levels). There could be other skills too. Do you intend to add more monsters or magic to this game? You could add fishing for npc slave/helpers as a job; that's 1 skill. I don't yet know if you've added farming skills to the game but I noticed you can buy a ranch later so maybe you already have that(?). 

You could add more merchant quests and merchant storyline to the game also. Like XP or money earned for doing travel contracts and bring items to different shops in various places of the maps. Like kill quests only instead of kills make stuff. And merchant levels and make merchant skills into skills you can acquire also. You could add several merchant skills... 1 for discounts, 1 for upselling or marketing, etc.

...

You don't technically have to add this. Your game is already good. But its fun to keep doing things and keep seeing what you'll add. 

So... I bought the Darkmere Mill to get it to produce money hopefully at some point. I have 2 workers that I put in, and 1 NPC I assigned as the foreman. But there's... is this a big? When you go to your economic page and then go to your Business tab under that, it calls it Darkmere Farm instead of Darkmere Mill? Bug or not? 

Also its showing me at zero income for this mill/farm whatever, even with 1 foreman and 2 workers going on that page. But when I go to the darkmere map itself it shows there to be production, but not at zero. Not sure why its different? Do you need a minimum number of workers to get it going?

Also when I got to the darkmere mill map and go in there's a slot for guards. But how do I assign guards just for darkmere? I can see how to put an npcs job as a guard in the npc's area under the jobs subtab... but that doesn't actually say that the people I've assigned to guards are guarding darkmere. I have 2 guards and they seem to be guarding the house. It doesn't show 2 guards in darkmere... so how do I assign guards to secondary locations?? 

Thanks for the reply! Happy MOR-ing!

Thanks for the reply. Also this game is so detailed! Its amazing. I really hope it continues to develop and gain interest! 

Do you run out of enemies to fight? I was worried about that. It might be nice if they had some way of reseeding new random missions and enemies. 

So are saying the code got mixed up and accidentally re-labeled your female prisoner into a male? (That would be a dating nightmare and trauma.) 

Good point about the 6 minutes. I'd like for seduction techniques pre-intimacy to cost less time too personally. 

Oh. I see. Thanks for the reply. :) 

In Kymanto Hall, it shows how you can build up reputation/faction to get 3 more slaves in the 2nd tier to be bought. But is there a 3rd tier after that one that you just can't see also that might open after? And does this mean every other faction also if you join and build rep could buy up special characters from also? 

Is there a way to have some of your workers assigned to artisan stuff like building or making weapons? I think that'd be really neat if there was a way to assign them to crafting. Even if it was slow or whatever I wouldn't care, just ... the fascinating part of this game is you can try out so many things. 

If you strip a slave girl naked and then assign her a job, is she going to work naked too? (or is the game operating on the assumption that they get dressed when they leave the house?) 

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Can you assign maids to process meat? Or another household job (like pantry girl?)? I tried to find this information on my own without posting here but can't find it. If you can't this might be neat if it can be added. Thanks for any feedback on this. And this question applies to other resources also like processing leather/animal skins. (Would be neat to assign a slave to it.) 

I wanted to ask how much the gambling skill is influenced by your intelligence stat in game? It would make sense that it would. And the game seems to suggest this by some wiki pages say your gambling skill will go up by taking some math courses at the Academy. I hoped someone might be able to confirm it though? And what do you think? 

Thank you. 

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I found that to make this game work right you have to use the zoom setting in the browser settings. If you don't then buttons and even parts of the map will be cut off. This especially affects the follower and recruited npc tabs. I think this might help you to know. This idea also solved many questions I had about the game that people weren't able to answer. 

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You know this game is really amazing. I like how you can go in so many directions with very good details and options. But one thing I wish that can be changed is to let your npc girls do more than 1 job at a time. The reason for this is, if you recruit girls as slaves you might want to play where you don't want other guys F--King your 'wives'. So the simplest way to do that would be to let you have more than 1 slave (2+ at a time) work at each job. You could also add more job options to the game other than prostitution. Or even create your own jobs somehow? If there is a way that'd be nice. 

I think there could be a lot of potential especially to allow more than 1 follower/recruited girl do the scavenger and hunter jobs especially. This seems reasonable and fun. 

I hope someone might have feedback on this. 

Please add this. Thanks!

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So... there's areas on the net that tell you how to give healing stims to your followers. But when I tried to do it it wouldn't work. Is that a bug? or do I have to have studied medicine skill to a certain point in the game for it to work? Thanks. Do I need to study medicine first to apply healing stims? To be clear I was trying to heal vaginal damage/wear, not their health. The internet says the heal stim pack is how you do that. 

when I go to the npc screen I can see the area to click the button to use a heal stim on them. But for some reason its grayed out and not letting me use it. (I did buy stims and have them.) 

I found out how to fix this problem. In firefox there's an area in the browser settings where you can change the ZOOM percentage of the browser page layouts. I had to reduce this to about 80 or 90% in order for the browser to stop cutting off page tops. That was then making it so I couldn't interact with either followers or household recruited NPCs.

!!

This is very important! I think other people are having this problem also but nobody was talking about how to fix it. This way will work to fix it.

Are the scenes in this game replayable from talking to the characters directly after doing so? (romance scenes).

I'm having trouble saving because I can't pull up save button. And the screen size won't fit right on my laptop screen for the game, which makes that harder to fix. Is there a reccomendation of the ideal settings for this game for screen etc? 


This game looks like it has potential but its hard to figure out initially. 

I wonder if that part is getting cut off. Is there an ideal screen settings and browser for this game?

You look for an educate button or something when in the npcs menu. You also can't do it very late in the day and it will give you a list o certain stats you can try to raise. 

There's something where when you go to an individual NPCs page you can click a 'move' button. And that can move them. There's also a button to assign current NPC group (servant page summary of 8) to the follower page (4). BUT it seems its incomplete. I've asked about this and haven't gotten an answer. Like you can assign the current group of 4 combat followers. But it needs an interaction button there so you can still intract with them if you have different npcs on that summary page of the 8 servants group (that has interact buttons). I can't see how to go intereact with a 2nd page of the NPCs (recruited) page and how to flip through them either, either for the work npcs that work for you or for the combat group of 4 followers page. Without that working right the game gets unplayable... :S

And nobody will answer me on it either. 

One suggestion for this game that would be really fun to add is if you could somehow make it so it can continually regenerate new quests or new kill/go fetch quests. I don't know if it has this yet. (There is something in the town city council hall where you can go after some bounties, but at the moment playing it I can't tell if those reseed themselves/repeat yet or not.) 

I've wondered about that too. 'In theory' it make the most sense if it gave bonuses to some accept/reject checks in dialogue choices. But I don't know if they've written that in or not. 

Either way its the hardest stat to raise, so it doesn't seem bad to work it up. 

Male slaves are perfect to sell to get cash quickly. 

A game suggestion that I think would be useful is...  to have the crafting times change depending on your skill level. Like if I make a knife, a sword, or a crossbow each button click is 30 minutes or so. And its doing the same amount no matter if I have 30 skill or 60 skill. It would make sense to add a feature where the time of crafting per click attempt goes down by a % for each 5 or 10 crafting points. or something like that. 

Also, I'd like for the bathing times with harem members to be lowered. You can try to bathe with them to get stamina up to then go do 'spouse time in bed'. But sometimes the bath times use all that up and you don't have any time left. That's why I'd like some of the bath and talking to a girl times be lowered by how much time they take so you can spend more time with more girls per day. OR, you could change it so the amount of time spent with a girl talking or whatever goes down by higher skill level also.  

I've noticed some of the game features don't fully show up with some internet browsers. For that reason it would probably be best to put up a guide that shows a list of the most compatible browsers. For example, if I load the game in Google Chrome, the house parts will be cut off so that I can only see the basement but can't go to the middle and top floors. Some parts of the maps also will  be cut off with some browsers also. 

So far, the game works best for me with less bugs in firefox, but that's not necessarily the best one. (I don't know which browser has best performance to be honest.) 

These are bugs that show up differently depending on which web browser someone uses. 

How do you flip through the npc pages? I can't see an option for that with my web browser? Is there more than 1 way to do? What web browser works best with this game? 

Thank you for replying to me. However, when I go to the NPC menu still I can't see pages to click on. I believe you but maybe its not loading properly? Is there a back door way to load the npc pages? I can see only the first page and then it doesn't let me go to page 2 of npcs, etc. I'm currently using the firefox browsers. When I didn't use firefox browser before it wouldn't show or load game features properly. But now it is showing MOST game features. The only feature I can't see it the npc page numbers. 


Is there a fix for this? Without being able to use more than 1 npc page the game hits a wall to no longer be able to progress. :S

I would really like to be able to have more than 8 max slaves/followers. The potential for this is huge if you can make it so we can have as many as we want. And there's a bed upgrade by upgrading the dorm room where it said I now have 3 dozen beds. BUT after it said that I don't see how to have more than 8 followers still? 

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So when I play Masters of Raana, it looks like you can only have a max of 1 page of 8 followers and slaves togther. Or am I wrong? I want to know if you can set up a 2nd page to allow a 2nd group of 8? Or to request it to be able to be changed to up the limit. This game simply is the most fun when you aren't limited by how much you can grow with the slaves and followers. I humbly ask for them to add more to up the limit of how many slaves you can have. 

Is there a way to have more than 8 slaves? If so how? Or how would you see the ones not on the page? (Or is a building upgraded needed maybe?)

Thanks.