Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

psznm

48
Posts
2
Followers
1
Following
A member registered Jul 08, 2021 · View creator page →

Creator of

Recent community posts

Glad you like it! Can you elaborate on what you mean by more dynamic?

windows

(1 edit)

Coyote time is a term I didn't even know existed. Next time I'll be making platformer (actually just about any game with jumping) I'll remember this. Thank you! :)

The music and visuals are great, not a big fan of the controls though.

That game has pretty sad vibe to it, poor lizard, having to work all day to barely pay his rent until he can not.

Great game though!

I see, finished now. Loved the firewall :D

(1 edit)

The game would be really great if it had some more polish. The movement feels floaty, getting stuck on walls is not fun, jumping and dashing is still allowed even during starting countdown. I was able to gather first two coins before I got to "Go!".  Also first 5 minutes I believed the game is unfinishable because I had no clue I could dash. After finding the horizontal dash I thought thats just it, but after some desperate button mashing I found vertical dash.

After maybe 10 minutes I honestly just wanted the game to end because of the movement floatiness and getting stuck on walls, but I was already so invested that I was determined to finish it.

Overall, I liked it, but it needs polishing. Alot.

(1 edit)

I don't get it. It took me 2 minutes before I realized I can draw into map, but it seemed like it has absolutely not effect besides drawing into map.  It was just empty canvas until i started putting some pixels into it. Is that how its supposed to be? I'm very confused by this game.

This is looking really good, I wasn't able to get past the passcode :( I've tried, but i'm not very good riddles

This game is awesome! When I got used to keeping time, I was little sad that there are no further goals. Also really nice music!

Thank you for the feedback! I suppose I did go a little bit overboard with the difficulty. I guess the need to rush is where most of the difficulty comes from. We were little pushed for time and the level ended up little bit longer than it should have really been for the 1 minute.

Very strange game, tried playing for 2 minutes and I am not sure if I managed to do anything at all... The around 5 second 3notes loop didn't help to my enjoyment either...

Very good!

It is fun but gets repetitive very quickly. Art is maybe too simple

(3 edits)

I really liked the idea and was actually hyped to see the upgrades in action, unfortunately after around 10 tries when I couldn't get a single piece o jewelry (even after reading the description) I gave up... Also there is some issue that my cursor wouldn't stay in game, even with fullscreen... it might be some issue with dual monitor setup...

I liked it, very interesting visuals and fitting music

That gave me a jump scare! Cute art style, the handling felt a little janky though.

Fully agree. Sadly we were not able to add sound effects and music as we were already struggling to finish in time. 

Very fun game! The difficulty ramps up really fast.

Happy to hear that! Do you perhaps have any suggestions?

I did like the game, however the attacking was quite unsatisfying and gameplay got repetitive very quickly.

It is nice base for a game, but it just isn't there. Also it doesn't fit the jam at  all. Very nice art style.

Wow.

Very nice use of the limitation!

Nice game, I liked it. The art was very nice and gameplay pertty fluid. The sounds were kinda irritating though, had to lower my sound to the bare minimum.

I didn't get the point of the game at all. Also bugs :(

Game did not start up, so that's a 0 by me :(

Since you're asking I'll nitpick a little bit :D You can very easily get stuck on the trees. Which kinda breaks the fluidity of gameplay. Maybe if they had circular hitbox so that you kinda slide around their edges... I feel like that would make it nicer.

Well that is confusing. So I played it, couldn't get past the section with 4 disappearing green tiles after several attempts... After a while I glitched through the wall outside of borders, so not very good impression :( The art and music were really nice though, adjusted my rating.

One life is intentionally because the game is very short. Don't want you to finish it too easily :) Good point with the bullet size though.

Me too! Big props to Auto for all the art.

Glad you liked it! 

Could not run the game. Said There should be 'Space Marine_Data'

Tried creating the folder, did not help... So that's a zero by me :(

Well, this game sure is frustration inducing. 

Really loving the artistic side of this game. Especially the flying leaves in the wind. Beautiful. Handling is pretty fluid, which is very nice too.

Loved it!

I liked this game, even though it could use a little better art and some sounds, the concept was nice and game pace felt pretty reasonable.

Arrow keys didn't work as was promised in the description, graphics are very lacking, and so was music.

Loved the art and music, the introduction was awesome, gameplay was a little underwhelming tho.