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A jam submission

Gnomish DreamsView game page

Submitted by psznm, BillBucket — 4 hours, 26 minutes before the deadline
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Gnomish Dreams's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#453.1113.111
Presentation#753.0563.056
Overall#812.9032.903
Concept#882.8892.889
Enjoyment#1042.5562.556

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Auto, psznm

Software used
Unity, Aseprite

Use of the limitation
Level time limit

Cookies eaten
Ate them all before we started

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Comments

Submitted

Good game! Maybe the game can be more dynamic for to be more pleasant ;)

Developer

Glad you like it! Can you elaborate on what you mean by more dynamic?

Submitted

I mean to increase the game speed, i.e. having a stronger gravity and moving faster ^^

Submitted

Feels a bit too close to a rage game at times. could use music as well?

Submitted(+1)

I'd love to try this out with gamepad controls. Also a little grace period after running off a platform where you can still jump (coyote time) would make some of the smaller platforms less frustrating/make the game seem more fair. Fun concept and cute sprite work

Developer (1 edit) (+1)

Coyote time is a term I didn't even know existed. Next time I'll be making platformer (actually just about any game with jumping) I'll remember this. Thank you! :)

Submitted(+1)

This game has great visuals, and movement. Though I feel like the latter half is too rage game like with the hard to time jump onto the back and forth platform(Especially since you don't have a lot of time to wait if you miss it), and having to time your jump and shot really well to kill the shooting enemy above you. I did beat the game however, and am more frustrated then contempt. This just how I feel, and the overall game is quite good/polished.

Developer

Thank you for the feedback! I suppose I did go a little bit overboard with the difficulty. I guess the need to rush is where most of the difficulty comes from. We were little pushed for time and the level ended up little bit longer than it should have really been for the 1 minute.

Submitted(+1)

cute artstyle. would have benefited with music tho. but great game!

Submitted(+1)

Nice gnome means nice game!

Submitted(+1)

Very visually striking. I feel a few sound effects would greatly increase the experience

Developer

Fully agree. Sadly we were not able to add sound effects and music as we were already struggling to finish in time. 

Submitted(+1)

Really fun, Art was good!

Developer

Happy to hear that! Do you perhaps have any suggestions?

Submitted(+1)

Loved it also xD. I like how the clouds look on the background!

Developer

Glad you liked it! 

Submitted(+1)

Loved the gnomes animations!

Developer

Me too! Big props to Auto for all the art.

Submitted(+1)

I feel like just one life isn't enough, the enemies' bullets are very small, which makes them hard to see sometimes. Good concept.

Developer

One life is intentionally because the game is very short. Don't want you to finish it too easily :) Good point with the bullet size though.