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pseudonymous

22
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A member registered Sep 17, 2018

Recent community posts

1.0.2 Steam

Windows

Bug: If 18+ content is disabled, then zoom will reduce defenses but fail to charm enemies.

Bug: Disable 18+ animations in combat option has no effect.

UX issue: The function of the arrow keys on animations is unclear, and there does not appear to be a ready way to determine which animations have been obtained versus which still need to be encountered.

Inconsistency, possible bug: Some bosses can be charmed, resulting in animations. Others cannot be charmed at all.

UX issue: When the first rainbow gem is provided it does not appear to be stated how more are crafted.

UX issue: An in-universe tutorial for how to use the anvil would help. (ie: 'I can forge blooms into runes, and combine runes into other runes. you can stack runes, but they take up space and all runes need to fit on the weapon')

Can confirm. This happens until the 3rd form is unlocked, at which point these automatic changes will no longer occur.

1.0.2 Steam

Windows

Bug: Completing the 4th area takes you to a grey screen where you can do nothing. This is a softlock.

Bug: In the 4th area some rooms have starting locations on active exits, which immediately completes the room.

Bug: Many exits in the 4th area are invalid (Placed inside walls, etc)

Unintended behavior: Because the activate key is the same as attack dialog can be inadvertently skipped when the player is attempting to do something else (ie: fighting a boss).

Bug: When playing with Extra Enemies enabled, pausing the results in Extra Enemies spawning in. This can result in extremely unintended quantities of enemies. (I kinda didn't want to report this one, since I actually like it.)

Frustrating mechanic: Enemy shots and your own stray shots destroy resources. This renderers them uncollectable, even though some resources must be attacked in order to collect them. This includes healing items resulting from spells. The net effect is that items are effectively there to taunt the player.

Bug: "No shops" is very technically accurate, in that the shopkeeper is invisible and will no longer ask for money. The shop rooms still spawn, and tThe invisible shopkeeper can still be seduced. (Another one I didn't want to report)

(1 edit)

1.0.2 Steam

Windows

Bug:

If you have no skillpoints and click on an empty skill socket then the game will treat interact as zoom. This can also randomly happen at the campfire. This can usually be corrected by clicking the "Zoom" icon to zoom in and out.

Bug/crash: The second form can sometimes multiply spell effects to the point of completely filling the screen. This can cause the game to lock-up. I am as-yet uncertain of the cause, and cannot reliably reproduce it

Bug: Trial portals can appear outside of the valid play area. I have observed them appearing in solid walls in the third area.

Bug: Enemies can appear outside of the valid play area, resulting in them being docile. This is most apparent in the second area.

Bug: Completing trials sometimes does not result in a reward.

It was well worth not only the money, but also dedicating an entire day to 100%ing this game.

It's actually kinda unfortunate you didn't go the 'sfw game with a free nsfw dlc' route, because this game is amazing as a game even without the porn, which is also fantastic.

Unfortunate, because the list of people I can gift a porn game is smaller than the one I can gift a sfw game. Yeah, I know it's doubling up on costs for the scenes, and it'd mean having to rework things, but I was only able to give this to two people instead of the dozen or so I wish I could.

There are some rough edges that could use some attention - some of the impreg levels are relatively easy (Pix), while others are brutal (Rooster), and the bonuses from data chips should really be reorganized so that the ones that are more useful near the start of the game are earlier on the list (affection-based ones), and the ones that are more about completions are later in the list (Pom).

Affection gains on their own are already also a bit quick, but that could be me.

There's also the relative lack of options for weapons; I was expecting to unlock more purchasable weapons as the game went on, like a primary fire that trades fire rate for higher damage.

Are there any plans for DLC and/or a sequel? I hope so! Ideally we'd see more of the crew interacting with each other.

I loaded my game from before there were difficulty options into the Steam release, and it set everything to the default.

Is it possible to change difficulty options?

There's also the issue that the game has an extremely flat progression curve, and strict quotas. Once you hit the transcend benchmark any time you spend continuing to play is completely wasted as transcending literally just resets your progress and increments a counter.

The lack of any progressive mechanics results in transcending no longer feeling like progress anymore, and becoming tedious drudge work. There's no anticipation for what may come next, because it's just another round of the same with slightly faster production and somewhat harder enemies.

Compounding the problem is that every variation on this game is exactly the same with only changes in appearance. The lack of variation to adapt to makes it a rather unpleasant experience.

The game needs work.

Also: If somebody is romancing two girls and those girls are romancing each other then it's just polyam.

Tortious interference claims are generally pretty hard claims to make, but since this would have to be a class action it might actually be something with teeth. Anybody reach out to Legal Eagle about this?

Confirmed. Letting sex play out on max speed on my current game took 15 minutes, and that was followed by an impregnation scene that went on for an hour and a half before crashing.

I think the best solution here is to have a button that just skips to the next time segment and sets the pregnancy counter.

Mita did nothing wrong.

1: Things for Jun to do besides stand there.

2: Things to buy that Jun can use. (Books, repair workbench, etc...) and that you can also use with her (Video game console)

3: Jun taking initiative on things, like dressing herself to boost stream revenue, or adjusting her own colors, and the player having the option to encourage her or discourage her.

4: A story arc where Jun may decide to resolve the issue of her legality, and the method she chooses depends on interactions with the player and what resources she has (High-end parts lets her assassinate bot-ban supporters, bribery if you have cash, lobbying if you have a LOT of cash, astroturfing if the only resource she has is time, etc...)

5: Rogue bots? A Bot liberation front that wants to free (Or "free") Jun

6: The option to change Jun's name later on

7: Having Jun's name be used consistently instead of often being "Bot"

8: The option to change how Jun address's you

I'd love to see this finished.

I wonder if one of the endings would be the janitor and researcher deciding to merge?

I would pay good money for a full game of this

Maybe fund it via patreon?

I started a new save on this version.

Bug: Screen is black after cutscene following Bianca's first fight with a ghoul.

I can move around and interact with different objects to get dialog, but it's quite difficult to progress the story.

Suggestion: Add code that checks for the player being below the lowest solid object on the map, and mark a point on each spot as a default location. If the person winds up below the map, drop them at the default location.

This won't solve the clipping problem from happening, in the first place but it's the industry standard practice for handling it when it happens.

If you activate the whip then the whip sound repeats forever any time you're not in battle.

The fire doesn't block your path to the nun until your father is dead, but you can't interact with her or the enemy.

The game softlocks in the cutscene after you defeat the vampire.

When it happens the wine bottle vanishes, and it fixes itself if you leave and re-enter.

I figured it was the script that moves Ril into position somehow grabbing the wine bottle entity as well, but it was really funny to see!

The download doesn't seem to be packaged correctly for itch.io so you have to download it manually because itch doesn't have any options when you click install.

Bug:

In Riliane's house, if you inspect the toilet after she uses it she says "This is no time to drink wine."

... Err... I didn't think this was that kinda game...

Suspicious behavior and multiple detections. Looks like the game is compromised.

https://www.virustotal.com/gui/file/6cb57d93bd08ce46150f1fa2a54d85fcc9eb70ab979d...