I loaded my game from before there were difficulty options into the Steam release, and it set everything to the default.
Is it possible to change difficulty options?
There's also the issue that the game has an extremely flat progression curve, and strict quotas. Once you hit the transcend benchmark any time you spend continuing to play is completely wasted as transcending literally just resets your progress and increments a counter.
The lack of any progressive mechanics results in transcending no longer feeling like progress anymore, and becoming tedious drudge work. There's no anticipation for what may come next, because it's just another round of the same with slightly faster production and somewhat harder enemies.
Compounding the problem is that every variation on this game is exactly the same with only changes in appearance. The lack of variation to adapt to makes it a rather unpleasant experience.
The game needs work.
Confirmed. Letting sex play out on max speed on my current game took 15 minutes, and that was followed by an impregnation scene that went on for an hour and a half before crashing.
I think the best solution here is to have a button that just skips to the next time segment and sets the pregnancy counter.
1: Things for Jun to do besides stand there.
2: Things to buy that Jun can use. (Books, repair workbench, etc...) and that you can also use with her (Video game console)
3: Jun taking initiative on things, like dressing herself to boost stream revenue, or adjusting her own colors, and the player having the option to encourage her or discourage her.
4: A story arc where Jun may decide to resolve the issue of her legality, and the method she chooses depends on interactions with the player and what resources she has (High-end parts lets her assassinate bot-ban supporters, bribery if you have cash, lobbying if you have a LOT of cash, astroturfing if the only resource she has is time, etc...)
5: Rogue bots? A Bot liberation front that wants to free (Or "free") Jun
6: The option to change Jun's name later on
7: Having Jun's name be used consistently instead of often being "Bot"
8: The option to change how Jun address's you
Suggestion: Add code that checks for the player being below the lowest solid object on the map, and mark a point on each spot as a default location. If the person winds up below the map, drop them at the default location.
This won't solve the clipping problem from happening, in the first place but it's the industry standard practice for handling it when it happens.
Suspicious behavior and multiple detections. Looks like the game is compromised.
https://www.virustotal.com/gui/file/6cb57d93bd08ce46150f1fa2a54d85fcc9eb70ab979d...