This was fun, like an old school haunted house at a fun park, looking around for whatever is going to jump out next. That clown though.....lol. Nice work on your first horror game.
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Truly beautiful, amazing music, fast fluid gameplay. I never did understand the traps though, I have replayed since this video and still don't really know if it's working or not. If a drifting mechanic could ever be added that would make it a lot more fun too, as it stands turning is a little difficult. Great work! Can't wait for multiplayer!
I'm happy I was able to play the second chapter this soon. I enjoyed the first chapter, but the second would need a lot of improvement to be worth the price. The newest chapter is worthy of being Bendy, but is it worth the price? Depends, my thoughts in the video below. Regardless, great work TheMeatly, I need to go back and check out the chapter one updates as well.
Pretty good game, voice acting was great, felt a little lost most of the time trying to figure out what to do, or what I could do. I only bought two of the upgrades, and made it through the game without a problem. The satellite arrays were my biggest annoyance, that one could definitely use more explanation. This took me about an hour and a half to finish, and left me with mixed feelings. But I do love the idea behind it, with some polish, maybe a few changes, this could be a really great game. Here is my playthrough.
This game is awesome, the characters are great, the humor is very funny. I had a lot of fun making this one, my voice didn't though lol. Great work, I WANT TO PLAY THE REST! I can't wait. That aside I am really looking forward to the alternate endings and choices as well. I didn't realize until after I played that there is a first adventure with Chook and Sosig, hopefully I'll be able to try that one out soon, and I can't wait.
Very good game, I'm glad to of found it. The puzzle aspect helps it to stand out, although it was a bit confusing at times. I'm following, and I hope to see more of this. Here's my playthrough, and great work!
I like this this is a full experience, the voice acting needs some work, but it wasn't so bad. But in chapter two, the puzzle at the end, I spent a long time trying to figure out, had to cheat my way to passing it, and I really don't expect that's how you do it, so I have no idea how to pass that legitimately, although it's probably really simple. I'll probably get back in and finish the game fairly soon, but here's my playthrough of the first 2 chapters.
I really liked the beginning, it wasn't what I expected and it was promising for a nice buildup, but once I got to the sewer area, it lost me, I don't know if there is supposed to be a flashlight mechanic, but it wouldn't work for me, I picked it up, I think, I picked something up, but the flashlight wouldn't work, which made navigation nearly impossible, way too dark to do anything without a flashlight. I'd love to get back in if this is fixed in the future. Although I did find one easter egg, which scared the hell out of me lol.
Absolutely loved this game, haven't felt that tense and truly freaked out in a while. I know there is already far too many reviews and videos of this game, but I am so glad that I finally got in to play it. Amazing job!
Cool game, I'm a big fan of cell-shaded graphics, there is a nice challenge to the enemies, enough diversion to keep it interesting. This could be made into something larger, I would definitely keep up with it. The controls are a little weird, but it didn't matter a whole lot in the end. Keep up the good work!
Interesting experience, I wasn't quite sure what to expect going in, but I came out feeling satisfied. So good on you. Wouldn't mind seeing this style and idea incorporated into a larger game, I felt like things were happening all around me, and I couldn't see them, which I hope was intentional, as it fits the moral perfectly. Worth a play, good work, good idea.
I got to get back into the game and play Nightmare mode, and I have to say that I love this game even more now, you did a truly great job of creating something that a lot of people who create games leave out, the actual GAME. Something with a challenge, that gives you a major objective and keeps your mind going and blood pumping. Truly a great experience, and my favorite game of the year thus far. Hope to see it get more attention.
It was a fun little game, nice interesting graphics, I liked the back story. It could use a bit more polish, but for what it is I think it's fine. Maybe a bit more horror though. The metronome clicking or beeping is a little annoying honestly, but I didn't notice it when I was playing. All in all it could use a little work, but it was a fun little trip. 4/5 - Worth Playing
Great game, glad I found it on here, the atmosphere is good, keeping the character searching for something while trying to avoid the monster was intense, I was able to complete Panic mode, I may try Nightmare mode as well, definitely following for future updates. I made a video, audio quality is a little bad though, sorry about that. Keep up the good work!
I loved this game, the frequency mechanic is amazing, creative, unique, and just frustrating enough to add a great deal of tension in using it, I did need a bit more explanation, as there is a very large frequency bar and only the 2 frequencies that exist, but I figured it out. Also loved the atmosphere and monster design. I think I the sensitivity of the monster was high for my play-through, I've watched other videos since that have gotten much closer to the monster without setting off the kill screen, but it was still fun and I hope to see more of this in the future, 5/5 Great work and thank you!