Great atmosphere and storytelling!
PRODBYDEATHWISH
Creator of
Recent community posts
Thanks for playing, it means a lot!
My inspirations for the game were mainly hotline miami, superhot and tactical shooters in general, I would definitely take my sweet time tweaking the levels so you could make advantage of the feeling of holding angles before acting and having actual crosshair placement, so you could take down enemies efficiently.
I hope the rushed level design wasn't very much detrimental to the overall experience!
I love this game, fortunately I'm a gamer so I didn't got skill issue'd but I understand the difficulty is a bit overtuned.
A good concept to keep in mind for games like this is having weaker enemies as well! It feels good to shot 'em down with one bullet and keep the flow of the gameplay better alongside stronger enemies.
The ending is peak btw, good job overall.





