Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

PrintNplay

75
Posts
3
Topics
130
Followers
164
Following
A member registered Feb 11, 2023 · View creator page →

Creator of

Recent community posts

No problemo, I did not see initially that it was you, man :) Your content is always safe. I downloaded, played and rated the game. Good job as always!

Art was very nice, implementation of 3D stuff looked amazing, loved how animations were triggered when things were attacked, loved the 2D art as well it fit the theme very well. How the game felt is a completely different matter, I personaly have a very easily triggered motion sickness and even though I am usually fine with FPS games, the way this game used movement was not playable for me. It can be easily solved with less of a head bob, and the removal of that attack recovery animation, which is far to slow at this point. On the other hand, I am happy to say that this is the second entry on this jam, which deals  with puzzles and that is so great to see within this engine. I have seen other stuff from Nick and he always delivers such amazing things in EFPSE especially when it comes to 3D stuff. I will always look forward to more games to play coming from him :)

Will do! Thanks man!

Yea, I don't know what to say...Nobody has done this in EFPSE in the world, oh wait YOU JUST DID :D 
Awesome job man.

Says this page is flagged :(

Amazing to see wonderfully animated 3D models lovingly implemented into EFPSE. But apart from that, it is even rarer to see a puzzle game with lovely, simple mechanics. I would add a bit more of a tutorial to it so it is clearer to some, but even in this, it is a great basis for something truly awesome. Great job!

Did not expect less from you ;)

Very interesting to see a vehicle in EFPSE :) Nice touch!

Congrats on submitting your first game. Lots can be done to improve this, but what is important is that you started making games. Now, after this the most important advice is - NEVER STOP making games, and every next one will be better than the last, especially if you keep working with EFPSE!

Left my longer comment on the game's page, but overall had an awesome time playing this! The guy who made it is awesome, he is veeeeeery helpful in the community and I hope he'll get really inspired by this and start doing even more short games like this! Great job!

Andreja here from PrintN'Play. Hey pal :) 

Reached final boss, loved the respawn mechanic and I tought I could quit the game and then I had to play it from the beginning, so maybe the classic save/load game can still be there as an additional thing apart from your awesome respawn at last face-pillar spot. 

Overall, you did an amazing job as was expected from an EFPSE legend like you :) I loved the atmosphere and the level design, which was quite unique. That backtrack with the red waterfall hit the spot. I know this was a game jam game so I will keep advice at a minimum because you probably know it, but UI could use some further readiblity like adding some more black background behind the heart and the health nums, same with jetpack bar, some nice art around the bar would be awesome to further contribute the theme. All of that could go in one background image and it would look lovely. 

What I learned from this is how you did the spawn deco with the altattack, I will shamelessly steal this idea from you for sure :) I did something simmilar with my boss that spawns both enemies and decos that do damage :) 

Additionaly a fine touch was when hp is low that red vignette in the edges of the screen symbolizing that you will die soon, loved that classic FPS detail :) 

I hope to see more games from you like these. You don't have to wait for another game jam to do them ;)

Respect!

Ok fair enough, I will get the game and spread the word so that others can get it too! Good luck!

Will get this for sure. If you want to work on something together since I also use this engine, give us a shout :) 

Man this is looking awesome, love what you did with the shader. Atmosphere is great!

What engine was this made in?

Great that it is themed for New Year :D

Happy you like it!

Looking cool!

Same here, and I see that these are old posts, but I got this today, my pages were animating just fine, but now they do not work.

Hope you'll continue developing this it has lots of potential.

Happy to see a solo dev going head-on into this genre, which has a very good audience here on Itch.io. The right type of game for the right type of people. There are some things that can be improved within the UI/UX but the overall experience is solid and is there so that is what matters for now taking into consideration that this is a Jam game. Do not abandon it and post updates. 

Awesome game, loved how it merged the match-3 with the cards, art style is unique, and it seems it has great potential to develop into something big!

If you need help with a better UI than this give me a ring.

I think this is awesome, I just could not go through the first door, why aren't the basic controls wsad like we are used to and do I need a controller input to open a door?

Amazing news! Pushing too hard os something very well known to us as well. Stay calm and enjoy life. Nobody rushing anything!

Amazing how relaxing it is.

This looks amazing!

I like the game, but I somewhat disliked that if you do not perform the exactly correct forward jump towards the enemy, the enemy kills you instead of you killing him. Everything else works perfect. 

Happy you enjoyed!

Seems very to the point and nicely made. Good job!

No problem TwoSharpBlades, check out our other games, this is not present in all of our games :) 

Awesome experience! In an update you cold add audio settings that appear in the main menu and the pause menu. Other than that it was perfect! 

Very happy to see this man! And making the roadmap with a nice design like this makes me excited! Good job!

That would be awesome man! Happy it was useful feedback.

Hey man, just wanted to give my support and say good job. I bought your games and they are still awesome, your art style is awesome and the way you open up your level piece by piece is revolutionary if you ask me.  I still feel that even in this stage where your games are not final please add some polish to them in terms of, if there are no more levels, tell this to the player, make a popup screen that tells them that they have reached the end. Because in two of your games I reach the end and nothing happens. Also, the controls can be made more intuitive like jumping on "space" bar and please add pause screen to all of your games when player press "esc". These tiny details make your game feel like a finished product even though it is not : )

I wish you all the best and know that I will always buy your awesome games. 

Andreja from PrintN'Play Games :) 

Let's do thiiiis!!!!

Will you be adding DARK Mode?

Hi, I'm Andreja from PrintNPlay Games, I found out about you on the EFPS discord and can't wait to meet you and talk more!

Help! When I click on the icons that I want to drag and move around in the HUD they just disappear. I see people have managed this somehow in their games and the youtube tutorials also show it working, but for me it does not work.