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premek

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A member registered Nov 24, 2015 · View creator page →

Games

Recent community posts

Haha thank you for playing. You missed the great and unexpected ending :)

Yay! it works now :) and its a fun game :) thank you

No, you're still packaging the .exe file and not ".x86" or ".x86_64"

linux executable exported from unity will have ".x86" or ".x86_64".

Some additional info found here:

http://ludumdare.com/compo/2013/12/24/unity-export-for-linux/


But you don't have to do it because of me its fine if you dont have time for that :)

so good :)

great game :) and the sound effects & music are great!

nice :)

https://itch.io/jam/game-off-2017/entries

It contains only .exe file which is Windows executable. 

cannot close the instructions window in the web version

it's a nice game!

yes it makes a sound but that's it :)

there is no linux verion but it's marked as it is

its very pretty :)

it works for me on linux. I just had to: 

chmod a+x Russell\'s.x86

./Russell\'s.x86

Where's the teapot? :)

sorry the linux version does not run for me 

terminate called after throwing an instance of 'std::runtime_error'
  what():  RtApiAlsa::probeDeviceOpen: pcm device (hw:0,3) won't open for input.

i was not able to stack 3 bobbytables high enough. but the game is made so well. love it :)

nice :)

It spins! :)

love the concept. controls a bit difficult. The linux version works except for the music which stops sometimes

Its so good :)

Great! :)

i like the idea but i kept falling out of the world :)

(Edited 1 time)

Had some dependency issues running it on linux:

./Main: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.25' not found (required by ./Main)

Thank you so much for playing and for the feedback. I'm looking forward what other will say about the music, I think it's very individual but for me it fitted that slow mood I was aiming for :)

I also use Travis CI integration with GitHub to package .love and .exe builds, web build, deploy binaries to GitHub releases and web version to github.io

https://medium.com/@premek/autobuild-love2d-games-travisci-github-ccf50ae7108e

hah :)

SPOILERS in the playthrough videos below :)

Thanks for playing :)

Yes he works in an office 8 hours every day as a programmer, they don't wear anything formal :) 

Hey! Thanks for playing :) If you haven't you should try one of those "blind" puzzles where you don't see the individual shapes, like this one:

Anyway thanks for playing indie games and if this one was too relaxing maybe, try my other game which is more crazy :D

Great game :)

Posted in 📼 FAQ 📼

Can we use (parts of) the original graphic design? Or is it copyrighted?

(Edited 1 time)

Had the same question in my mind. Maybe put this reply to the main page?

Edit, sorry, found the FAQ

i dont get it :) how to play?

beautiful :)

Nice!

Super :) Tak na tom makej dal

Jako me to treba nevadi :) ale je to jediny pravidlo tohohle jamu aby to melo 64x64

No jde o to, ze v tomhle jamu maji mit hry rozliseni (presne) 64x64