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I spent the Sunday (and half of the night) resolving a dependency/build issue and I think I'm finally done :) It's nothing great but I'm satisfied with the result :) Web build does not want to run but I don't need it :)
Tomorrow I will just upload the final builds and write the descriptions
Thank you for that!
Itch has some article on this https://itch.io/docs/itch/integrating/platforms/li...
but it worked OK for me (installed using itch app). The problem with permissions described here is usually easy to resolve for a lot of users but it would be better if the executable file already has the executable permission set (I dont know how/if can you do that on windows or if Unity does that for you) and it is probably safer if it is packaged in something like .tgz instead of .zip.
After a few hours my game started to break slowly:
- there was a potato plant that i was not able to harvest,
- my tools stopped working - axe, spear (did nothing when clicked)
- was not able to build a foundation on a place where it was eaten (other places it was possible)
Error: Cannot compile pixel shader code:
0:34(21): error: syntax error, unexpected NEW_IDENTIFIER, expecting ')' or ','
[C]: in function 'newShader'
main.lua:41: in main chunk
[C]: in function 'require'
[string "boot.lua"]:428: in function <[string "boot.lua"]:274>
[C]: in function 'xpcall'