Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Prashant Singh

107
Posts
3
Topics
16
Followers
23
Following
A member registered Apr 03, 2021 · View creator page →

Creator of

Recent community posts

(1 edit)

Haha thanks for the comment, I was actually trying to have separate tracks for each level, I don't know why I missed it, I had time too :P Anyways, thanks for playing   ^-^

I like the gameplay and the take on the theme! The "jumpscare" when you die is also good. The audio engineering is also fantastic. The visuals, are okay. I love this entry!!!

The controls are good but I think you could have improved it by lerping the rotation and not snapping it. This game is fairly well optimised. I liked it.

I am sorry, I could not enjoy the game properly, its very hard right from the beginning and the mechanics are also tough to grasp. I like the song but its very short so it loops quite early and gets annoying. The main menu theme was a Banger none the less. This game has potential. You just need to carve it out. 

(1 edit)

I like the visuals, there is a lot of text in the tutorial. You could have lowered the word count or maybe used icons. The controls, in my opinion, is a bit rough. I have to press the key each time I want to move. It should have been hold to move. The post processing is a bit too much on the tutorial screen. Speaking of, can you share the link of some tutorials or resources regarding it? I fell in love with the Audio and sound effects. Top class!!

I have rated this game, if possible, you should check out mine too :P

It is still good though.

Surprisingly a fun game!! I like the gameplay a lot, the visuals were okay too, Here's how you could improve this game in the future if you decide to work on it. 

1 -> The bigger enemies should have more health.

2-> The map is very open, so adding some objects like trees and houses would be cool

3-> Guns, lots of guns. Currently you only have a pistol, which I can understand is because of the time constraint so i am not lowering my rating because of what is not in the game.

4 -> Better visuals, I dont mean they are bad, but they can be better.

Overall, I will say that this game is a great submission. It works, and its fun. Well done!

Extra points for the audio sfx!! You could have added some music tho. I like the gameplay but the way camera zooms out so slowly and the game is still running is kind of not good. The rotation effect when colliding is a nice touch. Great work!

A great game!! At first it was confusing because of lack of information in the game itself, but its okay, i read the description, the visuals are great, but the grey background could have been improved. Oh but the gameplay, it was absolutely great! Smooth and responsive. I like the camera shake effect in low health. You did a great job :D

I don't get what the bar on the top is for? 

I really like the texturing on the models, did you do that? can you share some tips / resources with me?

Thank you so much, If you find resources you can dm them to me on discord (prashant.singh)

I have a few questions. How do you design the Audio? Can you recommend some tutorials? I have seen the climax video, (from the source code), how did you make it? Which software? Which tool? It was soo cool to be fair. 

Thank you sooo much man, it means a lot!! 

I think this is the highest I have ever rated any game in any game jam and it really deserves it. I was stuck in a loop of constantly finding matches, so i didnt get to explore the level. I have a few criticisms. Like their should be some what of an indicator of the map, maybe like it should show you the area you have explored. Also, as far as I played, I didnt find any jumpscares so maybe their aren't any. But is there a winning condition for the game? or you just wait until your match runs out, because afaik, it wont, the matches reappear in the places you have already taken it from. Crazy good work in the visuals and the audio section. I see this game as a potential winner!! GG. (literally)

I liked the roomba!! Also congratulations on finishing your first game jam!! I remember how terribly my first game went! You have a lot of potential. Would love to see your progress!!

A good game I will say! However there are a bit of issues with it. I can not do anything and still increase my points. So the character just runs (and stops after a while, maybe its hitting an invisible wall or something) but the distance counter will still keep increasing. Also the audio got a little bit too annoying after some time. Good luck tho!

Audio got a bit annoying after some time, but its okay. I think you could have added a texture to the ground, and added a wall like thing around the map. I like the models tho haha. Good work!

Game play was great!! The visuals were great!! It only lacked sound effects.

To be honest, I went in with low expectations, but boy I was wrong. You NAILED the visuals and audio. The gameplay was also great. The only thing i didnt quite comprehend was your take on the theme. I can only see it fits the theme because its an endless game and nothing else. Anyways, you rock buddy. This game was a great experience!!

It looks good, but since i have linux, I can not play this game. Unfortunately, I can not also rate it. If I could, it would probably be at leaast 5 stars in the visuals 

Wow! Such a wonderful interpretation of the theme, and the visuals are just great.  The semi quiet bgm, was a nice touch to the gameplay and its meaning. I think, you could have used less colors, to make the game more visually appealing. The gameplay, was well.. nothing unique, but it fits the overall game well. I like the sound design too. Overall, a really great take on this theme. 

I like the theme interpretation. Using your own clones as ally to defeat enemies is a genius take. However, I think the UI could have been a little better, and also the audio song is quite short. Other than that and the visuals, I like your game very much. Good work!!

A great game, the lore is awesome. However, the font was kind of bad. The H, W, M are barely distinguishable, the items in the game hide the ui. I like the song and the visuals and your take on the theme, I would love to see how to update this game.

Would love to see it :D

Oh then its my bad, I didnt even see the blue bar, anyways, you did  a fantastic job with the game and the theme implementation. I totally understand the time constraint so its no big deal, I only considered what you have in the game right now while rating. BTW, have you rated mine? :P

I like the take on the theme, however, the lack of music makes the game feel a little empty. Also, after some time, the character can move out of bounds, and sometimes, the bullets collided with the wall and sometimes they just phased through it. I think you could have made the bullets shoot automatically and we just had to aim because there is no point in leaving the left mouse button. If you wanted the shooting to be manual, you could have added some type of ammo or maybe reload system, but i can see that that would be a bit overscoped. Overall, I like the game, the spirals are hypnotising

Is that Intestellar  I hear!? The music does not loop tho. The lore is really great. The clever use of minimal art is really awesome. And I like how you can move in any direction. Endlessly. A great submission

I think this game is really great. The clever use of limited colors, The same levels, but each time a different way to solve it. I could not experience it to the fullest because it was lagging a lot (a problem with my system, not your game) The Audio and music were also great, and the player and its animations was chummeshwari 

Ohh I get it. Thanks. It was a good game, I enjoyed it

Oh ya, I call that the Diamond level, yes it was a bit hard. I hope you enjoyed the game :D

The character is naked haha!! Anyways, the gameplay was great but i think it was slightly unbalanced, you can only have one rock and you have to make the decision of either rotating it around you or shooting it in a random direction. I think you could have made it so that the player can have more than one rock, and choose the type of attack (throw or loop) for each rock. Also, dealing only 20 points is quite low, at least 25 or 50 would have been nice. You could have added more enemies (changed the color of existing ones with more health), I really liked the art direction you took with this game. Also, the music didnt loop after some time. I would love to see the future of this game.

What was the level color? Levels arent number coded as you can complete them in any order :P

Haha thanks sir, but i think there are many better games in the submissions. Gone ahead and rated your game as well :D

Even for a 3 Day jam this is awesome, but considering you made it in 5 hours, its absolutely fire (pun intended). The art, The visuals, The gameplay, every thing was absolutely great!! I only have little to no criticisms. I think that once all the flames are out, the player should have died in some way, and the enemy, the hooded guys, are fast af. In conclusion, I see a winner!

Even for a 3 Day jam this is awesome, but considering you made it in 5 hours, its absolutely fire (pun intended). The art, The visuals, The gameplay, every thing was absolutely great!! I only have little to no criticisms. I think that once all the flames are out, the player should have died in some way, and the enemy, the hooded guys, are fast af. In conclusion, I see a winner!

A great game! I like the concept of using the recoil as a movement method! However, I had trouble comprehending how does this game fit into the theme of infinite loops. Maybe thats because I did not play it for that long. Anyways, I really really like the idea!!

I did understand the tutorial correctly, and i was pressing the keys when they appeared, and some times before reaching it. I like the game juice of this submission though.

A really great submission, however, i could not understand how i was failing, even if i was pressing the right keys. I  like the amount of polishing you have done on this game. Anyways, can you tell me how did you make the trails and the effects? Would love to know!

There seems to be an issue with the screen ratio, plus the platforms didnt load correctly for me, I like the visuals and unfortunately thats all.