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Pranav Kulshreshtha

14
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3
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1
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A member registered Jul 30, 2020 · View creator page →

Creator of

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This is awesome! Great job!

Thanks a lot for your feedback and following!

Thank you so much for checking it out!

Sure! Also, your game caught my attention as I have also published a very similar game. Check it out too in case you feel like doing it. 

https://pranav-kulshreshtha.itch.io/brick-buster

Thank you so much for checking it out!

Thank you so much! Here's the link : https://pranav-kulshreshtha.itch.io/brick-buster

You are welcome! Actually it got my attention as I have published a similar game very recently. Would you like to give mine a try?

I played it and I appreciate the creativity and mechanics you have used. Plus the music is also great. But I feel there should have been additional lives so that we don't face a game over at the first mistake.

I tried it and I would say this game is amazing. I loved the feel of the game and the fun delivered by its simple mechanics!

Control the platform and don't let the ball fall down, all while using your predictive skills to compute the next spot the ball is gonna hit, smashing all the bricks present on the screen to elevate to the next level. It's what many of us have enjoyed playing in our early days as a classic brick-breaking and fun title.





A simple game about keeping your reflexes quick enough and making the timings right so that you land the ball at the platform every time it comes down to you, until the ball is on its adventure to smashing all the bricks present on the screen. Sounds familiar? Of course it is and no it's not completely so as this one is a bit different than all the similar classical games you have played so far. You will feel the difference in the feel it gives you, in the music playing in background, and in the tense moments of trying to keep up with the game as the speed of the ball exceeds its limits! Here's the link to the game : https://pranav-kulshreshtha.itch.io/brick-buster




The game contains some well-selected music and animations all embedded to make the experience possibly best for you! You will keep feeling the fun vibe it gives you, be it the playable levels or the game over screen! And it comes with a very short size so it never hurts to give it a try. Also, this game has a very good user-interface made just to contribute more to this game's overall look and touch. Can you complete all the 5 levels all straight and unlock them permanently to play later? Let's see. 




Link : https://pranav-kulshreshtha.itch.io/brick-buster

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 Hello all fellow game developers! For the first time I have uploaded a game of my own here on itch.io and I am willing to get feedbacks. To be honest it's not a very special project in terms of creativity, but rather a very special project for kickstarting my gamedev journey! And I am sure many of you will understand this  'cause I know this game might not be much in comparison to others out there, yet still it's my first and I am proud of it. 

This game's description could be found on its page, still I will rewrite it here :- 

This game is a classic brick-breaking title like 'BREAKOUT' or the other brick-breaking games that we played in our earlier days and has got some soothing and fun-vibe music and some eye-catching Level Start/Level End animations, and of course a fun yet challenging gameplay that attempts to take you back to those good early days! Of course it's a small, fun game.  Here's the link to the page of the game : https://pranav-kulshreshtha.itch.io/brick-buster

This game isn't in anyway significant in size and I would truly appreciate it if you take out your time to have a look and try at it and provide me with some valuable feedback of yours. Please be sure to help a fresh game developer in making his way up.

Any criticisms/suggestions/comments are mostly welcome. Am looking forward to create more games that contribute in the gamedev/indie-game industry and can entertain people in many ways. :)

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Thank you so much. It's just my first game meant to make an entry into the indie developing, so probably won't be a hit but might still be good.

That's a lot of valuable information you gave me here and I am thankful for that. :) Just cleared all my doubts plus gave me some really good suggestions. And btw no, I am not referring to piracy here. I know piracy is something not fully solved yet. I was just wondering if, before taking my first game out I am missing something needed to prevent it from being stolen and shared as their creations instead of mine, but your suggestions are good. 

I am new to game development (although yes, I was aspiring to make games since I was a kid) and luckily I have quite completed my first game made on the Godot engine. I am finally ready to upload it however I have never had any idea of what to do to prevent it from being stolen by someone else and I feel other devs who are uploading their games are doing something for it. Do I need to register this game somewhere first? Or do I need to create any copyright documentation? Or do I need to create any license? To be honest I am pretty clueless about it and won't want my game to be stolen. Can anyone guide me about this?