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Chris

11
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A member registered Dec 29, 2020 · View creator page →

Recent community posts

Our character is Brazilian, we are not.  We want to do the culture justice. 

Thanks so much!  Let me know if you have anything else you want me to check out in the future.  I'll let you know when our next update is out!

Hi! Yes, I think if you had an arrow showing where teh ball was facing would make the shot easier, but I didn't have a problem with the aiming particularly. 
I was playing on my laptop and had to click down on the track pad, which was not fun. I'd prefer to have the space bar to click down on as an option as well. 
Looks like you're having fun making this game! Keep it up!
Also, i think you may have been the one that gave us feedback for our Fifefer Island game, I really appreciate that! It was thurough feedback and pointed out some things we weren't aware of, including the Football meaning soccer in everywhere except the US!

I'd like to see the % power be a bar from 0-100 and for it maybe to move faster back and forth. All the way up to 100 and then back down to 0, making it more of a game to try to release at the right time

I agree about the ball taking too long to come to a stop, and would also like to see the camera angle go from ground level to bird's eye view. 

Very cool though to have built all this! 

Our game we just release the alpha version and it's here: https://fifeferisland.itch.io/fifefer-island-alpha1

Thanks!

This is Terrena, a member of the Kayapo tribe living along the Amazon river in Brazil. The forest near her home is being torn down by illigal loggers, what can she do to stop them?  In our RPG game, Fifefer Island, she along with 6 other characters from around the world will be transported to an island where they will have to survive, thrive and learn lessons along the way. How will 

What do you think of her look?

Here she is in a still for our opening video. The game is being made in RPGMakerMZ, and we plan to have the Alpha version out by February 8th!


(1 edit)

Hello, 

Our Dev Team is loving this Plug-In and it's an important part of our gameplay. Right now we have 6 rows, but can't figure out how to scroll down in the game to see them.   Is it possible to do so? Or does everything have to fit on the page? (We can scroll left to right no  problem) .

Thank you!


We are using MZ and are having similar issues. Based on reading previous posts, the images in the background of the boxes are not yet supported in MZ version. 

I can help you with the size of the dimensions, there is a post lower down in the community section here where Felski describes how to change the node sizes. We were able to do that.

Hello Community, Thanks for all your support and encouragement on our project.
We decided on the name of the game – Fifefer Island. The guide and narrator will be Mother Planet. We have completed a lot over the past few weeks. We hire StarBird Resources and he has been a great help! We have developed the Title Screen, Heads Up Display (HUD), created a time/calendar system, Tech Tree and Quest Systems and also created the ability to generate reports for the player.

We are currently working on the game introduction animation, character introduction animation and chapter one maps. We are also working on the Style Guide. We still need more help from the community. We need a musician/sound effects artist that can give us a consistent theme throughout the story. We are also in need of more technical advice, illustrators and web people.

We are scheduled to have an Alpha version of the first two chapters our for testers in early February. We hope you will lend a hand and hopefully enjoy the first Alpha Release

I should aslo add that we are preparing to use RPGmaker MZ, the newest version, but still could be convinced to use MV.

Any other questions, please let me know!

Thank you, - Chris

Hello! We are looking to pay an expert in RPG Maker to advise us and answer technical questions. 

What we want from you:

We are in need of an expert that can easily point us in the right direction when analyzing various technical solutions. For example: Menu Layouts, Skill Trees, Quest Systems, Time/Calendar systems and charting capabilities (and more). Which combination of in-engine manipulation, plugins, resource libraries and scripts can solve what we want to get accomplished?

Requirements: 

At least five years’ experience. Fluent in English.  Work would take place via email and Zoom meetings.

How to apply:

If interested, please send a message to our itch.io mailbox (PowerParametrics), with your resume (if handy) and a list of games you have worked on (links would be nice), along with compensation expectations. 

More information:

Power Parametrics LLC (PP) is an organization whose purpose is to create an engaging and fun RPG game, whose players learn college level economic concepts. Most games are already filled with economic concepts, however, the economic terminology and jargon are not present. Therefore, if a player takes a standardized academic economic examination, they will not do well. Our approach is to match the jargon with the player experience. For example, an NPC name might be Monopolist (instead of Ogre Kronchabie).

About Us:

PP was created by Toby Madden. Toby is from Minnesota and is a retired economist, educator and avid gamer. He is providing his retirement funds to achieve his long-time goal of creating a breakthrough in education technology.

Toby’s son Christopher is part of the PP team. He is an experienced teacher as well as has a Master’s degree in Education from Leicester University. He is fluent in English and French. Chris’s role is in story development, research and marketing.

Also, part of the PP team is Chris’s wife Hansol Na. She is from South Korea and is fluent in Korean, English and Japanese, and has a working capability in Mandarin. She graduated from Waseda University in LLB, and worked as an international business person for over 4 years. Hansol’s role is programming.

We have done an extensive review of the literature regarding RPG games as well as incorporating educational content into games. A draft of the gameplay and storyline has been created. We developed a proof-of-concept game developed in RPG Maker MV. We are developing the actual game in RPG Maker MZ. We do not plan on using the in-game battle engine, but more focus on exploration, quests, puzzles, avatar development, mini games and world building.

The game story- after a series of unfortunate events our hero is washed up on a mysterious island with an unknown population. The hero will make his way through the island discovering economic skills to predict the future and to build a wonderful life. Will the hero be able to rise up to the highest levels of power and be elected ruler of the island?

Thank you!