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Polyfun Games

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A member registered Oct 18, 2022 · View creator page →

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Zoom past planets is a feature called quantum leap :P Thank you for playing. 

Thank you for this super detailed review. Most of the features, juice and feedbacks couldn't make it into this jam version. Without the sound and some visual feedback its hard to get the speed feeling. 

And for the task. There are 2 planets, one of them has the cargo and the other one is the destination. You get it by touching and when you go the other planet you drop the cargo. This continues forever among randomly selected planets. But lack of showing the destination and trajectory ruins all the experience. Anyway its a relaxing space travel simulation. :)

Turbo boost has a 10 seconds cooldown. But again lack of feedback make it look like buggy. 

Only use baked shadows. Disable all other shadows. It made the real performance boost in my experiments. Start by disabling all. Also be sure to mark non moving objects as static. Than you can make the scene nicer by baking it. It takes quite long depending on your scene. So only do it when the scene is fully completed.

The presentation and concept is pretty good. I felt like a real UPS worker :) . Selecting country mechanic is a bit cumbersome. And it crashed at some point. Cool jam game, nice work!

I guess this was the most playable game I've played so far. Nice main menu design. Finally a proper working projectile gun and a grabling hook. The theme is a bit trippy but ok. Nice work!

Nice concept and idea but that joystick roll mechanic made our chef sick, he took the day off. You may want to try our game as well if you like space concept ;)

Nice concept and execution. Getting a new shuriken everytime kills the action mood for me, I would prefer throwing shurikens more rapidly. Maybe I should practice more haha :)

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Interesting concept of flying drone via external monitors. Some flaws with the mechanics. That unity push button sometimes doesn't work. We have used the same button, after a few hits it stops working for no reason. Thus we have changed it with a basic trigger button. Btw turn of the shadows for a performance increase. Frame drops kills the joy.

So many mechanics to play with. The push button is little glitchy but its ok. Nice concept and use of the theme!

Cool concept! And nice interactions to playaround. Hope you finish the rest after the jam ;)

Fantastic presentaion and polish.  It took several tries to press the play button with briefcase :D. Throwing mechanic ruins the joy. I wish we had some kind of projectile weapon.

Fever dream, I wish there was more :)

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Nice shooter with funny ragdolls.  This is more like an infiltration game rather than special delivery game. But very enjoyable and keeps you in the loop. Good work!

It was fun trying to throw packages to correct positions. Sometimes boxes fell to out of reach, I wish I had longer arms :P

We couldn't play your game because we don't have Vive XR Elite. Same as, we only had chance to build for Quest 2 and it won't run on your Vive either. We need a master VR device to run everything :) But the concept looks nice from the video. Good job!

Thank you for trying ;)

Thank you for playing. Yep you have found everybody (I guess :)). Congrats by the way. Some of the crew members are quite far away and its hard to get back from there. You may fall from the edge of the map :D . This was a game jam game and its sort of abondoned now :( . But we have a habit of returning back and finishing stuff ;)