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A Warehouse Job's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept - How interesting or unique the game is. | #113 | 1.591 | 2.250 |
Enjoyment - How much you enjoyed playing this game. | #118 | 1.237 | 1.750 |
Presentation - How well executed the game is. | #120 | 1.237 | 1.750 |
Overall | #120 | 1.326 | 1.875 |
Use of Theme - How well the game incorporated the given theme. | #122 | 1.237 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
Dosch buildings from CD
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Comments
We couldn't play your game because we don't have Vive XR Elite. Same as, we only had chance to build for Quest 2 and it won't run on your Vive either. We need a master VR device to run everything :) But the concept looks nice from the video. Good job!
apk build doesn't start on Quest 2
It's for Vive XR Elite, which also uses .apk binaries. Didn't build it for Quest 2 because I would have no way to test it.
I can confirm that this .apk file doesn't work on Quest 2.
Unfortunately the current .exe download didn't work on PC either. If you're building and uploading a Unity game, then please make sure you include all the files/folders in your build directory (except for the ones that end with DoNotShip). Zip them all into a zip file and upload that. It won't run with just the .exe file by itself. If you need more help with the packaging, lemme know.
Thank you for the info on how to package the game. I'm on vacation and didn't bring my computer, but I will take your advice next time. I guess I get an F this year, but now I know what to work on to make my games even playable next time.